Player Matchup

Achilles
Achilles
Linkchance
Achilles
Level 126
God Stats
1W - 2L
1,491 SR
Queue Stats
132W - 85L
1,536 Elo+
Party 1
Mulan
Mulan
ReaperOfHades
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,518 Elo+
Party 1
Shiva
Shiva
SempaiOfHenntai
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,602 Elo+
Party 1
Anubis
Anubis
itstiataco
Anubis
Level 37
God Stats
3W - 1L
1,650 SR
Queue Stats
55W - 33L
1,502 Elo+
Party 1
Fafnir
Fafnir
pandaman99
Fafnir
Level 87
God Stats
0W - 2L
1,239 SR
Queue Stats
76W - 52L
1,525 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,537 Elo+

VS

Team Averages
Level 103
1,569 SR
1,442 Elo+
Bacchus
Bacchus
AD4NG4M3R
Bacchus
Level 119
God Stats
4W - 4L
1,441 SR
Queue Stats
137W - 143L
1,460 Elo+
Solo
Olorun
Olorun
MarcelGalarneau
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Persephone
Persephone
ZoufPaf
Persephone
Level 128
God Stats
7W - 6L
1,671 SR
Queue Stats
205W - 224L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
joel83
Cu Chulainn
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 103L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
trucmushe
Baba Yaga
Level 121
God Stats
2W - 0L
1,733 SR
Queue Stats
67W - 79L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Linkchance
Achilles
20
16 / 8 / 8
14,493
853
29,012
32,285
29,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 10 / 11
11,930
702
18,382
29,581
30,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 10 / 7
9,911
583
4,985
27,399
14,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
itstiataco
Anubis
18
2 / 11 / 12
10,954
644
11,988
19,592
9,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
pandaman99
Fafnir
17
1 / 9 / 15
10,912
642
7,771
25,877
34,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AD4NG4M3R
Bacchus
20
2 / 4 / 33
13,187
776
14,872
22,945
35,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 20
12,958
762
15,246
21,233
16,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
ZoufPaf
Persephone
20
12 / 3 / 25
15,025
884
37,585
13,586
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
joel83
Cu Chulainn
20
9 / 5 / 19
13,030
766
16,848
23,745
24,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
trucmushe
Baba Yaga
20
19 / 5 / 17
15,103
888
35,042
18,302
10,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
162
24
Kills
48
48
Deaths
24
53
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AD4NG4M3R
Bacchus
2
4
33
4.63
L
Achilles
Linkchance
Achilles
16
8
8
2.5
W
6
7
20
2.29
L
4
10
11
0.95
L
1
10
7
0.45
W
Persephone
ZoufPaf
Persephone
12
3
25
8.17
L
Anubis
itstiataco
Anubis
2
11
12
0.73
W
Cu Chulainn
joel83
Cu Chulainn
9
5
19
3.7
L
Fafnir
pandaman99
Fafnir
1
9
15
0.94
W
Baba Yaga
trucmushe
Baba Yaga
19
5
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,138
Damage
119,593
134,734
Taken
99,811
117,855
Mitigated
94,461
29,860
Healing
37,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AD4NG4M3R
Bacchus
14,872
1,844
4,064
6,991
22,945
35,779
748
4,461
18,484
22,852
0
L
Achilles
Linkchance
Achilles
29,012
10,645
2,020
9,691
32,285
29,582
1,811
23,448
8,837
0
47,386
W
15,246
10,488
2,314
6,283
21,233
16,536
2,729
4,972
16,261
23,537
0
L
18,382
1,554
737
6,592
29,581
30,014
1,015
23,271
6,310
473
34,314
L
4,985
807
1,091
3,214
27,399
14,366
568
22,671
4,728
0
10,302
W
Persephone
ZoufPaf
Persephone
37,585
2,209
1,314
3,474
13,586
7,316
1,452
1,466
12,117
68,506
0
L
Anubis
itstiataco
Anubis
11,988
1,403
849
1,840
19,592
9,830
870
15,796
3,796
31,174
0
W
Cu Chulainn
joel83
Cu Chulainn
16,848
5,228
1,374
6,227
23,745
24,044
1,380
5,569
17,531
86
31,531
L
Fafnir
pandaman99
Fafnir
7,771
5,119
1,067
2,759
25,877
34,063
465
17,645
8,232
15,418
0
W
Baba Yaga
trucmushe
Baba Yaga
35,042
2,239
642
5,136
18,302
10,786
1,982
3,622
14,680
66,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,200
Gold Earned
69,303
122
Minions Killed
186
0
Camps Cleared
0
1,205,986
Distance Traveled
1,426,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,187
776
7
0
0
320,456
0
L
Achilles
14,493
853
32
2
0
290,067
0
W
Olorun
12,958
762
18
1
0
224,479
0
L
Mulan
11,930
702
25
1
0
243,437
0
L
Shiva
9,911
583
14
1
0
217,060
0
W
Persephone
15,025
884
54
3
0
315,834
0
L
Anubis
10,954
644
45
3
0
197,125
0
W
Cu Chulainn
13,030
766
41
2
0
284,320
2
L
Fafnir
10,912
642
6
0
0
258,297
1
W
Baba Yaga
15,103
888
66
4
0
281,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role