Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
HomelessHunter
Ah Muzen Cab
Gold III
Level 123
God Stats
12W - 7L
1,725 SR
Queue Stats
383W - 381L
1,479 MMR
Solo
Freya
Freya
Gold III
TeslaModelX
Freya
Gold III
Level 128
God Stats
2W - 2L
1,621 SR
Queue Stats
80W - 79L
1,471 MMR
Solo
The Morrigan
The Morrigan
Gold III
Traxat
The Morrigan
Gold III
Level 143
God Stats
4W - 7L
1,495 SR
Queue Stats
247W - 251L
1,410 MMR
Solo
Pele
Pele
Gold IV
k8pwn
Pele
Gold IV
Level 108
God Stats
21W - 18L
1,507 SR
Queue Stats
326W - 317L
1,459 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,570 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,571 SR
1,455 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Daaaannn
Hou Yi
Gold III
Level 124
God Stats
4W - 1L
1,528 SR
Queue Stats
299W - 298L
1,434 MMR
Solo
Set
Set
Gold IV
Facetatfelon
Set
Gold IV
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,400 MMR
Solo
Artio
Artio
Gold V
Ih8highRezz
Artio
Gold V
Level 68
God Stats
10W - 4L
1,721 SR
Queue Stats
220W - 239L
1,242 MMR
Party 1
Vulcan
Vulcan
Gold I
Tuggboat
Vulcan
Gold I
Level 160
God Stats
6W - 3L
1,604 SR
Queue Stats
69W - 66L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 4 / 2
5,305
408
1,726
6,896
2,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
HomelessHunter
Ah Muzen Cab
13
3 / 2 / 0
8,075
621
6,285
4,761
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,442
496
6,579
8,662
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Traxat
The Morrigan
11
2 / 4 / 3
6,758
520
5,275
5,314
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
k8pwn
Pele
14
3 / 3 / 2
8,088
622
5,075
12,109
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
NemesisDa JiLancelotHera

VS

Bans
AtlasYu HuangGuan YuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 1 / 1
7,053
543
2,131
9,886
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Daaaannn
Hou Yi
13
6 / 1 / 4
8,542
657
6,494
8,641
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 2
8,047
619
5,100
10,873
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 12
7,950
612
2,762
12,663
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Tuggboat
Vulcan
13
5 / 3 / 4
8,064
620
6,701
6,365
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
18
18
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
W
Gilgamesh
 
Gilgamesh
1
1
1
1.5
W
Hou Yi
Daaaannn
Hou Yi
6
1
4
8
W
4
4
2
1.25
L
Ah Muzen Cab
HomelessHunter
Ah Muzen Cab
3
2
0
1.5
W
2
0
12
8
L
1
5
0
0.2
L
The Morrigan
Traxat
The Morrigan
2
4
3
0.88
W
Vulcan
Tuggboat
Vulcan
5
3
4
2.33
L
Pele
k8pwn
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
23,188
37,742
Taken
48,428
13,756
Mitigated
28,041
7,789
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,726
591
837
851
6,896
2,445
0
2,645
4,167
0
7,752
W
Gilgamesh
 
Gilgamesh
2,131
796
0
3,529
9,886
5,925
235
0
9,886
0
46,678
W
Hou Yi
Daaaannn
Hou Yi
6,494
3,994
0
2,856
8,641
3,202
592
3,456
4,817
0
59,334
W
5,100
2,968
0
663
10,873
4,794
0
477
10,358
0
63,340
L
Ah Muzen Cab
HomelessHunter
Ah Muzen Cab
6,285
2,601
0
786
4,761
2,037
75
0
4,761
0
63,261
W
2,762
620
280
3,920
12,663
11,603
243
3,429
8,990
16,641
2,013
L
6,579
1,963
0
1,810
8,662
2,857
25
523
8,139
33,961
1,324
L
The Morrigan
Traxat
The Morrigan
5,275
2,370
0
1,471
5,314
1,985
0
2,689
2,476
29,549
4,404
W
Vulcan
Tuggboat
Vulcan
6,701
1,781
0
752
6,365
2,517
411
503
5,862
64,369
0
L
Pele
k8pwn
Pele
5,075
1,038
0
2,034
12,109
4,432
0
2,888
9,111
0
72,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
39,656
357
Minions Killed
439
0
Camps Cleared
0
1,131,206
Distance Traveled
1,328,722
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,305
408
11
1
0
144,000
0
W
Gilgamesh
7,053
543
100
8
0
268,900
6
W
Hou Yi
8,542
657
91
7
0
238,856
3
W
Set
8,047
619
102
8
0
281,665
4
L
Ah Muzen Cab
8,075
621
112
9
0
253,467
6
W
Artio
7,950
612
29
2
0
266,795
4
L
Freya
6,442
496
63
5
0
264,129
3
L
The Morrigan
6,758
520
46
4
0
185,653
0
W
Vulcan
8,064
620
117
9
0
272,506
3
L
Pele
8,088
622
125
10
0
283,957
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role