Player Matchup

Xbalanque
Xbalanque
Glocctapus
Xbalanque
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 136L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
Hebrew Jorge
Kukulkan
Level 160
God Stats
4W - 4L
1,467 SR
Queue Stats
649W - 632L
1,516 Elo+
Party 3
Anubis
Anubis
HydroFragged
Anubis
Level 156
God Stats
3W - 0L
1,513 SR
Queue Stats
252W - 222L
1,540 Elo+
Party 3
Hercules
Hercules
Jaquitta
Hercules
Level 158
God Stats
4W - 3L
1,479 SR
Queue Stats
205W - 181L
1,566 Elo+
Party 3
Chaac
Chaac
WOPP A LOPP
Chaac
Level 160
God Stats
6W - 8L
1,425 SR
Queue Stats
766W - 757L
1,538 Elo+
Party 3
Team Averages
Level 134
1,477 SR
1,544 Elo+

VS

Team Averages
Level 84
1,490 SR
1,464 Elo+
Tiamat
Tiamat
B00G3MZ
Tiamat
Level 159
God Stats
2W - 2L
1,726 SR
Queue Stats
59W - 65L
1,388 Elo+
Party 1
Janus
Janus
Boogie6Man66
Janus
Level 119
God Stats
2W - 7L
1,171 SR
Queue Stats
99W - 115L
1,432 Elo+
Party 1
Persephone
Persephone
NampleClaps
Persephone
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
69W - 76L
1,509 Elo+
Party 2
Hercules
Hercules
Zimah
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,520 Elo+
Party 2
Apollo
Apollo
ickywoodz31
Apollo
Level 49
God Stats
1W - 2L
1,458 SR
Queue Stats
75W - 83L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Glocctapus
Xbalanque
20
5 / 6 / 24
12,883
678
21,659
15,075
8,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Hebrew Jorge
Kukulkan
20
16 / 5 / 12
14,607
769
30,473
11,920
6,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
10 / 6 / 19
13,856
729
31,341
20,250
14,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Jaquitta
Hercules
20
7 / 2 / 25
14,108
743
22,682
45,941
40,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 25
13,675
720
15,267
25,026
32,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B00G3MZ
Tiamat
17
0 / 11 / 7
11,012
580
12,261
21,651
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 8
11,153
587
13,124
16,616
6,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
NampleClaps
Persephone
20
12 / 8 / 8
15,376
809
29,401
20,841
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Zimah
Hercules
19
3 / 9 / 8
11,988
631
13,281
49,177
37,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
6 / 7 / 5
13,111
690
19,152
20,063
8,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
58
43
Kills
22
23
Deaths
43
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
B00G3MZ
Tiamat
0
11
7
0.32
L
1
8
8
0.63
W
Xbalanque
Glocctapus
Xbalanque
5
6
24
2.83
W
Kukulkan
Hebrew Jorge
Kukulkan
16
5
12
4.4
W
Anubis
10
6
19
3.25
W
Hercules
Jaquitta
Hercules
7
2
25
9.75
L
Persephone
NampleClaps
Persephone
12
8
8
2
W
5
4
25
4.38
L
Hercules
Zimah
Hercules
3
9
8
0.78
L
Apollo
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,422
Damage
87,219
118,212
Taken
128,348
103,235
Mitigated
74,763
52,299
Healing
38,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
B00G3MZ
Tiamat
12,261
672
1,453
2,387
21,651
12,576
145
8,961
12,294
23,825
0
L
13,124
545
3,397
1,858
16,616
6,684
0
7,667
8,709
32,065
0
W
Xbalanque
Glocctapus
Xbalanque
21,659
3,480
287
317
15,075
8,111
3,282
7,898
7,177
0
41,385
W
Kukulkan
Hebrew Jorge
Kukulkan
30,473
2,013
977
794
11,920
6,830
1,638
7,036
4,884
54,575
0
W
Anubis
31,341
516
1,042
8,417
20,250
14,671
1,867
13,508
6,742
52,592
0
W
Hercules
Jaquitta
Hercules
22,682
4,383
129
29,276
45,941
40,830
1,547
17,392
28,549
0
31,677
L
Persephone
NampleClaps
Persephone
29,401
1,125
458
2,968
20,841
9,543
600
8,596
11,830
52,213
0
W
15,267
782
1,520
9,540
25,026
32,793
1,399
8,952
16,074
0
40,758
L
Hercules
Zimah
Hercules
13,281
2,587
852
20,051
49,177
37,110
159
27,687
20,755
0
25,965
L
Apollo
19,152
8,570
1,603
3,104
20,063
8,850
915
8,900
10,874
0
34,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,129
Gold Earned
62,640
202
Minions Killed
170
0
Camps Cleared
0
1,715,577
Distance Traveled
1,577,478
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,012
580
26
1
0
265,332
2
L
Janus
11,153
587
43
2
0
338,933
0
W
Xbalanque
12,883
678
32
2
0
335,553
0
W
Kukulkan
14,607
769
55
3
0
335,080
0
W
Anubis
13,856
729
51
3
0
280,624
0
W
Hercules
14,108
743
23
1
0
413,901
0
L
Persephone
15,376
809
38
2
0
325,636
0
W
Chaac
13,675
720
41
2
0
350,419
0
L
Hercules
11,988
631
18
1
0
330,631
1
L
Apollo
13,111
690
45
2
0
316,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role