Player Matchup

Ne Zha
Ne Zha
BTFXSOLDIERS
Ne Zha
Level 64
God Stats
25W - 25L
1,503 SR
Queue Stats
40W - 51L
1,386 Elo+
Party 1
Sobek
Sobek
SomeTinyNutz254
Sobek
Level 18
God Stats
3W - 12L
1,365 SR
Queue Stats
3W - 13L
1,091 Elo+
Party 1
Sol
Sol
smokesignals6
Sol
Level 160
God Stats
2W - 1L
1,436 SR
Queue Stats
109W - 131L
1,473 Elo+
Solo
Team Averages
Level 81
1,435 SR
1,317 Elo+

VS

Team Averages
Level 105
1,498 SR
1,458 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
erictereo
Aphrodite
Level 160
God Stats
149W - 147L
1,495 SR
Queue Stats
335W - 375L
1,366 Elo+
Solo
Medusa
Medusa
vjsinterlude
Medusa
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 4 / 3
9,119
651
12,261
13,604
7,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 2
9,485
678
4,412
12,908
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 2
9,206
658
16,224
11,827
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 5
9,453
675
11,082
16,754
16,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
erictereo
Aphrodite
15
3 / 2 / 4
9,701
693
9,817
13,796
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
3 / 2 / 3
9,379
670
11,886
12,451
5,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
8
8
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
5
2.25
L
Ne Zha
2
4
3
0.88
L
1
2
2
1
W
Aphrodite
erictereo
Aphrodite
3
2
4
2.5
L
3
2
2
2
W
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,897
Damage
32,785
38,339
Taken
43,001
28,114
Mitigated
28,275
11,839
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,082
4,033
0
2,093
16,754
16,269
975
8,263
7,969
0
28,190
L
Ne Zha
12,261
1,699
0
3,984
13,604
7,289
0
2,719
10,771
0
36,671
L
4,412
0
0
2,826
12,908
15,896
0
4,522
7,840
10,609
0
W
Aphrodite
erictereo
Aphrodite
9,817
1,722
7,076
9,213
13,796
6,929
538
6,241
7,189
30,551
0
L
16,224
3,540
0
5,029
11,827
4,929
0
2,068
9,481
43,577
0
W
Medusa
11,886
5,511
0
1,871
12,451
5,077
1,099
5,271
6,922
0
31,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
28,533
139
Minions Killed
151
6
Camps Cleared
6
793,335
Distance Traveled
805,440
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,453
675
39
3
3
266,305
3
L
Ne Zha
9,119
651
44
3
2
258,563
3
L
Sobek
9,485
678
11
1
1
276,574
0
W
Aphrodite
9,701
693
79
6
3
269,315
4
L
Sol
9,206
658
84
6
3
258,198
1
W
Medusa
9,379
670
33
2
0
269,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role