Player Matchup

Fafnir
Fafnir
YouGotWarts
Fafnir
Level 160
God Stats
0W - 1L
1,524 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 1
Mercury
Mercury
iiBlde
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Thoth
Thoth
oPinkDolphin
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,582 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,538 Elo+

VS

Team Averages
Level 149
1,439 SR
1,517 Elo+
Hera
Hera
DaddyTorre
Hera
Level 140
God Stats
34W - 32L
1,516 SR
Queue Stats
395W - 403L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
IFLORIDAIBOY
Ne Zha
Level 160
God Stats
5W - 5L
1,555 SR
Queue Stats
150W - 140L
1,499 Elo+
Solo
Maui
Maui
WalterBks
Maui
Level 146
God Stats
1W - 1L
1,246 SR
Queue Stats
200W - 184L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 1 / 2
6,603
660
5,779
8,611
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
iiBlde
Mercury
9
0 / 5 / 1
5,889
589
4,441
9,277
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 0
6,790
679
6,018
6,615
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,035
804
8,842
5,564
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
3 / 0 / 5
7,341
734
7,418
8,560
4,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
12
2 / 1 / 6
7,941
794
4,439
8,354
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Ne Zha
3
0
5
5.5
W
Maui
2
1
6
5
L
Fafnir
0
1
2
1
L
Mercury
iiBlde
Mercury
0
5
1
0.1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
20,699
24,503
Taken
22,478
11,645
Mitigated
13,607
3,180
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,842
2,237
0
465
5,564
2,261
144
2,716
2,636
30,814
0
W
Ne Zha
7,418
1,423
0
2,942
8,560
4,181
88
4,594
3,668
0
26,772
W
Maui
4,439
896
0
1,826
8,354
7,165
186
4,056
4,012
13,386
0
L
Fafnir
5,779
898
0
1,408
8,611
5,836
0
4,866
3,522
14,331
0
L
Mercury
iiBlde
Mercury
4,441
2,133
0
772
9,277
3,397
0
4,285
4,750
0
7,943
L
6,018
651
0
1,000
6,615
2,412
0
3,707
2,776
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
23,317
97
Minions Killed
135
2
Camps Cleared
6
520,316
Distance Traveled
595,158
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,035
804
60
6
0
192,007
1
W
Ne Zha
7,341
734
52
5
5
201,794
6
W
Maui
7,941
794
23
2
1
201,357
3
L
Fafnir
6,603
660
28
3
2
172,197
0
L
Mercury
5,889
589
15
2
0
183,572
1
L
Thoth
6,790
679
54
5
0
164,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role