Player Matchup

Ishtar
Ishtar
Lhaqe
Ishtar
Level 142
God Stats
1W - 5L
1,226 SR
Queue Stats
125W - 87L
1,638 Elo+
Party 2
Anubis
Anubis
Mangoh
Anubis
Level 160
God Stats
1W - 0L
1,498 SR
Queue Stats
32W - 23L
1,667 Elo+
Solo
Da Ji
Da Ji
Mylantson
Da Ji
Level 127
God Stats
13W - 9L
1,692 SR
Queue Stats
444W - 370L
1,613 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OMalley101
Ah Muzen Cab
Level 156
God Stats
5W - 2L
1,890 SR
Queue Stats
293W - 304L
1,604 Elo+
Solo
Maui
Maui
Soyunamoto
Maui
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
358W - 281L
1,621 Elo+
Party 2
Team Averages
Level 149
1,561 SR
1,629 Elo+

VS

Team Averages
Level 131
1,657 SR
1,660 Elo+
Rama
Rama
CactusFanta
Rama
Level 100
God Stats
3W - 2L
1,916 SR
Queue Stats
89W - 41L
1,702 Elo+
Solo
Sylvanus
Sylvanus
FunkCoffin
Sylvanus
Level 154
God Stats
12W - 9L
1,647 SR
Queue Stats
338W - 326L
1,608 Elo+
Solo
Jormungandr
Jormungandr
SinkableRuby
Jormungandr
Level 149
God Stats
13W - 16L
1,535 SR
Queue Stats
278W - 271L
1,683 Elo+
Party 1
Anhur
Anhur
UncleBodhi
Anhur
Level 106
God Stats
0W - 4L
1,632 SR
Queue Stats
225W - 209L
1,611 Elo+
Solo
Janus
Janus
nuvalewa
Janus
Level 146
God Stats
1W - 2L
1,557 SR
Queue Stats
271W - 279L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lhaqe
Ishtar
13
2 / 4 / 3
7,705
514
10,445
13,301
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mangoh
Anubis
16
5 / 1 / 0
10,081
672
9,175
8,264
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Mylantson
Da Ji
14
5 / 2 / 2
8,590
573
5,304
11,791
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
OMalley101
Ah Muzen Cab
15
3 / 1 / 3
8,798
587
11,691
11,084
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 6
7,723
515
3,839
13,824
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,479
499
4,800
10,670
3,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FunkCoffin
Sylvanus
11
1 / 3 / 3
6,504
434
8,621
13,915
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
SinkableRuby
Jormungandr
13
0 / 5 / 0
7,699
513
5,194
12,295
6,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
3 / 2 / 2
8,091
539
5,853
12,058
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
nuvalewa
Janus
13
3 / 3 / 2
7,772
518
8,450
8,712
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
8
9
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Sylvanus
FunkCoffin
Sylvanus
1
3
3
0.83
W
Ishtar
Lhaqe
Ishtar
2
4
3
0.88
W
Anubis
Mangoh
Anubis
5
1
0
5
W
Da Ji
Mylantson
Da Ji
5
2
2
3
W
Ah Muzen Cab
OMalley101
Ah Muzen Cab
3
1
3
4.5
L
Jormungandr
SinkableRuby
Jormungandr
0
5
0
0
W
2
1
6
5
L
Anhur
3
2
2
2
L
Janus
nuvalewa
Janus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,454
Damage
32,918
58,264
Taken
57,650
30,361
Mitigated
25,876
19,185
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,800
3,819
0
3,715
10,670
3,477
918
1,147
9,523
0
51,257
L
Sylvanus
FunkCoffin
Sylvanus
8,621
2,472
1,545
4,289
13,915
8,917
0
1,354
12,561
27,598
8,436
W
Ishtar
Lhaqe
Ishtar
10,445
6,940
0
5,726
13,301
4,838
0
2,488
10,793
0
66,908
W
Anubis
Mangoh
Anubis
9,175
1,589
0
6,230
8,264
4,460
1,020
5,601
2,591
90,663
0
W
Da Ji
Mylantson
Da Ji
5,304
1,777
0
250
11,791
4,574
0
1,805
9,946
0
61,088
W
Ah Muzen Cab
OMalley101
Ah Muzen Cab
11,691
3,419
0
3,053
11,084
4,654
0
4,976
5,874
0
92,322
L
Jormungandr
SinkableRuby
Jormungandr
5,194
1,223
0
1,297
12,295
6,016
0
8,320
3,975
62,186
0
W
3,839
1,022
344
3,582
13,824
11,835
0
5,659
7,927
14,958
0
L
Anhur
5,853
2,979
0
1,598
12,058
4,068
0
1,254
10,804
0
61,042
L
Janus
nuvalewa
Janus
8,450
669
0
1,255
8,712
3,398
0
939
7,773
55,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
37,545
546
Minions Killed
489
0
Camps Cleared
0
1,428,792
Distance Traveled
1,367,675
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,479
499
83
6
0
264,829
5
L
Sylvanus
6,504
434
62
4
0
276,670
5
W
Ishtar
7,705
514
117
8
0
252,277
2
W
Anubis
10,081
672
163
11
0
254,088
3
W
Da Ji
8,590
573
100
7
0
297,406
0
W
Ah Muzen Cab
8,798
587
150
10
0
317,067
2
L
Jormungandr
7,699
513
123
8
0
251,662
5
W
Maui
7,723
515
16
1
0
307,954
1
L
Anhur
8,091
539
114
8
0
290,695
5
L
Janus
7,772
518
107
7
0
283,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role