Player Matchup

Ne Zha
Ne Zha
CHANL1
Ne Zha
Level 156
God Stats
10W - 2L
2,045 SR
Queue Stats
247W - 224L
1,609 Elo+
Party 1
Hera
Hera
Jeff-Enveneom
Hera
Level 154
God Stats
3W - 0L
1,608 SR
Queue Stats
401W - 360L
1,602 Elo+
Solo
Jing Wei
Jing Wei
SOUTHEASTSTAR
Jing Wei
Level 131
God Stats
3W - 1L
1,818 SR
Queue Stats
363W - 368L
1,609 Elo+
Solo
Maui
Maui
SirPeelBot
Maui
Level 160
God Stats
15W - 23L
1,516 SR
Queue Stats
152W - 121L
1,587 Elo+
Solo
Pele
Pele
WaTsUpSoN727
Pele
Level 128
God Stats
12W - 13L
1,490 SR
Queue Stats
192W - 175L
1,598 Elo+
Party 1
Team Averages
Level 146
1,695 SR
1,601 Elo+

VS

Team Averages
Level 133
1,656 SR
1,624 Elo+
Janus
Janus
DonRevoo
Janus
Level 154
God Stats
12W - 16L
1,530 SR
Queue Stats
167W - 162L
1,612 Elo+
Party 2
Artemis
Artemis
Draeyth
Artemis
Level 160
God Stats
1W - 2L
1,830 SR
Queue Stats
348W - 266L
1,684 Elo+
Solo
Anubis
Anubis
Straited vl
Anubis
Level 102
God Stats
26W - 19L
1,637 SR
Queue Stats
370W - 346L
1,664 Elo+
Solo
Maui
Maui
cape8p
Maui
Level 159
God Stats
6W - 6L
1,725 SR
Queue Stats
491W - 470L
1,551 Elo+
Solo
Tyr
Tyr
itsFelixV
Tyr
Level 89
God Stats
1W - 5L
1,557 SR
Queue Stats
373W - 339L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CHANL1
Ne Zha
16
3 / 0 / 5
10,239
539
17,924
12,291
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 9
9,728
512
9,549
8,636
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SOUTHEASTSTAR
Jing Wei
16
5 / 3 / 7
10,417
548
16,779
20,767
9,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 16
9,308
490
6,111
15,567
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 2
10,099
532
12,451
15,150
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DonRevoo
Janus
13
0 / 4 / 4
8,108
427
4,244
15,216
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Draeyth
Artemis
16
2 / 2 / 5
10,260
540
16,876
19,327
7,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
2 / 6 / 1
8,769
462
6,925
14,736
6,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
cape8p
Maui
16
1 / 2 / 2
9,383
494
4,686
16,709
12,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 6 / 2
8,702
458
9,469
22,027
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
20
Kills
9
9
Deaths
20
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CHANL1
Ne Zha
3
0
5
5.5
L
Janus
DonRevoo
Janus
0
4
4
0.5
L
Artemis
Draeyth
Artemis
2
2
5
2.25
W
4
2
9
4.25
W
Jing Wei
SOUTHEASTSTAR
Jing Wei
5
3
7
2.83
W
1
2
16
4.5
L
Anubis
2
6
1
0.42
W
7
2
2
4
L
Maui
cape8p
Maui
1
2
2
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,814
Damage
42,200
72,411
Taken
88,015
48,011
Mitigated
54,108
26,377
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CHANL1
Ne Zha
17,924
6,098
0
8,217
12,291
11,045
1,208
4,909
7,382
366
88,336
L
Janus
DonRevoo
Janus
4,244
289
0
4,254
15,216
5,329
0
2,143
12,871
60,500
0
L
Artemis
Draeyth
Artemis
16,876
9,085
0
8,413
19,327
7,926
1,182
3,632
15,535
0
91,531
W
9,549
2,583
0
3,258
8,636
3,371
1,445
2,864
5,772
78,356
0
W
Jing Wei
SOUTHEASTSTAR
Jing Wei
16,779
14,368
0
9,341
20,767
9,063
817
1,469
19,298
0
90,714
W
6,111
1,486
0
2,711
15,567
17,943
0
3,493
11,674
25,828
2,307
L
Anubis
6,925
389
0
4,450
14,736
6,341
0
3,633
11,000
74,023
0
W
12,451
3,282
0
2,850
15,150
6,589
210
3,432
11,136
0
82,745
L
Maui
cape8p
Maui
4,686
1,294
0
3,522
16,709
12,866
0
2,277
13,499
59,545
0
L
9,469
1,109
0
8,423
22,027
21,646
0
4,657
17,164
312
27,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
45,222
557
Minions Killed
517
0
Camps Cleared
0
1,857,111
Distance Traveled
1,717,269
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,239
539
132
7
0
377,442
4
L
Janus
8,108
427
96
5
0
360,281
1
L
Artemis
10,260
540
142
7
0
332,121
0
W
Hera
9,728
512
140
7
0
367,274
10
W
Jing Wei
10,417
548
120
6
0
347,021
2
W
Maui
9,308
490
35
2
0
336,822
1
L
Anubis
8,769
462
120
6
0
303,908
3
W
Pele
10,099
532
130
7
0
428,552
4
L
Maui
9,383
494
129
7
0
338,212
7
L
Tyr
8,702
458
30
2
0
382,747
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role