Player Matchup

Atlas
Atlas
Anekee
Atlas
Level 18
God Stats
7W - 3L
1,746 SR
Queue Stats
25W - 14L
1,618 Elo+
Party 2
Awilix
Awilix
Juck3r
Awilix
Level 124
God Stats
7W - 2L
1,456 SR
Queue Stats
49W - 46L
1,411 Elo+
Party 2
Hercules
Hercules
Pl4yerK1ng
Hercules
Level 10
God Stats
1W - 3L
1,458 SR
Queue Stats
4W - 11L
1,141 Elo+
Party 2
Charybdis
Charybdis
iLoxfort
Charybdis
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
14W - 19L
1,409 Elo+
Party 2
Merlin
Merlin
iR1d3
Merlin
Level 48
God Stats
1W - 3L
1,187 SR
Queue Stats
38W - 34L
1,432 Elo+
Party 2
Team Averages
Level 62
1,421 SR
1,402 Elo+

VS

Team Averages
Level 22
1,402 SR
1,248 Elo+
Bacchus
Bacchus
PinkGuy1452
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
REDyodaLOIRO
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Medusa
Medusa
Teste01
Medusa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,206 Elo+
Party 1
Chaac
Chaac
Todmaru
Chaac
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Anubis
Anubis
Wolf584
Anubis
Level 5
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anekee
Atlas
15
6 / 1 / 14
11,308
565
8,420
13,773
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Juck3r
Awilix
19
11 / 0 / 8
12,816
641
14,440
14,419
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Pl4yerK1ng
Hercules
17
10 / 0 / 9
11,536
577
17,341
20,615
24,763
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iLoxfort
Charybdis
17
9 / 5 / 11
11,598
580
17,146
19,557
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
iR1d3
Merlin
17
8 / 4 / 10
11,873
594
12,163
11,001
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PinkGuy1452
Bacchus
12
1 / 8 / 3
8,093
405
5,780
19,827
26,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
15
5 / 9 / 2
9,548
477
6,982
18,064
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Teste01
Medusa
13
3 / 8 / 2
8,072
404
13,615
16,046
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Todmaru
Chaac
13
0 / 7 / 3
7,510
376
7,807
17,915
13,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Wolf584
Anubis
14
1 / 13 / 4
8,788
439
10,402
22,375
12,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
44
Kills
10
10
Deaths
45
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Anekee
Atlas
6
1
14
13
W
Awilix
Juck3r
Awilix
11
0
8
15
L
Bacchus
PinkGuy1452
Bacchus
1
8
3
0.31
W
Hercules
Pl4yerK1ng
Hercules
10
0
9
14.5
L
Susano
5
9
2
0.67
L
Medusa
Teste01
Medusa
3
8
2
0.5
L
Chaac
Todmaru
Chaac
0
7
3
0.21
L
Anubis
Wolf584
Anubis
1
13
4
0.23
W
Charybdis
iLoxfort
Charybdis
9
5
11
2.9
W
Merlin
iR1d3
Merlin
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,510
Damage
44,586
79,365
Taken
94,227
61,145
Mitigated
67,468
21,577
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Anekee
Atlas
8,420
3,442
0
2,308
13,773
16,806
156
2,918
10,855
29,928
0
W
Awilix
Juck3r
Awilix
14,440
6,878
0
697
14,419
6,539
8,438
1,870
12,549
0
118,874
L
Bacchus
PinkGuy1452
Bacchus
5,780
1,552
0
1,064
19,827
26,860
116
5,004
14,823
16,754
0
W
Hercules
Pl4yerK1ng
Hercules
17,341
5,279
830
6,193
20,615
24,763
1,215
4,859
15,756
0
62,088
L
Susano
6,982
1,059
0
3,483
18,064
8,080
0
4,343
13,721
0
54,954
L
Medusa
Teste01
Medusa
13,615
7,345
0
2,606
16,046
7,055
545
3,020
13,026
0
68,623
L
Chaac
Todmaru
Chaac
7,807
2,035
0
4,072
17,915
13,445
0
3,214
14,701
0
47,669
L
Anubis
Wolf584
Anubis
10,402
1,028
0
6,228
22,375
12,028
463
5,002
17,373
52,623
0
W
Charybdis
iLoxfort
Charybdis
17,146
8,483
0
10,172
19,557
8,240
3,184
3,645
15,912
0
92,665
W
Merlin
iR1d3
Merlin
12,163
1,609
0
1,377
11,001
4,797
822
3,298
7,703
91,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,131
Gold Earned
42,011
561
Minions Killed
345
0
Camps Cleared
0
1,807,747
Distance Traveled
1,634,765
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,308
565
28
1
0
321,662
4
W
Awilix
12,816
641
162
8
0
435,973
4
L
Bacchus
8,093
405
31
2
0
326,311
4
W
Hercules
11,536
577
76
4
0
374,203
2
L
Susano
9,548
477
77
4
0
369,217
2
L
Medusa
8,072
404
97
5
0
326,495
5
L
Chaac
7,510
376
59
3
0
325,000
0
L
Anubis
8,788
439
81
4
0
287,742
2
W
Charybdis
11,598
580
139
7
0
326,530
6
W
Merlin
11,873
594
156
8
0
349,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role