Player Matchup

Chaac
Chaac
ArtForce01
Chaac
Level 150
God Stats
9W - 10L
1,605 SR
Queue Stats
285W - 277L
1,450 Elo+
Solo
Maui
Maui
Ceag9628
Maui
Level 148
God Stats
0W - 2L
1,350 SR
Queue Stats
241W - 240L
1,447 Elo+
Solo
Pele
Pele
TΉΣΣПDΣЯ
Pele
Level 139
God Stats
1W - 4L
1,328 SR
Queue Stats
97W - 89L
1,495 Elo+
Solo
Janus
Janus
anderson2020
Janus
Level 152
God Stats
1W - 2L
1,758 SR
Queue Stats
153W - 165L
1,431 Elo+
Party 3
Izanami
Izanami
yMacaroV
Izanami
Level 137
God Stats
1W - 1L
1,665 SR
Queue Stats
95W - 93L
1,479 Elo+
Party 3
Team Averages
Level 145
1,541 SR
1,461 Elo+

VS

Team Averages
Level 106
1,566 SR
1,455 Elo+
Jormungandr
Jormungandr
BuzzardBeak
Jormungandr
Level 103
God Stats
24W - 18L
1,590 SR
Queue Stats
269W - 257L
1,484 Elo+
Party 1
Nemesis
Nemesis
Catman02
Nemesis
Level 101
God Stats
6W - 3L
1,643 SR
Queue Stats
37W - 58L
1,409 Elo+
Party 2
Nox
Nox
J1ngles18
Nox
Level 118
God Stats
8W - 7L
1,511 SR
Queue Stats
272W - 308L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
SensibIe
Cernunnos
Level 124
God Stats
6W - 4L
1,506 SR
Queue Stats
460W - 446L
1,440 Elo+
Party 1
Maui
Maui
captainrex1016
Maui
Level 83
God Stats
12W - 5L
1,581 SR
Queue Stats
147W - 141L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 0
7,083
506
4,543
15,444
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
10
2 / 2 / 0
6,385
456
4,932
12,262
8,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 6 / 1
6,341
453
6,053
14,599
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 1
6,495
464
7,037
6,710
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yMacaroV
Izanami
12
0 / 4 / 0
6,870
491
5,299
8,195
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuzzardBeak
Jormungandr
14
2 / 1 / 8
8,550
611
12,715
7,338
6,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Catman02
Nemesis
13
7 / 0 / 2
8,155
583
9,145
9,954
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 1
7,453
532
3,243
5,967
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SensibIe
Cernunnos
15
5 / 0 / 7
9,140
653
11,480
12,531
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 8
7,416
530
4,525
11,543
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
20
20
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
0
0
W
Jormungandr
BuzzardBeak
Jormungandr
2
1
8
6
W
Nemesis
Catman02
Nemesis
7
0
2
8
L
Maui
2
2
0
1
W
4
1
1
4.5
W
Cernunnos
SensibIe
Cernunnos
5
0
7
8.5
L
0
6
1
0.08
L
0
4
1
0.13
W
2
0
8
6
L
Izanami
yMacaroV
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
41,108
57,210
Taken
47,333
30,420
Mitigated
26,073
14,519
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,543
801
0
6,672
15,444
10,448
0
8,324
7,120
0
50,589
W
Jormungandr
BuzzardBeak
Jormungandr
12,715
6,470
0
750
7,338
6,436
0
224
6,648
70,054
0
W
Nemesis
Catman02
Nemesis
9,145
4,428
0
2,869
9,954
3,768
0
1,101
8,629
0
60,536
L
Maui
4,932
1,064
234
1,146
12,262
8,772
0
3,399
8,863
17,670
0
W
3,243
228
0
1,262
5,967
2,732
380
2,636
3,197
49,126
0
W
Cernunnos
SensibIe
Cernunnos
11,480
5,373
0
8,908
12,531
4,845
2,013
2,536
9,885
0
73,809
L
6,053
1,364
0
4,752
14,599
5,271
0
4,445
10,154
0
43,394
L
7,037
434
0
807
6,710
2,583
0
3,023
3,687
45,959
0
W
4,525
1,251
0
4,496
11,543
8,292
216
4,768
6,417
22,185
4,445
L
Izanami
yMacaroV
Izanami
5,299
3,481
0
908
8,195
3,346
1,596
574
7,621
0
54,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
40,714
378
Minions Killed
448
0
Camps Cleared
0
1,327,228
Distance Traveled
1,432,569
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,083
506
103
7
0
255,701
3
W
Jormungandr
8,550
611
116
8
0
258,843
4
W
Nemesis
8,155
583
83
6
0
340,100
5
L
Maui
6,385
456
22
2
0
281,995
3
W
Nox
7,453
532
88
6
0
273,772
2
W
Cernunnos
9,140
653
138
10
0
272,769
5
L
Pele
6,341
453
81
6
0
270,141
2
L
Janus
6,495
464
78
6
0
248,098
4
W
Maui
7,416
530
23
2
0
287,085
5
L
Izanami
6,870
491
94
7
0
271,293
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role