Player Matchup

Thor
Thor
Exposureeeee
Thor
Level 160
God Stats
16W - 4L
1,632 SR
Queue Stats
142W - 93L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
KOZx814
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,731 Elo+
Party 1
Thoth
Thoth
R3ckless6019
Thoth
Level 46
God Stats
3W - 1L
1,428 SR
Queue Stats
87W - 48L
1,657 Elo+
Party 1
Hun Batz
Hun Batz
Sevy1111
Hun Batz
Level 108
God Stats
3W - 0L
1,762 SR
Queue Stats
165W - 114L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
iTz Steelerz xx
Danzaburou
Level 108
God Stats
38W - 23L
1,686 SR
Queue Stats
157W - 114L
1,645 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,664 Elo+

VS

Team Averages
Level 111
1,577 SR
1,490 Elo+
Yu Huang
Yu Huang
Therealfakegod
Yu Huang
Level 159
God Stats
2W - 4L
1,519 SR
Queue Stats
208W - 181L
1,557 Elo+
Party 2
Baba Yaga
Baba Yaga
VesselofHorror
Baba Yaga
Level 105
God Stats
0W - 2L
1,749 SR
Queue Stats
72W - 75L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
X2FRESH210
Erlang Shen
Level 117
God Stats
0W - 1L
1,459 SR
Queue Stats
42W - 51L
1,484 Elo+
Party 2
Mercury
Mercury
Xeno_Exodus
Mercury
Level 46
God Stats
106W - 131L
1,447 SR
Queue Stats
145W - 199L
1,395 Elo+
Solo
Skadi
Skadi
XxviZaytov
Skadi
Level 126
God Stats
4W - 2L
1,710 SR
Queue Stats
168W - 136L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,207
658
10,664
6,438
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
KOZx814
Kuzenbo
10
2 / 0 / 5
6,887
492
5,160
6,609
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 4
6,872
491
7,198
6,269
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Sevy1111
Hun Batz
12
1 / 3 / 4
6,890
492
4,266
11,239
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
iTz Steelerz xx
Danzaburou
12
2 / 1 / 0
7,608
543
7,190
9,760
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 3 / 0
5,999
429
3,253
6,300
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
VesselofHorror
Baba Yaga
11
1 / 1 / 2
6,596
471
3,619
9,545
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
X2FRESH210
Erlang Shen
9
1 / 1 / 2
5,735
410
5,808
14,422
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Xeno_Exodus
Mercury
10
1 / 3 / 1
6,159
440
4,391
10,668
6,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
11
2 / 5 / 0
6,429
459
2,653
9,551
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
6
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Kuzenbo
KOZx814
Kuzenbo
2
0
5
4.5
W
0
2
4
1
W
Hun Batz
Sevy1111
Hun Batz
1
3
4
1
L
Yu Huang
0
3
0
0
L
Baba Yaga
VesselofHorror
Baba Yaga
1
1
2
2
L
Erlang Shen
X2FRESH210
Erlang Shen
1
1
2
2
L
Mercury
Xeno_Exodus
Mercury
1
3
1
0.5
L
Skadi
2
5
0
0.4
W
Danzaburou
iTz Steelerz xx
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
19,724
40,315
Taken
50,486
20,353
Mitigated
26,075
14,140
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,664
1,864
0
1,316
6,438
3,541
0
240
5,913
145
75,192
W
Kuzenbo
KOZx814
Kuzenbo
5,160
2,324
0
2,311
6,609
6,160
78
1,757
4,852
10,425
1,653
W
7,198
457
0
1,160
6,269
2,468
135
2,006
4,263
56,521
0
W
Hun Batz
Sevy1111
Hun Batz
4,266
1,342
0
4,030
11,239
4,378
0
713
10,446
0
54,381
L
Yu Huang
3,253
612
0
843
6,300
2,591
442
1,316
4,984
37,050
5,904
L
Baba Yaga
VesselofHorror
Baba Yaga
3,619
194
0
2,588
9,545
3,826
0
4,072
5,473
41,281
0
L
Erlang Shen
X2FRESH210
Erlang Shen
5,808
2,430
112
2,492
14,422
10,058
0
4,758
9,664
0
26,806
L
Mercury
Xeno_Exodus
Mercury
4,391
1,914
0
2,934
10,668
6,560
820
238
10,430
0
38,957
L
Skadi
2,653
788
0
1,854
9,551
3,040
0
1,939
7,612
0
40,341
W
Danzaburou
iTz Steelerz xx
Danzaburou
7,190
3,078
0
5,323
9,760
3,806
0
1,865
7,853
0
62,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
30,918
457
Minions Killed
349
0
Camps Cleared
0
1,394,144
Distance Traveled
1,279,773
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,207
658
147
11
0
284,818
4
W
Kuzenbo
6,887
492
20
1
0
300,719
0
W
Thoth
6,872
491
96
7
0
259,277
2
W
Hun Batz
6,890
492
87
6
0
287,729
5
L
Yu Huang
5,999
429
82
6
0
224,798
3
L
Baba Yaga
6,596
471
77
6
0
257,738
3
L
Erlang Shen
5,735
410
48
3
0
271,989
0
L
Mercury
6,159
440
63
5
0
278,955
6
L
Skadi
6,429
459
79
6
0
246,293
1
W
Danzaburou
7,608
543
107
8
0
261,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role