Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BeastOfThaEAST23
Cupid
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 118L
1,523 Elo+
Party 1
Lancelot
Lancelot
BeeSyrup5
Lancelot
Level 102
God Stats
0W - 2L
1,364 SR
Queue Stats
66W - 53L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GiaThirds
Kumbhakarna
Level 120
God Stats
1W - 3L
1,389 SR
Queue Stats
133W - 141L
1,523 Elo+
Solo
Ra
Ra
JRizzzle
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,431 Elo+
Party 1
Team Averages
Level 110
1,451 SR
1,506 Elo+

VS

Team Averages
Level 115
1,479 SR
1,437 Elo+
Maui
Maui
BAMBERG_BOMBER
Maui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 151L
1,412 Elo+
Party 3
Poseidon
Poseidon
TakeYourLife365
Poseidon
Level 123
God Stats
2W - 2L
1,589 SR
Queue Stats
352W - 426L
1,454 Elo+
Party 3
Thor
Thor
TameTheWolf
Thor
Level 103
God Stats
11W - 11L
1,436 SR
Queue Stats
118W - 137L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
cloudkillinit
Sun Wukong
Level 128
God Stats
2W - 2L
1,336 SR
Queue Stats
164W - 218L
1,423 Elo+
Party 3
Neith
Neith
lindini_linguini
Neith
Level 84
God Stats
42W - 56L
1,532 SR
Queue Stats
106W - 128L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 1
6,974
697
6,965
9,659
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 3 / 0
7,748
775
11,105
9,438
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
BeeSyrup5
Lancelot
12
2 / 5 / 1
7,009
701
7,448
11,157
5,148
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
GiaThirds
Kumbhakarna
11
0 / 0 / 1
6,350
635
771
4,784
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 3
7,541
754
4,067
5,831
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,130
713
2,889
4,608
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
13
0 / 3 / 7
6,974
697
6,798
7,716
2,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 4
7,726
773
12,233
10,421
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
cloudkillinit
Sun Wukong
13
1 / 0 / 1
6,881
688
5,105
7,889
4,759
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 4
7,345
735
4,577
6,913
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
11
11
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
W
1
1
7
4.5
L
4
3
0
1.33
L
Lancelot
BeeSyrup5
Lancelot
2
5
1
0.5
L
Kumbhakarna
GiaThirds
Kumbhakarna
0
0
1
0.5
L
0
2
3
0.75
W
Poseidon
0
3
7
1.17
W
5
1
4
7
W
Sun Wukong
cloudkillinit
Sun Wukong
1
0
1
1.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
31,602
40,869
Taken
37,547
24,746
Mitigated
19,701
13,826
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,965
624
0
5,936
9,659
9,453
754
2,186
7,473
0
23,685
W
2,889
196
0
0
4,608
2,663
0
462
4,059
13,690
0
L
11,105
6,362
932
2,789
9,438
4,106
912
2,879
6,559
0
31,027
L
Lancelot
BeeSyrup5
Lancelot
7,448
1,765
0
1,186
11,157
5,148
38
2,548
8,609
0
15,740
L
Kumbhakarna
GiaThirds
Kumbhakarna
771
40
182
1,083
4,784
3,194
246
865
3,919
4,950
0
L
4,067
231
410
1,308
5,831
2,845
547
1,209
4,622
33,250
0
W
Poseidon
6,798
1,663
0
201
7,716
2,964
0
306
7,313
19,988
0
W
12,233
2,800
0
91
10,421
5,572
0
2,024
8,187
0
22,669
W
Sun Wukong
cloudkillinit
Sun Wukong
5,105
1,523
0
2,099
7,889
4,759
0
1,110
6,617
0
23,916
W
4,577
1,606
0
434
6,913
3,743
0
936
5,888
0
17,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
36,056
197
Minions Killed
156
0
Camps Cleared
0
935,221
Distance Traveled
967,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,974
697
47
5
0
199,783
0
W
Maui
7,130
713
29
3
0
199,809
0
L
Cupid
7,748
775
60
6
0
191,785
2
L
Lancelot
7,009
701
17
2
0
216,364
3
L
Kumbhakarna
6,350
635
12
1
0
132,073
0
L
Ra
7,541
754
61
6
0
195,216
0
W
Poseidon
6,974
697
34
3
0
180,355
3
W
Thor
7,726
773
21
2
0
192,345
0
W
Sun Wukong
6,881
688
43
4
0
200,237
0
W
Neith
7,345
735
29
3
0
194,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role