Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AlW4yS FrOsTy
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,675 Elo+
Party 2
Skadi
Skadi
ClaytronPrime28
Skadi
Level 119
God Stats
3W - 3L
1,653 SR
Queue Stats
94W - 63L
1,545 Elo+
Party 2
Team Averages
Level 120
1,551 SR
1,574 Elo+

VS

Team Averages
Level 125
1,588 SR
1,526 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LithiumJane0
Baron Samedi
Level 137
God Stats
5W - 2L
1,739 SR
Queue Stats
59W - 51L
1,610 Elo+
Party 1
Horus
Horus
cool kid cdog
Horus
Level 78
God Stats
14W - 15L
1,525 SR
Queue Stats
69W - 83L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 8 / 0
7,129
548
9,270
15,694
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
7,103
546
7,019
19,559
13,297
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
7,340
565
6,961
10,908
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 12
9,731
749
16,571
10,711
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LithiumJane0
Baron Samedi
15
6 / 0 / 8
9,779
752
12,366
10,416
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 11
11,087
853
13,888
17,162
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
0
0
W
Chiron
 
Chiron
5
0
12
11
L
0
5
0
0
L
0
4
0
0
W
Baron Samedi
LithiumJane0
Baron Samedi
6
0
8
10
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
42,825
46,161
Taken
38,289
24,107
Mitigated
30,698
6,261
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,270
2,714
0
3,120
15,694
5,871
453
4,577
11,117
24,664
1,638
W
Chiron
 
Chiron
16,571
6,856
1,622
3,377
10,711
5,543
1,740
3,579
7,132
0
56,269
L
7,019
628
0
2,263
19,559
13,297
0
4,510
15,049
0
20,878
L
6,961
2,392
0
878
10,908
4,939
0
3,279
7,629
0
24,566
W
Baron Samedi
LithiumJane0
Baron Samedi
12,366
377
4,147
3,914
10,416
8,185
422
2,145
8,271
41,924
0
W
13,888
5,384
3,556
9,273
17,162
16,970
890
3,443
13,023
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
30,597
109
Minions Killed
157
0
Camps Cleared
10
579,838
Distance Traveled
700,955
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,129
548
44
3
0
182,725
2
W
Chiron
9,731
749
73
6
3
243,731
2
L
Chaac
7,103
546
28
2
0
222,081
0
L
Skadi
7,340
565
37
3
0
175,032
3
W
Baron Samedi
9,779
752
62
5
4
189,450
2
W
Horus
11,087
853
22
2
3
267,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role