Player Matchup

Cliodhna
Cliodhna
BuzzardBeak
Cliodhna
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 257L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
CyclopsGypsy
Zhong Kui
Level 104
God Stats
0W - 6L
1,120 SR
Queue Stats
45W - 42L
1,521 Elo+
Solo
Amaterasu
Amaterasu
Mouskey
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 1
Anhur
Anhur
SensibIe
Anhur
Level 124
God Stats
2W - 1L
1,570 SR
Queue Stats
460W - 446L
1,451 Elo+
Party 1
Maui
Maui
julicrak
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 393L
1,412 Elo+
Solo
Team Averages
Level 98
1,438 SR
1,445 Elo+

VS

Team Averages
Level 95
1,546 SR
1,439 Elo+
Cabrakan
Cabrakan
ILokiDontCare
Cabrakan
Level 102
God Stats
3W - 1L
1,612 SR
Queue Stats
97W - 93L
1,491 Elo+
Party 3
Ra
Ra
TheEndedNate
Ra
Level 118
God Stats
6W - 8L
1,535 SR
Queue Stats
153W - 150L
1,450 Elo+
Party 2
Chiron
Chiron
ToastNDEggs
Chiron
Level 26
God Stats
4W - 3L
1,423 SR
Queue Stats
158W - 151L
1,444 Elo+
Party 3
Ne Zha
Ne Zha
YngviFrey
Ne Zha
Level 101
God Stats
22W - 17L
1,609 SR
Queue Stats
530W - 549L
1,481 Elo+
Party 3
Ravana
Ravana
kibling
Ravana
Level 126
God Stats
8W - 8L
1,549 SR
Queue Stats
54W - 63L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BuzzardBeak
Cliodhna
10
3 / 3 / 2
6,388
532
6,733
11,490
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CyclopsGypsy
Zhong Kui
9
1 / 5 / 2
5,422
452
5,990
11,275
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Mouskey
Amaterasu
10
0 / 3 / 2
5,708
476
1,036
8,915
5,059
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
SensibIe
Anhur
10
1 / 2 / 2
5,808
484
4,322
9,284
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
1 / 4 / 3
5,599
467
3,184
10,480
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ILokiDontCare
Cabrakan
10
2 / 1 / 9
6,387
532
4,860
9,267
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 3
6,867
572
5,617
6,154
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
12
5 / 1 / 3
7,044
587
7,809
7,410
2,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
YngviFrey
Ne Zha
12
4 / 2 / 2
7,794
650
9,418
8,780
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
kibling
Ravana
11
4 / 3 / 1
6,581
548
5,724
6,390
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
16
17
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BuzzardBeak
Cliodhna
3
3
2
1.33
L
Zhong Kui
CyclopsGypsy
Zhong Kui
1
5
2
0.4
W
Cabrakan
ILokiDontCare
Cabrakan
2
1
9
6.5
L
Amaterasu
Mouskey
Amaterasu
0
3
2
0.33
L
Anhur
SensibIe
Anhur
1
2
2
1
W
1
0
3
2.5
W
Chiron
5
1
3
6.5
W
Ne Zha
YngviFrey
Ne Zha
4
2
2
2.5
L
Maui
1
4
3
0.63
W
Ravana
kibling
Ravana
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
33,428
51,444
Taken
38,001
27,405
Mitigated
19,148
14,783
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BuzzardBeak
Cliodhna
6,733
1,685
0
3,888
11,490
4,159
0
538
10,862
23
40,224
L
Zhong Kui
CyclopsGypsy
Zhong Kui
5,990
736
0
3,676
11,275
7,249
0
4,235
6,626
35,743
0
W
Cabrakan
ILokiDontCare
Cabrakan
4,860
669
0
500
9,267
6,587
0
1,781
7,486
19,952
1,949
L
Amaterasu
Mouskey
Amaterasu
1,036
646
0
2,076
8,915
5,059
0
34
8,876
0
22,267
L
Anhur
SensibIe
Anhur
4,322
2,660
0
3,417
9,284
2,903
0
1,554
7,524
0
37,124
W
5,617
817
915
2,776
6,154
2,998
271
3,384
2,770
49,347
0
W
Chiron
7,809
3,202
603
2,063
7,410
2,911
0
2,171
5,239
0
42,049
W
Ne Zha
YngviFrey
Ne Zha
9,418
3,065
0
2,599
8,780
3,687
2,019
404
8,376
0
55,766
L
Maui
3,184
669
0
1,726
10,480
8,035
0
2,821
7,309
12,077
3,160
W
Ravana
kibling
Ravana
5,724
1,806
0
1,914
6,390
2,965
0
967
5,423
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
34,673
258
Minions Killed
353
0
Camps Cleared
0
1,139,786
Distance Traveled
1,205,045
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,388
532
72
6
0
277,494
2
L
Zhong Kui
5,422
452
53
4
0
199,300
1
W
Cabrakan
6,387
532
33
3
0
234,467
1
L
Amaterasu
5,708
476
46
4
0
222,043
2
L
Anhur
5,808
484
68
6
0
215,699
3
W
Ra
6,867
572
92
8
0
235,329
1
W
Chiron
7,044
587
76
6
0
240,316
2
W
Ne Zha
7,794
650
87
7
0
242,540
2
L
Maui
5,599
467
19
2
0
225,250
6
W
Ravana
6,581
548
65
5
0
252,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role