Player Matchup

Thor
Thor
D3adjr01
Thor
Level 88
God Stats
11W - 11L
1,523 SR
Queue Stats
264W - 257L
1,516 Elo+
Party 3
Bacchus
Bacchus
Fertmen1324
Bacchus
Level 66
God Stats
21W - 19L
1,867 SR
Queue Stats
40W - 36L
1,503 Elo+
Party 3
Poseidon
Poseidon
ForverlorD
Poseidon
Level 102
God Stats
10W - 5L
1,610 SR
Queue Stats
167W - 168L
1,450 Elo+
Solo
Mulan
Mulan
II WiIl II
Mulan
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
48W - 38L
1,465 Elo+
Party 4
Izanami
Izanami
Yxges
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,446 Elo+
Party 4
Team Averages
Level 74
1,639 SR
1,476 Elo+

VS

Team Averages
Level 74
1,359 SR
1,452 Elo+
Maui
Maui
 
Maui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Gewchalees
Discordia
Level 77
God Stats
2W - 2L
1,203 SR
Queue Stats
131W - 130L
1,446 Elo+
Party 2
Bellona
Bellona
VICTORMA231102
Bellona
Level 86
God Stats
47W - 53L
1,434 SR
Queue Stats
123W - 103L
1,462 Elo+
Solo
Kali
Kali
YOUNGSKRIMP
Kali
Level 16
God Stats
1W - 4L
1,158 SR
Queue Stats
59W - 62L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 4 / 1
8,658
577
9,916
12,320
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Fertmen1324
Bacchus
11
0 / 3 / 5
6,924
462
5,132
12,610
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
ForverlorD
Poseidon
13
2 / 5 / 0
7,824
522
9,376
8,839
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
12
0 / 4 / 0
6,788
453
8,080
12,911
7,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yxges
Izanami
11
0 / 5 / 1
6,382
425
4,574
12,253
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 2 / 4
8,468
565
4,692
14,863
10,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
 
Artemis
13
2 / 4 / 6
7,830
522
9,166
9,142
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Gewchalees
Discordia
15
5 / 2 / 5
9,299
620
6,539
6,785
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 1 / 3
9,347
623
10,116
13,111
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 0 / 3
9,785
652
8,987
19,338
9,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
21
21
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
2
4
2.5
W
Artemis
 
Artemis
2
4
6
1.25
L
Thor
7
4
1
1.88
L
Bacchus
Fertmen1324
Bacchus
0
3
5
0.83
L
Poseidon
ForverlorD
Poseidon
2
5
0
0.4
W
Discordia
Gewchalees
Discordia
5
2
5
3.75
L
Mulan
0
4
0
0
W
5
1
3
6.5
W
6
0
3
7.5
L
Izanami
Yxges
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
39,500
58,933
Taken
63,239
36,160
Mitigated
39,717
7,096
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,692
975
2,523
5,477
14,863
10,770
0
4,237
10,414
29,265
3,481
W
Artemis
 
Artemis
9,166
4,258
0
884
9,142
4,232
940
2,746
6,372
23
44,252
L
Thor
9,916
3,269
0
798
12,320
5,830
0
600
11,720
0
66,351
L
Bacchus
Fertmen1324
Bacchus
5,132
585
0
1,429
12,610
15,094
0
4,531
8,079
21,815
1,477
L
Poseidon
ForverlorD
Poseidon
9,376
1,114
0
940
8,839
3,421
0
2,760
6,079
74,662
0
W
Discordia
Gewchalees
Discordia
6,539
360
0
685
6,785
2,651
648
3,044
3,549
56,916
0
L
Mulan
8,080
1,412
0
2,698
12,911
7,046
0
866
12,045
0
46,719
W
10,116
4,954
0
4,248
13,111
12,683
900
1,188
11,861
0
63,562
W
8,987
4,146
0
5,280
19,338
9,381
0
2,368
16,800
0
78,988
L
Izanami
Yxges
Izanami
4,574
3,183
0
1,231
12,253
4,769
0
2,046
10,207
0
52,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
44,729
433
Minions Killed
444
0
Camps Cleared
0
1,417,351
Distance Traveled
1,582,611
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,468
565
47
3
0
320,790
1
W
Artemis
7,830
522
77
5
0
248,586
8
L
Thor
8,658
577
110
7
0
294,886
9
L
Bacchus
6,924
462
30
2
0
284,634
0
L
Poseidon
7,824
522
130
9
0
287,527
8
W
Discordia
9,299
620
106
7
0
321,207
2
L
Mulan
6,788
453
80
5
0
298,082
2
W
Bellona
9,347
623
108
7
0
326,741
1
W
Kali
9,785
652
106
7
0
365,287
0
L
Izanami
6,382
425
83
6
0
252,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role