Player Matchup

Athena
Athena
BoliExibida
Athena
Level 107
God Stats
1W - 2L
1,709 SR
Queue Stats
123W - 166L
1,362 Elo+
Solo
Awilix
Awilix
Juck3r
Awilix
Level 124
God Stats
7W - 2L
1,609 SR
Queue Stats
49W - 46L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
Pl4yerK1ng
Amaterasu
Level 10
God Stats
0W - 4L
1,134 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 3
Charybdis
Charybdis
iLoxfort
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,427 Elo+
Party 3
Merlin
Merlin
iR1d3
Merlin
Level 48
God Stats
1W - 3L
1,276 SR
Queue Stats
38W - 34L
1,444 Elo+
Party 3
Team Averages
Level 80
1,446 SR
1,363 Elo+

VS

Team Averages
Level 99
1,471 SR
1,457 Elo+
Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dyord
Medusa
Level 119
God Stats
13W - 7L
1,671 SR
Queue Stats
111W - 116L
1,445 Elo+
Party 1
Lancelot
Lancelot
MRviolador
Lancelot
Level 102
God Stats
2W - 3L
1,180 SR
Queue Stats
74W - 78L
1,461 Elo+
Party 2
Nike
Nike
Paulo762
Nike
Level 120
God Stats
5W - 1L
1,602 SR
Queue Stats
354W - 384L
1,426 Elo+
Solo
Anubis
Anubis
nabets224
Anubis
Level 68
God Stats
12W - 11L
1,401 SR
Queue Stats
219W - 224L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 3
6,801
400
3,149
15,044
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Juck3r
Awilix
12
3 / 5 / 1
7,724
454
11,114
15,146
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Pl4yerK1ng
Amaterasu
15
0 / 1 / 0
8,130
478
6,497
15,427
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
iLoxfort
Charybdis
10
0 / 4 / 1
6,489
382
1,315
8,914
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iR1d3
Merlin
14
2 / 4 / 1
8,234
484
7,779
7,476
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 11
8,601
506
5,084
12,069
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Dyord
Medusa
15
7 / 2 / 3
9,341
549
12,205
8,127
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MRviolador
Lancelot
15
4 / 1 / 5
8,560
504
8,538
11,345
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
16
1 / 0 / 1
9,787
576
9,959
12,496
9,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
nabets224
Anubis
14
4 / 2 / 2
8,692
511
7,772
12,261
6,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
11
6.5
L
Athena
0
3
3
0.5
W
Medusa
Dyord
Medusa
7
2
3
4.25
L
Awilix
Juck3r
Awilix
3
5
1
0.7
W
Lancelot
MRviolador
Lancelot
4
1
5
6.5
W
Nike
1
0
1
1.5
L
Amaterasu
Pl4yerK1ng
Amaterasu
0
1
0
0
L
Charybdis
iLoxfort
Charybdis
0
4
1
0.13
L
Merlin
iR1d3
Merlin
2
4
1
0.63
W
Anubis
nabets224
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
43,558
62,007
Taken
56,298
33,456
Mitigated
37,085
15,998
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,084
1,455
0
2,068
12,069
11,509
0
1,878
10,191
20,730
2,018
L
Athena
3,149
733
0
1,268
15,044
11,561
0
3,519
11,525
23,110
0
W
Medusa
Dyord
Medusa
12,205
5,147
0
500
8,127
3,670
355
1,073
7,054
0
77,513
L
Awilix
Juck3r
Awilix
11,114
4,120
0
3,957
15,146
6,034
0
3,764
11,382
0
63,365
W
Lancelot
MRviolador
Lancelot
8,538
2,024
0
1,455
11,345
5,561
0
1,098
10,247
0
70,640
W
Nike
9,959
1,906
0
6,206
12,496
9,406
261
0
12,496
0
90,699
L
Amaterasu
Pl4yerK1ng
Amaterasu
6,497
2,621
0
7,632
15,427
10,511
0
0
15,427
0
69,638
L
Charybdis
iLoxfort
Charybdis
1,315
620
0
2,429
8,914
2,467
0
1,288
7,626
0
28,626
L
Merlin
iR1d3
Merlin
7,779
896
0
712
7,476
2,883
0
4,094
3,382
66,576
0
W
Anubis
nabets224
Anubis
7,772
264
0
6,376
12,261
6,939
627
6,879
5,382
65,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
44,981
427
Minions Killed
514
0
Camps Cleared
0
1,544,912
Distance Traveled
1,638,291
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,601
506
35
2
0
326,196
3
L
Athena
6,801
400
32
2
0
314,924
6
W
Medusa
9,341
549
112
7
0
267,917
3
L
Awilix
7,724
454
82
5
0
348,600
6
W
Lancelot
8,560
504
101
6
0
406,162
2
W
Nike
9,787
576
154
9
0
332,390
5
L
Amaterasu
8,130
478
131
8
0
327,381
1
L
Charybdis
6,489
382
57
3
0
256,843
4
L
Merlin
8,234
484
125
7
0
297,164
4
W
Anubis
8,692
511
112
7
0
305,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role