Player Matchup

Ne Zha
Ne Zha
Denkasourus Rex
Ne Zha
Level 125
God Stats
8W - 8L
1,536 SR
Queue Stats
270W - 242L
1,512 Elo+
Solo
Charybdis
Charybdis
Odollas2touchit
Charybdis
Level 128
God Stats
13W - 7L
1,500 SR
Queue Stats
321W - 321L
1,518 Elo+
Party 3
Maui
Maui
iNightfa1l
Maui
Level 106
God Stats
0W - 3L
1,330 SR
Queue Stats
296W - 301L
1,475 Elo+
Solo
Thor
Thor
ll_Flawlezz_ll
Thor
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
79W - 64L
1,533 Elo+
Solo
Scylla
Scylla
zFookMe
Scylla
Level 117
God Stats
7W - 13L
1,514 SR
Queue Stats
340W - 344L
1,497 Elo+
Party 3
Team Averages
Level 121
1,440 SR
1,507 Elo+

VS

Team Averages
Level 132
1,532 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AbyssWalker07
Sol
Level 129
God Stats
21W - 19L
1,568 SR
Queue Stats
242W - 238L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
MI-COMANDANTE
Nu Wa
Level 154
God Stats
12W - 7L
1,409 SR
Queue Stats
149W - 162L
1,416 Elo+
Party 2
Fenrir
Fenrir
steevenja93
Fenrir
Level 160
God Stats
14W - 7L
1,684 SR
Queue Stats
312W - 317L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,826
486
4,863
9,262
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Odollas2touchit
Charybdis
11
1 / 1 / 0
6,043
504
3,917
8,504
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,973
414
2,263
7,724
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 1
6,381
532
3,495
8,484
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
zFookMe
Scylla
9
1 / 4 / 0
5,686
474
4,726
7,500
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 2
7,220
602
6,786
7,180
5,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
12
4 / 1 / 3
6,887
574
5,195
8,831
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,511
543
5,539
8,091
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 6
6,396
533
4,585
6,156
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
3 / 0 / 3
6,170
514
3,754
7,716
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
11
11
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
W
Thor
 
Thor
4
1
3
5.5
W
0
1
1
0.5
L
2
2
0
1
W
1
1
6
4
L
Charybdis
Odollas2touchit
Charybdis
1
1
0
1
L
0
1
0
0
L
0
3
1
0.17
W
Fenrir
3
0
3
4.5
L
Scylla
zFookMe
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
25,859
41,474
Taken
37,974
16,088
Mitigated
17,697
6,950
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,786
508
0
4,799
7,180
5,263
0
646
6,534
49,013
0
W
Thor
 
Thor
5,195
605
0
3,387
8,831
3,223
0
930
7,901
0
44,790
W
5,539
2,658
0
5,886
8,091
2,291
0
322
7,769
61,091
0
L
4,863
2,029
0
1,295
9,262
3,279
0
2,135
7,127
0
37,559
W
4,585
1,446
0
1,915
6,156
2,292
930
2,502
3,654
40,548
0
L
Charybdis
Odollas2touchit
Charybdis
3,917
2,018
0
3,504
8,504
2,940
0
4,756
3,626
0
42,461
L
2,263
799
0
1,181
7,724
3,561
0
3,862
3,791
15,173
5,502
L
3,495
728
0
500
8,484
4,124
0
3,748
4,604
0
44,450
W
Fenrir
3,754
379
116
1,890
7,716
4,628
0
1,848
5,868
0
19,281
L
Scylla
zFookMe
Scylla
4,726
404
0
470
7,500
2,184
0
2,409
5,047
40,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
33,184
339
Minions Killed
373
0
Camps Cleared
0
1,101,853
Distance Traveled
1,125,765
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,220
602
86
7
0
220,170
2
W
Thor
6,887
574
81
7
0
246,480
4
W
Sol
6,511
543
91
8
0
203,862
1
L
Ne Zha
5,826
486
65
5
0
249,469
5
W
Nu Wa
6,396
533
67
6
0
195,245
5
L
Charybdis
6,043
504
74
6
0
217,940
3
L
Maui
4,973
414
39
3
0
206,586
2
L
Thor
6,381
532
106
9
0
231,286
4
W
Fenrir
6,170
514
48
4
0
260,008
5
L
Scylla
5,686
474
55
5
0
196,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role