Player Matchup

Medusa
Medusa
Gold IV
Jupp_Schmirgel
Medusa
Gold IV
Level 129
God Stats
27W - 46L
1,475 SR
Queue Stats
243W - 366L
1,395 MMR
Party 2
Susano
Susano
Platinum V
vPaaaIIn
Susano
Platinum V
Level 67
God Stats
1W - 2L
1,278 SR
Queue Stats
34W - 30L
1,593 MMR
Party 2
Eset
Eset
Gold II
zDemotiion_HunT
Eset
Gold II
Level 123
God Stats
1W - 0L
1,711 SR
Queue Stats
60W - 72L
1,313 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,488 SR
1,434 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,503 SR
1,992 MMR
Cthulhu
Cthulhu
Diamond II
Dr_Crock_0
Cthulhu
Diamond II
Level 68
God Stats
5W - 5L
1,545 SR
Queue Stats
344W - 308L
2,326 MMR
Party 1
Thor
Thor
Diamond II
Jummyu
Thor
Diamond II
Level 65
God Stats
17W - 14L
1,626 SR
Queue Stats
222W - 162L
2,326 MMR
Party 1
Nu Wa
Nu Wa
Silver III
VS Mafia
Nu Wa
Silver III
Level 159
God Stats
2W - 3L
1,337 SR
Queue Stats
84W - 131L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
12,008
706
12,261
15,998
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
vPaaaIIn
Susano
17
8 / 5 / 8
13,118
772
18,216
16,916
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 9
13,393
788
13,956
14,030
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CabrakanAtlasAchillesFenrirBaron Samedi

VS

Bans
Ah Muzen CabBaba YagaAphroditeThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr_Crock_0
Cthulhu
16
2 / 6 / 7
11,195
659
10,110
20,363
24,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Jummyu
Thor
15
5 / 7 / 3
11,134
655
15,937
17,427
7,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
VS Mafia
Nu Wa
16
4 / 4 / 5
11,757
692
12,819
11,414
4,129

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
11
11
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dr_Crock_0
Cthulhu
2
6
7
0.92
L
Thor
Jummyu
Thor
5
7
3
0.93
W
2
3
9
2.17
L
Nu Wa
VS Mafia
Nu Wa
4
4
5
1.63
W
Susano
vPaaaIIn
Susano
8
5
8
2.4
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
38,866
46,944
Taken
49,204
18,000
Mitigated
35,564
8,753
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dr_Crock_0
Cthulhu
10,110
789
216
2,401
20,363
24,091
0
7,747
12,616
31,158
0
L
Thor
Jummyu
Thor
15,937
2,913
0
615
17,427
7,344
0
4,172
13,255
0
41,289
W
12,261
4,149
0
1,929
15,998
6,607
1,402
5,444
10,554
0
73,526
L
Nu Wa
VS Mafia
Nu Wa
12,819
3,757
0
1,597
11,414
4,129
105
2,522
8,892
51,209
0
W
Susano
vPaaaIIn
Susano
18,216
3,696
0
2,473
16,916
6,314
1,530
10,580
6,336
0
44,769
W
13,956
897
829
3,522
14,030
5,079
316
7,279
6,751
59,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
34,086
241
Minions Killed
158
12
Camps Cleared
4
1,011,870
Distance Traveled
913,177
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,195
659
43
3
2
323,546
4
L
Thor
11,134
655
45
3
1
297,286
4
W
Medusa
12,008
706
110
6
3
332,830
0
L
Nu Wa
11,757
692
70
4
1
292,345
5
W
Susano
13,118
772
50
3
4
340,146
7
W
Eset
13,393
788
81
5
5
338,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role