Player Matchup

Mercury
Mercury
FlexxzArtz
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,734 Elo+
Party 1
Ganesha
Ganesha
JohnDemon
Ganesha
Level 154
God Stats
1W - 0L
1,297 SR
Queue Stats
15W - 6L
1,631 Elo+
Party 1
Hou Yi
Hou Yi
LukitaQiller
Hou Yi
Level 29
God Stats
1W - 0L
1,909 SR
Queue Stats
15W - 8L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
SanLop
Cliodhna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,741 Elo+
Party 1
Chiron
Chiron
xavitoooooo
Chiron
Level 87
God Stats
2W - 0L
1,896 SR
Queue Stats
15W - 8L
1,589 Elo+
Party 1
Team Averages
Level 98
1,620 SR
1,657 Elo+

VS

Team Averages
Level 93
1,508 SR
1,457 Elo+
Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ELT0T3
Hachiman
Level 125
God Stats
0W - 1L
1,482 SR
Queue Stats
33W - 45L
1,422 Elo+
Solo
Odin
Odin
VoltaMatchPlay
Odin
Level 28
God Stats
12W - 5L
1,560 SR
Queue Stats
329W - 356L
1,509 Elo+
Solo
Ymir
Ymir
llello
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlexxzArtz
Mercury
19
7 / 6 / 18
11,914
851
11,220
15,099
8,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
JohnDemon
Ganesha
20
0 / 4 / 35
12,619
901
17,970
23,569
35,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
12 / 4 / 20
13,965
998
36,725
16,304
9,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
SanLop
Cliodhna
9
3 / 3 / 5
8,714
622
3,830
5,736
2,209
Chiron
20
15 / 4 / 12
12,941
924
27,107
14,743
8,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 7 / 10
11,183
799
10,734
18,796
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
17
3 / 10 / 11
11,146
796
15,873
22,254
13,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ELT0T3
Hachiman
19
8 / 8 / 9
11,664
833
13,149
18,533
8,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

19
6 / 6 / 6
11,755
840
8,020
23,695
21,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
llello
Ymir
16
1 / 9 / 9
10,185
728
9,778
28,656
41,482
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
66
37
Kills
21
21
Deaths
40
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
10
1.14
L
Zhong Kui
 
Zhong Kui
3
10
11
0.85
L
Hachiman
ELT0T3
Hachiman
8
8
9
1.56
W
Mercury
FlexxzArtz
Mercury
7
6
18
2.67
W
Ganesha
JohnDemon
Ganesha
0
4
35
4.38
W
Hou Yi
12
4
20
5.5
W
Cliodhna
SanLop
Cliodhna
3
3
5
1.83
L
6
6
6
1.5
L
Ymir
llello
Ymir
1
9
9
0.61
W
Chiron
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,852
Damage
57,554
75,451
Taken
111,934
64,373
Mitigated
93,646
28,170
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,734
3,829
1,620
4,100
18,796
7,691
209
4,944
13,852
0
29,903
L
Zhong Kui
 
Zhong Kui
15,873
688
150
4,085
22,254
13,984
2,429
4,605
17,649
27,953
0
L
Hachiman
ELT0T3
Hachiman
13,149
6,290
424
3,027
18,533
8,698
2,066
2,514
16,019
0
26,161
W
Mercury
FlexxzArtz
Mercury
11,220
4,279
1,786
3,184
15,099
8,470
859
5,298
9,801
0
17,374
W
Ganesha
JohnDemon
Ganesha
17,970
1,022
2,460
5,796
23,569
35,255
559
5,685
17,884
32,104
0
W
Hou Yi
36,725
17,573
1,529
5,146
16,304
9,664
3,162
7,870
8,434
0
67,769
W
Cliodhna
SanLop
Cliodhna
3,830
504
363
1,126
5,736
2,209
0
1,067
4,669
0
6,868
L
8,020
2,692
336
5,570
23,695
21,791
1,480
3,104
20,591
0
16,217
L
Ymir
llello
Ymir
9,778
1,500
884
2,878
28,656
41,482
790
2,803
25,853
19,693
0
W
Chiron
27,107
13,224
2,819
3,961
14,743
8,775
3,823
5,731
9,012
0
51,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
55,933
154
Minions Killed
131
0
Camps Cleared
0
1,147,756
Distance Traveled
1,001,378
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,183
799
40
3
0
166,363
0
L
Zhong Kui
11,146
796
37
3
0
226,569
0
L
Hachiman
11,664
833
19
1
0
186,941
0
W
Mercury
11,914
851
31
2
0
289,613
0
W
Ganesha
12,619
901
0
0
0
277,808
1
W
Hou Yi
13,965
998
70
5
0
239,059
2
W
Cliodhna
8,714
622
7
1
0
98,547
1
L
Odin
11,755
840
16
1
0
203,071
0
L
Ymir
10,185
728
19
1
0
218,434
0
W
Chiron
12,941
924
46
3
0
242,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role