Player Matchup

Tsukuyomi
Tsukuyomi
CouchBuddy
Tsukuyomi
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
12W - 10L
1,602 Elo+
Party 3
Charybdis
Charybdis
LowkeyFreaky
Charybdis
Level 62
God Stats
21W - 22L
1,452 SR
Queue Stats
401W - 416L
1,435 Elo+
Party 2
Xing Tian
Xing Tian
Osmèth
Xing Tian
Level 67
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 8L
1,215 Elo+
Party 3
Nox
Nox
Saggington
Nox
Level 46
God Stats
24W - 17L
1,565 SR
Queue Stats
240W - 281L
1,396 Elo+
Party 2
Mulan
Mulan
Sw33tsGaming
Mulan
Level 27
God Stats
2W - 1L
1,430 SR
Queue Stats
8W - 13L
1,241 Elo+
Party 3
Team Averages
Level 54
1,585 SR
1,378 Elo+

VS

Team Averages
Level 63
1,441 SR
1,468 Elo+
Hera
Hera
CrystalQuinn
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,371 Elo+
Solo
Maui
Maui
Hakeijo
Maui
Level 39
God Stats
0W - 3L
1,440 SR
Queue Stats
53W - 51L
1,543 Elo+
Solo
Hachiman
Hachiman
MooseeNation
Hachiman
Level 48
God Stats
5W - 5L
1,642 SR
Queue Stats
94W - 115L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
SecondhandSeamen
Ah Puch
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
162W - 152L
1,532 Elo+
Party 1
Bellona
Bellona
YeaaaImFat
Bellona
Level 39
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 49L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CouchBuddy
Tsukuyomi
18
4 / 2 / 5
10,636
532
14,223
17,713
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LowkeyFreaky
Charybdis
17
4 / 3 / 1
10,768
538
12,971
11,960
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Osmèth
Xing Tian
13
0 / 2 / 4
8,820
441
5,066
12,114
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 1
9,719
486
6,293
10,562
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 1
9,837
492
8,415
9,583
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,670
384
4,890
10,733
4,254
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
Hakeijo
Maui
12
0 / 2 / 7
8,653
433
5,428
19,049
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
MooseeNation
Hachiman
16
6 / 2 / 1
10,502
525
8,055
12,819
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 4
9,484
474
9,215
9,704
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
YeaaaImFat
Bellona
18
4 / 1 / 1
10,425
521
9,354
19,721
13,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
11
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CouchBuddy
Tsukuyomi
4
2
5
3.25
L
0
4
2
0.25
L
Maui
Hakeijo
Maui
0
2
7
1.75
W
Charybdis
LowkeyFreaky
Charybdis
4
3
1
1.5
L
Hachiman
MooseeNation
Hachiman
6
2
1
3.25
W
Xing Tian
Osmèth
Xing Tian
0
2
4
1
W
1
3
1
0.5
L
1
1
4
3
W
1
1
1
1.5
L
Bellona
YeaaaImFat
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
36,942
61,932
Taken
72,026
39,930
Mitigated
51,822
17,838
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CouchBuddy
Tsukuyomi
14,223
3,372
0
7,800
17,713
8,388
0
4,990
12,723
0
116,942
L
4,890
1,255
0
1,553
10,733
4,254
114
820
9,653
31,551
0
L
Maui
Hakeijo
Maui
5,428
906
0
4,962
19,049
24,377
0
4,220
14,624
35,738
1,984
W
Charybdis
LowkeyFreaky
Charybdis
12,971
6,390
0
3,211
11,960
4,775
2,041
2,256
9,704
0
99,468
L
Hachiman
MooseeNation
Hachiman
8,055
4,514
0
4,626
12,819
4,796
1,037
140
12,679
0
71,400
W
Xing Tian
Osmèth
Xing Tian
5,066
506
0
1,972
12,114
11,150
0
3,580
8,534
23,814
0
W
6,293
606
0
530
10,562
5,679
401
6,617
3,945
59,856
0
L
9,215
359
0
3,807
9,704
4,777
360
2,435
7,269
77,796
0
W
8,415
815
0
4,325
9,583
9,938
798
1,744
7,839
26
68,582
L
Bellona
YeaaaImFat
Bellona
9,354
3,811
0
1,578
19,721
13,618
1,256
3,833
15,464
0
106,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
46,734
633
Minions Killed
550
0
Camps Cleared
0
1,923,412
Distance Traveled
1,860,406
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,636
532
163
8
0
462,132
4
L
Hera
7,670
384
59
3
0
344,529
5
L
Maui
8,653
433
55
3
0
385,760
9
W
Charybdis
10,768
538
167
8
0
365,033
1
L
Hachiman
10,502
525
126
6
0
348,478
4
W
Xing Tian
8,820
441
30
2
0
394,908
1
W
Nox
9,719
486
133
7
0
350,451
3
L
Ah Puch
9,484
474
129
6
0
381,060
4
W
Mulan
9,837
492
140
7
0
350,888
4
L
Bellona
10,425
521
181
9
0
400,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role