Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FireWolfKing
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,577 Elo+
Solo
Hun Batz
Hun Batz
TAZZ19
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 88L
1,559 Elo+
Solo
Rama
Rama
lilchris1009
Rama
Level 144
God Stats
1W - 0L
1,293 SR
Queue Stats
33W - 45L
1,450 Elo+
Solo
Jormungandr
Jormungandr
projectmayhem10
Jormungandr
Level 121
God Stats
3W - 3L
1,505 SR
Queue Stats
156W - 157L
1,523 Elo+
Solo
Team Averages
Level 143
1,460 SR
1,522 Elo+

VS

Team Averages
Level 147
1,506 SR
1,553 Elo+
Tyr
Tyr
CBeaglebeta
Tyr
Level 144
God Stats
0W - 2L
1,282 SR
Queue Stats
95W - 90L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
DaT Kid Reek
Sun Wukong
Level 156
God Stats
2W - 2L
1,497 SR
Queue Stats
169W - 158L
1,573 Elo+
Solo
Mercury
Mercury
FuzionStarkiller
Mercury
Level 157
God Stats
1W - 3L
1,415 SR
Queue Stats
85W - 104L
1,505 Elo+
Solo
Maui
Maui
Zaphryon
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Zarzapie
Hou Yi
Level 149
God Stats
2W - 1L
1,836 SR
Queue Stats
79W - 87L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 5 / 11
10,781
770
15,726
19,578
20,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 6
9,040
646
6,215
11,599
16,520
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hun Batz
TAZZ19
Hun Batz
18
3 / 7 / 14
10,590
756
15,096
17,120
13,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 13
13,009
929
20,914
13,525
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
projectmayhem10
Jormungandr
18
3 / 4 / 14
10,711
765
26,593
16,824
25,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
10,107
722
12,765
19,085
25,221
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
DaT Kid Reek
Sun Wukong
17
3 / 3 / 11
10,279
734
9,877
23,858
21,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 5 / 14
10,537
753
9,774
13,907
9,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
17
3 / 5 / 14
10,484
749
7,427
23,346
36,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Zarzapie
Hou Yi
18
7 / 6 / 8
11,021
787
19,611
18,004
10,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
80
24
Kills
22
22
Deaths
24
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
11
2.5
L
4
5
11
1.9
L
Sun Wukong
DaT Kid Reek
Sun Wukong
3
3
11
2.83
W
1
5
6
0.8
L
5
5
14
2.4
W
Hun Batz
TAZZ19
Hun Batz
3
7
14
1.43
L
Maui
3
5
14
2
L
Hou Yi
Zarzapie
Hou Yi
7
6
8
1.83
W
10
1
13
16.5
W
Jormungandr
projectmayhem10
Jormungandr
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,544
Damage
59,454
78,646
Taken
98,200
84,085
Mitigated
102,534
19,860
Healing
32,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,726
3,799
761
1,666
19,578
20,030
898
1,798
17,780
0
23,156
L
12,765
1,064
3,026
3,685
19,085
25,221
56
5,044
14,041
0
21,007
L
Sun Wukong
DaT Kid Reek
Sun Wukong
9,877
1,288
974
9,901
23,858
21,796
318
5,763
18,095
0
26,037
W
6,215
1,172
1,614
1,904
11,599
16,520
167
1,025
10,574
0
11,827
L
9,774
3,323
2,114
1,947
13,907
9,283
888
4,860
9,047
0
24,206
W
Hun Batz
TAZZ19
Hun Batz
15,096
2,908
1,720
1,430
17,120
13,334
1,369
1,298
15,822
0
26,560
L
Maui
7,427
1,706
1,506
3,120
23,346
36,154
84
6,291
17,055
11,929
0
L
Hou Yi
Zarzapie
Hou Yi
19,611
9,717
1,538
4,872
18,004
10,080
754
4,635
13,369
0
32,873
W
20,914
14,494
745
5,041
13,525
8,434
4,346
1,813
11,712
0
50,286
W
Jormungandr
projectmayhem10
Jormungandr
26,593
5,652
1,379
3,600
16,824
25,767
759
1,493
15,331
50,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
52,428
156
Minions Killed
122
0
Camps Cleared
0
1,159,971
Distance Traveled
1,200,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,781
770
4
0
0
256,369
1
L
Tyr
10,107
722
13
1
0
258,224
0
L
Sun Wukong
10,279
734
34
2
0
179,028
0
W
Chaac
9,040
646
12
1
0
171,665
1
L
Mercury
10,537
753
35
3
0
301,665
1
W
Hun Batz
10,590
756
32
2
0
247,937
0
L
Maui
10,484
749
12
1
0
244,915
0
L
Hou Yi
11,021
787
28
2
0
216,819
0
W
Rama
13,009
929
51
4
0
245,465
0
W
Jormungandr
10,711
765
57
4
0
238,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role