Player Matchup

Maui
Maui
BootyBazam561
Maui
Level 84
God Stats
6W - 3L
1,688 SR
Queue Stats
39W - 49L
1,425 Elo+
Solo
Freya
Freya
Colbiscus
Freya
Level 125
God Stats
2W - 4L
1,426 SR
Queue Stats
185W - 184L
1,488 Elo+
Party 2
Thor
Thor
Simplistikc
Thor
Level 69
God Stats
7W - 7L
1,441 SR
Queue Stats
249W - 251L
1,461 Elo+
Party 3
Bellona
Bellona
deer killer38
Bellona
Level 43
God Stats
6W - 5L
1,189 SR
Queue Stats
174W - 177L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
ri Emiya
Ah Puch
Level 103
God Stats
2W - 1L
1,566 SR
Queue Stats
273W - 263L
1,403 Elo+
Party 3
Team Averages
Level 85
1,462 SR
1,442 Elo+

VS

Team Averages
Level 92
1,513 SR
1,367 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LightsDredd
Maui
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 1
Neith
Neith
Nero53
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Ra
Ra
TheEndedNate
Ra
Level 118
God Stats
6W - 8L
1,565 SR
Queue Stats
153W - 150L
1,462 Elo+
Party 4
King Arthur
King Arthur
kibling
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 63L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,494
699
2,504
3,972
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Colbiscus
Freya
6
2 / 0 / 1
3,894
779
3,234
2,364
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 0 / 2
3,389
678
890
2,118
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
6
0 / 1 / 1
3,755
751
1,169
3,251
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ri Emiya
Ah Puch
5
0 / 1 / 0
3,175
635
658
1,713
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,386
677
358
3,819
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,128
626
802
4,095
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Nero53
Neith
5
0 / 2 / 0
2,909
582
2,408
3,024
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 0 / 0
3,155
631
646
427
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kibling
King Arthur
4
1 / 1 / 0
3,224
645
1,046
3,282
1,420
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
2
2
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
1
0
2
2
W
Freya
Colbiscus
Freya
2
0
1
2.5
L
0
1
0
0
L
Neith
Nero53
Neith
0
2
0
0
W
1
0
2
2
L
1
0
0
1
W
Bellona
0
1
1
0.5
L
King Arthur
kibling
King Arthur
1
1
0
1
W
Ah Puch
ri Emiya
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,455
Damage
5,260
13,418
Taken
14,647
5,588
Mitigated
5,582
5,745
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
358
67
0
1,888
3,819
1,201
0
335
3,412
0
13,882
W
2,504
1,050
0
1,435
3,972
1,898
0
344
3,628
9,029
3,542
W
Freya
Colbiscus
Freya
3,234
1,081
0
1,297
2,364
762
0
381
1,983
17,201
0
L
802
311
0
1,080
4,095
1,763
0
2,944
1,151
6,643
0
L
Neith
Nero53
Neith
2,408
949
0
381
3,024
1,057
0
2,271
753
0
11,822
W
890
524
0
1,034
2,118
589
72
230
1,868
0
7,426
L
646
142
60
132
427
141
0
223
176
9,876
0
W
Bellona
1,169
419
0
1,317
3,251
1,857
115
0
3,251
0
19,790
L
King Arthur
kibling
King Arthur
1,046
115
0
750
3,282
1,420
0
0
3,282
0
8,134
W
Ah Puch
ri Emiya
Ah Puch
658
77
0
662
1,713
482
600
425
1,240
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,707
Gold Earned
15,802
134
Minions Killed
98
0
Camps Cleared
0
485,957
Distance Traveled
420,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,386
677
38
8
0
94,957
1
W
Maui
3,494
699
21
4
0
102,564
1
W
Freya
3,894
779
27
5
0
97,613
0
L
Maui
3,128
626
15
3
0
98,639
0
L
Neith
2,909
582
12
2
0
88,766
0
W
Thor
3,389
678
24
5
0
104,569
1
L
Ra
3,155
631
17
3
0
69,704
1
W
Bellona
3,755
751
39
8
0
93,230
0
L
King Arthur
3,224
645
16
3
0
68,555
0
W
Ah Puch
3,175
635
23
5
0
87,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role