Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
BDB x JDATCH
Ah Muzen Cab
Gold V
Level 115
God Stats
9W - 15L
1,262 SR
Queue Stats
646W - 692L
1,210 MMR
Solo
Cerberus
Cerberus
Silver IV
CyberDioniso
Cerberus
Silver IV
Level 149
God Stats
15W - 20L
1,468 SR
Queue Stats
953W - 1,189L
749 MMR
Solo
Vulcan
Vulcan
Silver IV
Pabloreiz
Vulcan
Silver IV
Level 144
God Stats
1W - 2L
1,410 SR
Queue Stats
191W - 228L
825 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,380 SR
928 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,504 SR
928 MMR
Loki
Loki
Silver V
AntoBailo03
Loki
Silver V
Level 108
God Stats
1W - 2L
1,604 SR
Queue Stats
80W - 138L
727 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Mue777
Cthulhu
Silver IV
Level 148
God Stats
77W - 129L
1,376 SR
Queue Stats
505W - 622L
725 MMR
Solo
Sol
Sol
Bronze III
afcbraga
Sol
Bronze III
Level 89
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 4L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BDB x JDATCH
Ah Muzen Cab
19
8 / 1 / 2
13,063
768
21,749
12,472
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
CyberDioniso
Cerberus
16
1 / 1 / 9
12,265
721
10,380
22,134
22,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Pabloreiz
Vulcan
16
1 / 3 / 8
11,064
651
12,985
12,493
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BastetAwilixBaron SamediAphroditeCabrakan

VS

Bans
KukulkanAtlasYmirAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
11,090
652
10,166
15,525
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Mue777
Cthulhu
16
0 / 3 / 2
11,129
655
15,846
21,119
25,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 3
9,801
577
12,573
13,580
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
5
5
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Ah Muzen Cab
BDB x JDATCH
Ah Muzen Cab
8
1
2
9
W
Cerberus
CyberDioniso
Cerberus
1
1
9
5.5
L
Cthulhu
Mue777
Cthulhu
0
3
2
0.33
W
Vulcan
Pabloreiz
Vulcan
1
3
8
1.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
38,585
47,099
Taken
50,224
34,926
Mitigated
36,634
15,508
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,166
3,386
0
719
15,525
6,069
0
7,982
7,252
0
41,382
W
Ah Muzen Cab
BDB x JDATCH
Ah Muzen Cab
21,749
9,498
0
4,923
12,472
6,132
1,683
7,139
5,333
0
70,837
W
Cerberus
CyberDioniso
Cerberus
10,380
941
717
8,616
22,134
22,709
435
13,763
8,371
33,124
0
L
Cthulhu
Mue777
Cthulhu
15,846
495
248
5,074
21,119
25,491
0
8,255
12,467
50,355
0
W
Vulcan
Pabloreiz
Vulcan
12,985
3,084
0
1,252
12,493
6,085
407
6,691
5,802
44,290
0
L
12,573
4,730
0
4,692
13,580
5,074
0
6,806
6,621
31,644
3,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
32,020
228
Minions Killed
212
7
Camps Cleared
7
940,350
Distance Traveled
967,710
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,090
652
80
5
5
315,298
3
W
Ah Muzen Cab
13,063
768
98
6
4
331,805
6
W
Cerberus
12,265
721
73
4
0
318,679
1
L
Cthulhu
11,129
655
75
4
0
347,235
0
W
Vulcan
11,064
651
57
3
3
289,866
5
L
Sol
9,801
577
57
3
2
305,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role