Player Matchup

Sun Wukong
Sun Wukong
CN1VA
Sun Wukong
Level 85
God Stats
81W - 75L
1,431 SR
Queue Stats
191W - 217L
1,333 Elo+
Party 2
Maui
Maui
DaffodilGem7386
Maui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 574L
1,359 Elo+
Solo
Ra
Ra
FG Luckyflea
Ra
Level 66
God Stats
33W - 34L
1,459 SR
Queue Stats
272W - 282L
1,365 Elo+
Solo
Skadi
Skadi
correia2292
Skadi
Level 122
God Stats
2W - 6L
1,229 SR
Queue Stats
293W - 320L
1,330 Elo+
Solo
Hun Batz
Hun Batz
eLLutionZ
Hun Batz
Level 91
God Stats
0W - 2L
1,190 SR
Queue Stats
217W - 230L
1,336 Elo+
Party 2
Team Averages
Level 104
1,362 SR
1,344 Elo+

VS

Team Averages
Level 91
1,555 SR
1,424 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
OG_Kevin5251
Chaac
Level 50
God Stats
7W - 1L
1,881 SR
Queue Stats
16W - 8L
1,533 Elo+
Solo
Danzaburou
Danzaburou
ShanonSharpe303
Danzaburou
Level 97
God Stats
5W - 4L
1,429 SR
Queue Stats
114W - 113L
1,303 Elo+
Party 1
Thor
Thor
Victor_Mikhsm
Thor
Level 103
God Stats
2W - 1L
1,465 SR
Queue Stats
207W - 221L
1,406 Elo+
Solo
Maui
Maui
sugarbearmariah
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 112L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CN1VA
Sun Wukong
14
2 / 5 / 0
8,850
492
8,677
16,004
12,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 0
7,069
393
4,170
19,510
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 9 / 1
6,605
367
2,756
13,761
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 0
7,985
444
7,437
11,394
4,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
eLLutionZ
Hun Batz
10
0 / 7 / 0
6,794
377
4,870
13,863
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 0 / 5
11,198
622
12,913
7,119
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 9
10,441
580
13,241
16,829
13,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
ShanonSharpe303
Danzaburou
14
1 / 1 / 2
8,751
486
8,291
10,020
4,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 3 / 3
11,672
648
13,426
15,127
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 6
8,406
467
2,179
13,798
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
26
26
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
5
9.5
L
Sun Wukong
CN1VA
Sun Wukong
2
5
0
0.4
L
0
3
0
0
L
0
9
1
0.06
W
1
0
9
5.5
W
Danzaburou
ShanonSharpe303
Danzaburou
1
1
2
2
W
17
3
3
6.17
L
1
2
0
0.5
L
Hun Batz
eLLutionZ
Hun Batz
0
7
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
50,050
74,532
Taken
62,893
40,703
Mitigated
38,922
19,597
Healing
27,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,913
1,665
419
4,029
7,119
2,994
6,364
2,380
4,739
93,118
0
L
Sun Wukong
CN1VA
Sun Wukong
8,677
2,559
0
5,080
16,004
12,415
0
0
16,004
0
60,603
L
4,170
429
279
6,910
19,510
15,334
0
3,910
15,600
24,524
4,390
L
2,756
200
100
1,376
13,761
3,802
399
9,497
4,264
36,323
0
W
13,241
4,706
863
9,104
16,829
13,753
2,250
460
16,369
0
80,157
W
Danzaburou
ShanonSharpe303
Danzaburou
8,291
4,252
490
2,862
10,020
4,176
3,330
959
9,061
0
50,173
W
13,426
4,029
0
5,168
15,127
7,308
0
1,074
14,053
0
86,736
L
7,437
2,754
0
2,508
11,394
4,428
966
591
10,803
0
65,252
L
Hun Batz
eLLutionZ
Hun Batz
4,870
1,551
0
3,344
13,863
4,724
0
1,094
12,769
0
41,482
W
2,179
1,018
0
4,222
13,798
10,691
210
797
13,001
24,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
50,468
379
Minions Killed
542
0
Camps Cleared
0
1,419,904
Distance Traveled
1,626,127
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,198
622
162
9
0
326,585
3
L
Sun Wukong
8,850
492
98
5
0
309,596
0
L
Maui
7,069
393
49
3
0
314,502
0
L
Ra
6,605
367
45
3
0
251,353
1
W
Chaac
10,441
580
135
8
0
354,679
2
W
Danzaburou
8,751
486
96
5
0
314,416
2
W
Thor
11,672
648
121
7
0
328,821
4
L
Skadi
7,985
444
109
6
0
277,048
0
L
Hun Batz
6,794
377
78
4
0
267,405
3
W
Maui
8,406
467
28
2
0
301,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role