Player Matchup

Cupid
Cupid
MelloToasty
Cupid
Level 134
God Stats
5W - 4L
1,315 SR
Queue Stats
146W - 125L
1,498 Elo+
Party 2
Maui
Maui
alexisgamer405
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,533 Elo+
Solo
Thanatos
Thanatos
lio_0503
Thanatos
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 35L
1,586 Elo+
Solo
Tiamat
Tiamat
spirit543
Tiamat
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 7L
1,715 Elo+
Party 2
King Arthur
King Arthur
ushavenbaton54
King Arthur
Level 48
God Stats
1W - 4L
1,338 SR
Queue Stats
74W - 69L
1,461 Elo+
Party 2
Team Averages
Level 64
1,431 SR
1,559 Elo+

VS

Team Averages
Level 75
1,574 SR
1,683 Elo+
Agni
Agni
Bangbehn
Agni
Level 41
God Stats
3W - 3L
1,250 SR
Queue Stats
15W - 14L
1,505 Elo+
Solo
Thor
Thor
BlueBuffOP
Thor
Level 16
God Stats
1W - 0L
1,744 SR
Queue Stats
35W - 14L
1,824 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kontop
Cu Chulainn
Level 128
God Stats
4W - 0L
1,695 SR
Queue Stats
386W - 174L
1,727 Elo+
Party 1
Maui
Maui
OnlyRouge
Maui
Level 126
God Stats
6W - 5L
1,367 SR
Queue Stats
328W - 201L
1,668 Elo+
Party 1
Izanami
Izanami
TheShawwnTack12
Izanami
Level 63
God Stats
17W - 7L
1,814 SR
Queue Stats
81W - 37L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
9,656
805
9,426
19,246
21,892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 11
8,517
710
6,545
17,506
22,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
lio_0503
Thanatos
17
8 / 7 / 5
10,201
850
14,551
15,367
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
spirit543
Tiamat
15
2 / 7 / 6
8,547
712
7,842
17,060
12,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ushavenbaton54
King Arthur
15
2 / 7 / 10
8,778
732
11,386
19,475
15,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 1 / 15
10,300
858
13,226
8,270
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 5 / 12
10,527
877
19,127
13,974
7,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Kontop
Cu Chulainn
17
5 / 4 / 12
10,464
872
16,424
16,467
17,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
16
4 / 5 / 17
10,252
854
7,262
18,592
18,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 15
10,012
834
17,738
13,377
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
18
Kills
29
30
Deaths
18
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
15
13.5
W
9
5
12
3
W
Cu Chulainn
Kontop
Cu Chulainn
5
4
12
2.75
L
6
5
6
1.8
W
Maui
4
5
17
2.5
W
5
3
15
4.17
L
0
4
11
1.38
L
Thanatos
lio_0503
Thanatos
8
7
5
1.5
L
Tiamat
spirit543
Tiamat
2
7
6
0.71
L
King Arthur
ushavenbaton54
King Arthur
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
73,777
88,654
Taken
70,680
80,241
Mitigated
53,275
24,107
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,226
1,638
0
350
8,270
3,561
1,006
1,681
6,589
29,038
0
W
19,127
4,068
0
250
13,974
7,227
748
1,864
12,110
0
37,027
W
Cu Chulainn
Kontop
Cu Chulainn
16,424
3,134
0
500
16,467
17,767
510
2,666
13,589
322
40,781
L
9,426
4,374
1,557
6,882
19,246
21,892
123
4,380
14,866
42
18,774
W
Maui
7,262
1,739
2,296
2,008
18,592
18,524
0
3,952
14,640
13,156
0
W
17,738
10,773
0
4,402
13,377
6,196
2,989
4,054
9,323
0
46,057
L
6,545
1,207
0
1,066
17,506
22,414
13
4,021
13,485
13,103
0
L
Thanatos
lio_0503
Thanatos
14,551
852
0
10,735
15,367
8,604
0
3,418
11,949
0
37,590
L
Tiamat
spirit543
Tiamat
7,842
987
0
476
17,060
12,073
196
3,456
13,604
18,173
0
L
King Arthur
ushavenbaton54
King Arthur
11,386
996
599
2,792
19,475
15,258
0
5,535
12,740
0
26,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
51,555
150
Minions Killed
207
0
Camps Cleared
0
1,168,266
Distance Traveled
1,192,023
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,300
858
44
4
0
241,871
2
W
Thor
10,527
877
33
3
0
244,071
0
W
Cu Chulainn
10,464
872
48
4
0
241,393
3
L
Cupid
9,656
805
13
1
0
220,797
0
W
Maui
10,252
854
15
1
0
246,092
0
W
Izanami
10,012
834
67
6
0
218,596
1
L
Maui
8,517
710
21
2
0
249,883
0
L
Thanatos
10,201
850
47
4
0
237,562
1
L
Tiamat
8,547
712
18
2
0
213,083
3
L
King Arthur
8,778
732
51
4
0
246,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role