Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cyclops4EveR
Medusa
Level 69
God Stats
3W - 9L
1,479 SR
Queue Stats
51W - 74L
1,478 Elo+
Solo
Ra
Ra
JoaoVitor6419
Ra
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Ishtar
Ishtar
ROBINTL
Ishtar
Level 148
God Stats
13W - 17L
1,501 SR
Queue Stats
305W - 328L
1,501 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,499 Elo+

VS

Team Averages
Level 104
1,439 SR
1,378 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ArthurDuarte
Susano
Level 48
God Stats
4W - 4L
1,373 SR
Queue Stats
28W - 37L
1,305 Elo+
Solo
Bastet
Bastet
PantheBlack
Bastet
Level 126
God Stats
4W - 3L
1,477 SR
Queue Stats
216W - 211L
1,447 Elo+
Solo
Neith
Neith
PlayerONBR
Neith
Level 48
God Stats
3W - 3L
1,345 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Ra
Ra
ZarLeandro
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 2
6,261
1,252
1,984
4,381
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
 
Maui
11
1 / 2 / 2
6,124
1,225
3,007
5,927
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
11
0 / 0 / 1
5,762
1,152
1,533
2,209
925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 1
6,158
1,232
1,219
4,970
1,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ROBINTL
Ishtar
11
1 / 0 / 1
6,191
1,238
2,756
2,791
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

366

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 3
5,767
1,153
3,847
1,797
758
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
11
2 / 0 / 3
6,491
1,298
1,659
2,190
1,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
11
2 / 0 / 2
6,721
1,344
7,833
3,762
1,520
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
11
0 / 1 / 3
5,737
1,147
1,691
1,987
857
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
5,902
1,180
673
2,153
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
3
Kills
4
5
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
2
1
L
Maui
 
Maui
1
2
2
1
W
Kukulkan
 
Kukulkan
0
1
3
1.5
W
Susano
2
0
3
3.5
L
Medusa
0
0
1
0.5
L
1
3
1
0.5
W
Bastet
2
0
2
3
W
Neith
0
1
3
1.5
L
Ishtar
ROBINTL
Ishtar
1
0
1
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
15,703
20,278
Taken
11,889
10,366
Mitigated
5,063
1,929
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,984
31
0
424
4,381
3,347
0
1,234
3,147
12,939
0
L
Maui
 
Maui
3,007
151
0
196
5,927
3,153
0
1,762
4,165
8,056
0
W
Kukulkan
 
Kukulkan
3,847
156
0
0
1,797
758
0
1,208
511
13,723
0
W
Susano
1,659
58
0
0
2,190
1,006
0
657
1,533
0
6,789
L
Medusa
1,533
859
0
139
2,209
925
0
422
1,787
0
9,749
L
1,219
108
478
285
4,970
1,919
0
864
4,106
8,380
0
W
Bastet
7,833
1,396
0
803
3,762
1,520
0
1,007
2,675
0
14,847
W
Neith
1,691
760
0
41
1,987
857
0
1,465
472
0
6,869
L
Ishtar
ROBINTL
Ishtar
2,756
1,782
0
407
2,791
1,022
0
238
2,553
0
14,447
W
673
115
282
303
2,153
922
0
1,567
488
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
30,618
123
Minions Killed
95
4
Camps Cleared
8
493,858
Distance Traveled
570,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,261
1,252
33
7
1
107,918
0
L
Maui
6,124
1,225
14
3
0
106,844
1
W
Kukulkan
5,767
1,153
20
4
2
104,658
1
W
Susano
6,491
1,298
8
2
0
122,561
0
L
Medusa
5,762
1,152
26
5
1
119,830
0
L
Ra
6,158
1,232
12
2
1
66,798
1
W
Bastet
6,721
1,344
12
2
5
134,507
2
W
Neith
5,737
1,147
16
3
1
93,315
0
L
Ishtar
6,191
1,238
38
8
1
92,468
1
W
Ra
5,902
1,180
39
8
0
115,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role