Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bafometz
Skadi
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 149L
1,628 Elo+
Solo
Chaac
Chaac
S1Lv3Rx3
Chaac
Level 88
God Stats
16W - 12L
1,573 SR
Queue Stats
335W - 321L
1,538 Elo+
Party 2
Ganesha
Ganesha
WaiseBeule56701
Ganesha
Level 60
God Stats
4W - 5L
1,391 SR
Queue Stats
487W - 440L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
Zeraken
Ah Puch
Level 155
God Stats
6W - 2L
1,656 SR
Queue Stats
175W - 163L
1,571 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,554 Elo+

VS

Team Averages
Level 157
1,624 SR
1,547 Elo+
Xbalanque
Xbalanque
Blackdealer
Xbalanque
Level 152
God Stats
16W - 10L
1,653 SR
Queue Stats
774W - 806L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Targaryenz
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,605 Elo+
Party 1
Fafnir
Fafnir
boyka111
Fafnir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,586 Elo+
Solo
Horus
Horus
gingerjcw
Horus
Level 159
God Stats
1W - 1L
1,967 SR
Queue Stats
136W - 107L
1,546 Elo+
Solo
Thanatos
Thanatos
smáss
Thanatos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
4 / 4 / 18
11,921
701
10,600
21,524
32,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Bafometz
Skadi
18
5 / 5 / 14
11,965
704
26,272
18,099
9,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
S1Lv3Rx3
Chaac
20
9 / 2 / 17
13,116
772
25,171
32,638
47,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 3 / 24
12,707
747
10,865
21,997
33,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Zeraken
Ah Puch
20
10 / 6 / 9
13,407
789
28,303
22,205
11,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackdealer
Xbalanque
20
3 / 6 / 12
12,287
723
35,560
21,852
11,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Targaryenz
Hun Batz
19
5 / 7 / 9
11,501
677
17,427
20,267
12,485
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
boyka111
Fafnir
17
1 / 5 / 11
10,343
608
9,887
22,372
35,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
gingerjcw
Horus
20
5 / 4 / 10
11,452
674
16,633
30,916
42,266
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
smáss
Thanatos
18
6 / 6 / 1
11,081
652
15,195
21,011
12,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
28
Kills
20
20
Deaths
28
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
4
18
3.25
W
Skadi
Bafometz
Skadi
5
5
14
2.4
L
Xbalanque
Blackdealer
Xbalanque
3
6
12
1.5
W
Chaac
S1Lv3Rx3
Chaac
9
2
17
8.75
L
Hun Batz
Targaryenz
Hun Batz
5
7
9
1.36
W
0
3
24
4
W
Ah Puch
Zeraken
Ah Puch
10
6
9
2.42
L
Fafnir
boyka111
Fafnir
1
5
11
1.3
L
Horus
gingerjcw
Horus
5
4
10
2.5
L
Thanatos
smáss
Thanatos
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,211
Damage
94,702
116,463
Taken
116,418
134,000
Mitigated
113,824
63,931
Healing
52,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,600
251
15,761
9,539
21,524
32,194
32
1,782
19,742
20,324
0
W
Skadi
Bafometz
Skadi
26,272
11,372
2,154
2,419
18,099
9,347
4,477
1,716
16,383
0
47,986
L
Xbalanque
Blackdealer
Xbalanque
35,560
4,449
1,871
3,898
21,852
11,571
1,658
9,473
12,138
0
70,291
W
Chaac
S1Lv3Rx3
Chaac
25,171
5,407
1,292
15,448
32,638
47,324
1,148
3,050
29,588
0
39,767
L
Hun Batz
Targaryenz
Hun Batz
17,427
1,737
2,559
1,778
20,267
12,485
167
9,584
10,264
0
39,334
W
10,865
934
2,058
4,571
21,997
33,542
690
2,408
19,589
20,359
0
W
Ah Puch
Zeraken
Ah Puch
28,303
1,498
3,040
7,649
22,205
11,593
1,701
931
21,274
63,557
0
L
Fafnir
boyka111
Fafnir
9,887
2,171
926
5,726
22,372
35,199
0
11,292
10,860
13,945
0
L
Horus
gingerjcw
Horus
16,633
6,836
11,309
10,005
30,916
42,266
0
11,750
18,197
0
24,819
L
Thanatos
smáss
Thanatos
15,195
2,762
2,383
11,701
21,011
12,303
0
7,669
12,885
0
23,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,116
Gold Earned
56,664
185
Minions Killed
172
0
Camps Cleared
0
1,557,148
Distance Traveled
1,430,783
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,921
701
21
1
0
359,197
2
W
Skadi
11,965
704
47
3
0
267,533
3
L
Xbalanque
12,287
723
80
5
0
272,965
0
W
Chaac
13,116
772
38
2
0
334,604
1
L
Hun Batz
11,501
677
48
3
0
288,369
0
W
Ganesha
12,707
747
0
0
0
319,590
0
W
Ah Puch
13,407
789
79
5
0
276,224
0
L
Fafnir
10,343
608
7
0
0
239,050
0
L
Horus
11,452
674
13
1
0
326,558
0
L
Thanatos
11,081
652
24
1
0
303,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role