Player Matchup

Hachiman
Hachiman
ENDERS37
Hachiman
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
25W - 14L
1,013 Elo+
Party 2
Scylla
Scylla
Firefury2001
Scylla
Level 92
God Stats
21W - 12L
1,650 SR
Queue Stats
181W - 171L
1,516 Elo+
Party 2
Ganesha
Ganesha
buckbuck96
Ganesha
Level 108
God Stats
6W - 4L
1,662 SR
Queue Stats
105W - 64L
1,582 Elo+
Party 2
Team Averages
Level 69
1,686 SR
1,370 Elo+

VS

Team Averages
Level 65
1,618 SR
1,531 Elo+
Achilles
Achilles
Dead63shot
Achilles
Level 62
God Stats
8W - 6L
1,537 SR
Queue Stats
238W - 313L
1,391 Elo+
Solo
Persephone
Persephone
Teddy-Pooh-Bear
Persephone
Level 121
God Stats
3W - 2L
1,564 SR
Queue Stats
87W - 78L
1,500 Elo+
Party 1
Chaac
Chaac
ipoopoo-on-uwu
Chaac
Level 11
God Stats
5W - 0L
1,753 SR
Queue Stats
40W - 12L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ENDERS37
Hachiman
12
3 / 7 / 3
9,171
655
14,123
13,525
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
14
3 / 8 / 3
9,996
714
8,923
12,638
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
buckbuck96
Ganesha
14
1 / 3 / 6
9,722
694
8,907
19,467
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dead63shot
Achilles
15
4 / 2 / 11
11,141
796
8,227
18,130
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Teddy-Pooh-Bear
Persephone
15
4 / 3 / 8
10,434
745
9,674
10,207
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 2 / 8
12,356
883
21,475
20,900
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
18
18
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dead63shot
Achilles
4
2
11
4.75
L
Hachiman
ENDERS37
Hachiman
3
7
3
0.64
L
Scylla
3
8
3
0.56
W
Persephone
Teddy-Pooh-Bear
Persephone
4
3
8
2.67
L
Ganesha
buckbuck96
Ganesha
1
3
6
1.33
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
39,376
45,630
Taken
49,237
36,575
Mitigated
48,385
3,839
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dead63shot
Achilles
8,227
2,475
420
5,258
18,130
22,706
144
5,570
12,247
0
21,130
L
Hachiman
ENDERS37
Hachiman
14,123
9,183
0
500
13,525
6,367
0
2,597
10,854
0
25,193
L
Scylla
8,923
1,700
0
785
12,638
4,975
0
2,843
9,566
27,262
0
W
Persephone
Teddy-Pooh-Bear
Persephone
9,674
965
0
1,635
10,207
4,605
1,173
5,234
4,719
35,087
0
L
Ganesha
buckbuck96
Ganesha
8,907
1,436
0
2,554
19,467
25,233
0
6,732
12,576
24,428
0
W
21,475
7,149
0
10,048
20,900
21,074
470
7,081
13,583
10,001
47,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
33,931
107
Minions Killed
167
2
Camps Cleared
10
700,340
Distance Traveled
770,404
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,141
796
21
2
2
258,082
1
L
Hachiman
9,171
655
30
2
0
217,683
3
L
Scylla
9,996
714
76
5
1
222,277
3
W
Persephone
10,434
745
81
6
7
243,214
0
L
Ganesha
9,722
694
1
0
1
260,380
3
W
Chaac
12,356
883
65
5
1
269,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role