Player Matchup

Hercules
Hercules
CBG_Nene4
Hercules
Level 104
God Stats
2W - 3L
1,276 SR
Queue Stats
68W - 60L
1,405 Elo+
Party 3
Amaterasu
Amaterasu
EngulfedCard56
Amaterasu
Level 45
God Stats
12W - 5L
1,782 SR
Queue Stats
69W - 86L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
HellishHydra170
Baron Samedi
Level 139
God Stats
14W - 20L
1,467 SR
Queue Stats
230W - 254L
1,458 Elo+
Party 2
Susano
Susano
Im_sorry260
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,648 Elo+
Party 3
Ishtar
Ishtar
mostwantedneno
Ishtar
Level 28
God Stats
2W - 4L
1,249 SR
Queue Stats
26W - 25L
1,257 Elo+
Party 3
Team Averages
Level 64
1,455 SR
1,448 Elo+

VS

Team Averages
Level 101
1,541 SR
1,522 Elo+
Maui
Maui
FabrizioNetro
Maui
Level 124
God Stats
1W - 2L
1,250 SR
Queue Stats
215W - 210L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
GOW3Freak00
Cu Chulainn
Level 29
God Stats
3W - 0L
1,849 SR
Queue Stats
16W - 8L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
IlEyebrowslI
Hun Batz
Level 110
God Stats
1W - 2L
1,572 SR
Queue Stats
132W - 107L
1,567 Elo+
Party 1
Artemis
Artemis
TRILLA99
Artemis
Level 106
God Stats
14W - 10L
1,458 SR
Queue Stats
435W - 427L
1,411 Elo+
Solo
Merlin
Merlin
guthix2555
Merlin
Level 137
God Stats
17W - 10L
1,573 SR
Queue Stats
74W - 45L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CBG_Nene4
Hercules
15
1 / 1 / 2
9,752
424
7,653
26,475
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
EngulfedCard56
Amaterasu
19
2 / 4 / 0
11,044
480
8,900
24,951
15,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HellishHydra170
Baron Samedi
15
1 / 6 / 1
9,472
412
11,822
19,986
11,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
15
0 / 8 / 1
9,174
399
9,698
25,858
11,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 2
10,212
444
9,900
17,461
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
10,891
474
8,278
18,684
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
GOW3Freak00
Cu Chulainn
18
4 / 1 / 3
11,840
515
16,885
18,092
20,754
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
IlEyebrowslI
Hun Batz
19
5 / 1 / 5
11,769
512
13,928
20,720
10,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TRILLA99
Artemis
19
5 / 1 / 3
12,282
534
15,949
12,393
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
guthix2555
Merlin
20
7 / 1 / 4
12,620
549
26,158
13,000
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
23
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
CBG_Nene4
Hercules
1
1
2
2
L
Amaterasu
EngulfedCard56
Amaterasu
2
4
0
0.5
W
2
2
10
3.5
W
Cu Chulainn
GOW3Freak00
Cu Chulainn
4
1
3
5.5
L
Baron Samedi
HellishHydra170
Baron Samedi
1
6
1
0.25
W
Hun Batz
IlEyebrowslI
Hun Batz
5
1
5
7.5
L
Susano
0
8
1
0.06
W
Artemis
TRILLA99
Artemis
5
1
3
6.5
W
Merlin
guthix2555
Merlin
7
1
4
9
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,973
Damage
81,198
114,731
Taken
82,889
74,768
Mitigated
64,262
39,550
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CBG_Nene4
Hercules
7,653
2,668
0
7,285
26,475
29,435
0
12,328
14,147
0
45,386
L
Amaterasu
EngulfedCard56
Amaterasu
8,900
3,515
0
12,692
24,951
15,272
0
2,558
22,393
0
86,026
W
8,278
1,826
0
5,450
18,684
20,023
0
3,091
15,593
32,701
3,780
W
Cu Chulainn
GOW3Freak00
Cu Chulainn
16,885
4,322
0
3,123
18,092
20,754
27
797
17,295
237
90,581
L
Baron Samedi
HellishHydra170
Baron Samedi
11,822
398
1,939
4,500
19,986
11,257
276
12,232
7,754
81,358
0
W
Hun Batz
IlEyebrowslI
Hun Batz
13,928
3,800
0
10,202
20,720
10,178
95
2,245
18,475
28
123,002
L
Susano
9,698
2,470
0
7,468
25,858
11,235
0
4,255
21,603
0
84,191
W
Artemis
TRILLA99
Artemis
15,949
6,141
0
3,284
12,393
6,003
1,014
343
12,050
0
113,667
W
Merlin
guthix2555
Merlin
26,158
727
0
2,968
13,000
7,304
0
5,346
7,654
125,033
0
L
9,900
4,954
283
5,383
17,461
7,569
0
2,734
14,727
0
89,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
59,402
624
Minions Killed
721
0
Camps Cleared
0
2,008,162
Distance Traveled
2,261,297
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,752
424
66
3
0
420,555
5
L
Amaterasu
11,044
480
156
7
0
421,797
2
W
Maui
10,891
474
53
2
0
437,759
7
W
Cu Chulainn
11,840
515
137
6
0
457,242
7
L
Baron Samedi
9,472
412
129
6
0
368,420
3
W
Hun Batz
11,769
512
176
8
0
507,584
3
L
Susano
9,174
399
134
6
0
404,616
3
W
Artemis
12,282
534
171
7
0
428,702
3
W
Merlin
12,620
549
184
8
0
430,010
4
L
Ishtar
10,212
444
139
6
0
392,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role