Player Matchup

Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
AizenMP
Izanami
Gold V
Level 99
God Stats
12W - 6L
1,703 SR
Queue Stats
222W - 225L
1,408 MMR
Solo
Ra
Ra
Gold IV
GoodTimeAnt
Ra
Gold IV
Level 95
God Stats
47W - 34L
1,587 SR
Queue Stats
476W - 478L
1,442 MMR
Solo
Mulan
Mulan
Gold V
lookin4nugs
Mulan
Gold V
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
21W - 25L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,523 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,557 SR
1,408 MMR
Poseidon
Poseidon
Gold IV
CalibraV6
Poseidon
Gold IV
Level 160
God Stats
39W - 18L
1,692 SR
Queue Stats
401W - 413L
1,436 MMR
Solo
Xbalanque
Xbalanque
Silver I
FiniteSkillz
Xbalanque
Silver I
Level 115
God Stats
9W - 5L
1,693 SR
Queue Stats
272W - 275L
1,292 MMR
Solo
Thor
Thor
Gold V
Giggabut
Thor
Gold V
Level 42
God Stats
0W - 1L
1,240 SR
Queue Stats
23W - 42L
1,422 MMR
Solo
Geb
Geb
Bronze IV
TheEmble
Geb
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,409 MMR
Solo
Scylla
Scylla
Gold V
xValkie
Scylla
Gold V
Level 109
God Stats
2W - 1L
1,661 SR
Queue Stats
14W - 17L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 0 / 3
7,031
639
4,799
5,790
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
 
Aphrodite
8
1 / 0 / 1
5,705
519
2,110
6,456
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AizenMP
Izanami
10
1 / 2 / 0
6,107
555
5,155
7,378
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 4
7,315
665
5,216
2,893
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 0
7,271
661
5,302
6,270
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SetKaliChang'eNe ZhaYu Huang

VS

Bans
AtlasArachneTyrCupidAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CalibraV6
Poseidon
10
1 / 3 / 0
6,129
557
3,429
6,446
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
FiniteSkillz
Xbalanque
10
2 / 1 / 0
5,691
517
6,034
6,436
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 4 / 0
5,018
456
1,031
9,460
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,267
479
3,217
7,653
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
xValkie
Scylla
10
0 / 2 / 0
5,593
508
1,545
4,355
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
3
5.5
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Izanami
AizenMP
Izanami
1
2
0
0.5
L
Poseidon
CalibraV6
Poseidon
1
3
0
0.33
L
Xbalanque
FiniteSkillz
Xbalanque
2
1
0
2
L
Thor
0
4
0
0
W
1
0
4
3
L
0
1
2
1
W
4
1
0
4
L
Scylla
xValkie
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
15,256
28,787
Taken
34,350
14,714
Mitigated
13,597
14,193
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,799
1,624
0
2,806
5,790
3,102
0
541
5,249
0
59,862
W
Aphrodite
 
Aphrodite
2,110
316
2,938
3,689
6,456
3,910
87
2,664
3,792
7,441
448
W
Izanami
AizenMP
Izanami
5,155
4,213
0
1,299
7,378
2,324
0
959
6,419
0
61,560
L
Poseidon
CalibraV6
Poseidon
3,429
962
0
1,957
6,446
2,153
0
0
6,053
38,936
2,702
L
Xbalanque
FiniteSkillz
Xbalanque
6,034
3,033
0
1,966
6,436
1,993
0
507
5,929
0
42,655
L
Thor
1,031
131
0
2,504
9,460
3,236
0
1,561
7,714
0
28,613
W
5,216
883
163
857
2,893
1,229
58
1,139
1,754
60,913
0
L
3,217
209
0
1,418
7,653
4,807
0
2,701
4,882
15,316
0
W
5,302
586
0
2,441
6,270
4,149
0
2,609
3,661
0
44,191
L
Scylla
xValkie
Scylla
1,545
194
0
500
4,355
1,408
0
2,101
2,018
44,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,429
Gold Earned
27,698
449
Minions Killed
302
0
Camps Cleared
0
1,114,850
Distance Traveled
1,058,550
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,031
639
97
9
0
224,670
1
W
Aphrodite
5,705
519
23
2
0
236,154
5
W
Izanami
6,107
555
109
10
0
207,207
3
L
Poseidon
6,129
557
65
6
0
211,462
6
L
Xbalanque
5,691
517
76
7
0
195,928
4
L
Thor
5,018
456
61
6
0
204,468
1
W
Ra
7,315
665
126
11
0
231,637
5
L
Geb
5,267
479
15
1
0
241,327
3
W
Mulan
7,271
661
94
9
0
215,182
3
L
Scylla
5,593
508
85
8
0
205,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role