Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JemlyMo
Baba Yaga
Level 68
God Stats
5W - 11L
1,443 SR
Queue Stats
31W - 51L
1,356 Elo+
Party 2
Tyr
Tyr
Jessap
Tyr
Level 159
God Stats
2W - 10L
1,158 SR
Queue Stats
45W - 81L
1,383 Elo+
Party 2
Team Averages
Level 118
1,367 SR
1,413 Elo+

VS

Team Averages
Level 145
1,502 SR
1,575 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Gutsy12
Ymir
Level 114
God Stats
1W - 1L
1,309 SR
Queue Stats
109W - 75L
1,613 Elo+
Party 1
Fenrir
Fenrir
Yaltaboath
Fenrir
Level 160
God Stats
26W - 10L
1,696 SR
Queue Stats
488W - 284L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 0
7,146
715
2,802
6,979
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
JemlyMo
Baba Yaga
10
0 / 2 / 0
6,119
612
5,278
6,351
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
Jessap
Tyr
9
0 / 5 / 1
6,076
608
4,050
10,929
9,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 4
7,607
761
5,346
3,634
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Gutsy12
Ymir
11
0 / 0 / 7
7,372
737
2,854
4,051
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Yaltaboath
Fenrir
11
4 / 0 / 3
7,321
732
9,489
8,415
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
0
1
W
Scylla
 
Scylla
4
1
4
6
W
Ymir
Gutsy12
Ymir
0
0
7
3.5
L
Baba Yaga
JemlyMo
Baba Yaga
0
2
0
0
L
Tyr
Jessap
Tyr
0
5
1
0.1
W
Fenrir
Yaltaboath
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
17,689
24,259
Taken
16,100
15,224
Mitigated
9,662
7,342
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,802
504
2,475
2,414
6,979
3,789
0
2,721
3,968
11,693
0
W
Scylla
 
Scylla
5,346
791
0
750
3,634
1,558
650
1,702
1,932
28,021
0
W
Ymir
Gutsy12
Ymir
2,854
798
0
1,481
4,051
3,284
182
2,883
1,168
6,170
0
L
Baba Yaga
JemlyMo
Baba Yaga
5,278
32
0
1,239
6,351
2,236
0
792
5,260
22,661
0
L
Tyr
Jessap
Tyr
4,050
905
0
1,214
10,929
9,199
0
4,547
5,947
0
11,687
W
Fenrir
Yaltaboath
Fenrir
9,489
3,595
0
2,458
8,415
4,820
631
3,857
4,558
0
20,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,341
Gold Earned
22,300
86
Minions Killed
97
2
Camps Cleared
5
462,866
Distance Traveled
525,243
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,146
715
37
4
1
149,914
2
W
Scylla
7,607
761
72
7
0
170,260
3
W
Ymir
7,372
737
9
1
0
160,868
0
L
Baba Yaga
6,119
612
36
4
0
164,026
2
L
Tyr
6,076
608
13
1
1
148,926
3
W
Fenrir
7,321
732
16
2
5
194,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role