Player Matchup

Maui
Maui
DemonicSkoll
Maui
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
707W - 689L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Katolisx
Cthulhu
Level 156
God Stats
0W - 1L
1,635 SR
Queue Stats
27W - 15L
1,701 Elo+
Party 1
Medusa
Medusa
NeckChameleon
Medusa
Level 146
God Stats
0W - 1L
1,710 SR
Queue Stats
44W - 37L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
WalmartBussy
Baron Samedi
Level 159
God Stats
3W - 4L
1,625 SR
Queue Stats
351W - 277L
1,539 Elo+
Solo
Fenrir
Fenrir
xNCHAMMERx
Fenrir
Level 128
God Stats
0W - 1L
1,564 SR
Queue Stats
23W - 14L
1,562 Elo+
Party 1
Team Averages
Level 138
1,607 SR
1,577 Elo+

VS

Team Averages
Level 137
1,566 SR
1,595 Elo+
Amaterasu
Amaterasu
FrozenBallz
Amaterasu
Level 149
God Stats
14W - 10L
1,651 SR
Queue Stats
61W - 38L
1,630 Elo+
Solo
Baba Yaga
Baba Yaga
Joanie
Baba Yaga
Level 146
God Stats
17W - 13L
1,840 SR
Queue Stats
210W - 173L
1,615 Elo+
Party 3
Skadi
Skadi
Tenmaurufu
Skadi
Level 103
God Stats
62W - 47L
1,518 SR
Queue Stats
463W - 434L
1,573 Elo+
Party 2
Anubis
Anubis
iownall117
Anubis
Level 126
God Stats
13W - 7L
1,516 SR
Queue Stats
356W - 308L
1,498 Elo+
Party 2
Maui
Maui
xAlbino
Maui
Level 159
God Stats
9W - 10L
1,302 SR
Queue Stats
154W - 113L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,943
1,094
3,994
4,726
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Katolisx
Cthulhu
16
2 / 1 / 8
9,995
1,000
8,352
9,517
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
6 / 1 / 7
11,151
1,115
12,490
7,970
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Baron Samedi
WalmartBussy
Baron Samedi
16
2 / 0 / 10
10,407
1,041
12,271
8,721
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
xNCHAMMERx
Fenrir
16
3 / 0 / 8
10,279
1,028
12,624
6,883
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FrozenBallz
Amaterasu
14
0 / 3 / 1
9,031
903
4,860
9,064
8,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baba Yaga
Joanie
Baba Yaga
14
0 / 3 / 1
9,195
920
11,392
11,840
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
14
1 / 4 / 0
8,873
887
5,414
7,966
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iownall117
Anubis
14
1 / 2 / 1
9,106
911
7,570
5,801
3,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
xAlbino
Maui
15
0 / 3 / 2
10,374
1,037
3,683
18,213
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
15
Kills
2
2
Deaths
15
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
11
7.5
W
Amaterasu
FrozenBallz
Amaterasu
0
3
1
0.17
W
Baba Yaga
Joanie
Baba Yaga
0
3
1
0.17
L
Cthulhu
Katolisx
Cthulhu
2
1
8
6
L
6
1
7
9.5
W
Skadi
1
4
0
0.25
L
Baron Samedi
WalmartBussy
Baron Samedi
2
0
10
7
W
Anubis
iownall117
Anubis
1
2
1
0.75
W
Maui
xAlbino
Maui
0
3
2
0.33
L
Fenrir
xNCHAMMERx
Fenrir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
32,919
37,817
Taken
52,884
24,783
Mitigated
48,066
10,655
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
84
417
1,445
4,726
4,157
0
3,505
1,221
5,818
0
W
Amaterasu
FrozenBallz
Amaterasu
4,860
2,106
874
1,540
9,064
8,617
0
3,173
5,601
0
6,105
W
Baba Yaga
Joanie
Baba Yaga
11,392
458
0
644
11,840
7,531
0
6,582
4,843
38,172
0
L
Cthulhu
Katolisx
Cthulhu
8,352
838
518
1,775
9,517
9,060
0
4,388
5,129
18,981
0
L
12,490
6,281
0
333
7,970
3,712
0
5,528
2,442
0
51,772
W
Skadi
5,414
2,962
0
206
7,966
3,194
0
3,237
4,390
0
12,436
L
Baron Samedi
WalmartBussy
Baron Samedi
12,271
762
2,557
2,590
8,721
4,392
0
4,776
3,945
32,937
0
W
Anubis
iownall117
Anubis
7,570
359
0
632
5,801
3,170
0
3,626
2,087
23,835
0
W
Maui
xAlbino
Maui
3,683
1,251
0
1,922
18,213
25,554
0
6,987
10,590
14,013
0
L
Fenrir
xNCHAMMERx
Fenrir
12,624
2,773
0
1,020
6,883
3,462
0
4,448
2,435
0
20,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
46,579
209
Minions Killed
141
9
Camps Cleared
4
995,399
Distance Traveled
761,073
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,943
1,094
6
1
2
206,153
0
W
Amaterasu
9,031
903
1
0
0
155,017
0
W
Baba Yaga
9,195
920
52
5
0
157,031
1
L
Cthulhu
9,995
1,000
31
3
0
190,772
0
L
Medusa
11,151
1,115
85
9
1
189,232
0
W
Skadi
8,873
887
19
2
0
127,011
1
L
Baron Samedi
10,407
1,041
58
6
2
181,981
1
W
Anubis
9,106
911
52
5
3
126,963
0
W
Maui
10,374
1,037
17
2
1
195,051
0
L
Fenrir
10,279
1,028
29
3
4
227,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role