Player Matchup

Maui
Maui
 
Maui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
M10stro
Da Ji
Level 51
God Stats
2W - 4L
1,589 SR
Queue Stats
282W - 243L
1,601 Elo+
Party 1
Neith
Neith
Redriki
Neith
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 85L
1,551 Elo+
Solo
Cthulhu
Cthulhu
jjmunk
Cthulhu
Level 104
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,530 Elo+

VS

Team Averages
Level 121
1,512 SR
1,555 Elo+
Hera
Hera
Ao Marioo
Hera
Level 157
God Stats
4W - 13L
1,142 SR
Queue Stats
209W - 212L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Twon
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,745 SR
Queue Stats
254W - 231L
1,554 Elo+
Solo
Cupid
Cupid
XJhonatanX
Cupid
Level 36
God Stats
7W - 10L
1,416 SR
Queue Stats
215W - 212L
1,421 Elo+
Solo
Nemesis
Nemesis
akidnamedlou
Nemesis
Level 160
God Stats
7W - 8L
1,584 SR
Queue Stats
310W - 292L
1,592 Elo+
Party 2
Maui
Maui
wileycoyote166
Maui
Level 147
God Stats
6W - 3L
1,673 SR
Queue Stats
220W - 196L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 4 / 3
8,238
485
6,314
19,148
16,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
 
Ah Puch
12
0 / 6 / 1
7,471
439
8,032
13,305
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
M10stro
Da Ji
13
3 / 6 / 0
8,006
471
5,871
17,877
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Redriki
Neith
15
1 / 0 / 1
8,564
504
7,219
10,324
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
jjmunk
Cthulhu
11
1 / 2 / 0
7,191
423
6,266
12,470
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 2 / 4
9,469
557
14,822
10,800
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Twon
Morgan Le Fay
15
4 / 0 / 5
8,915
524
14,026
8,198
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
17
0 / 0 / 2
10,016
589
5,579
10,320
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
akidnamedlou
Nemesis
18
10 / 0 / 4
10,466
616
12,424
14,813
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 10
8,557
503
5,564
15,556
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
18
18
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
3
0.38
L
Ah Puch
 
Ah Puch
0
6
1
0.08
W
Hera
4
2
4
3
L
Da Ji
M10stro
Da Ji
3
6
0
0.5
L
Neith
Redriki
Neith
1
0
1
1.5
W
Morgan Le Fay
Twon
Morgan Le Fay
4
0
5
6.5
W
Cupid
0
0
2
1
W
Nemesis
akidnamedlou
Nemesis
10
0
4
12
L
Cthulhu
jjmunk
Cthulhu
1
2
0
0.5
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
52,415
73,124
Taken
59,687
46,590
Mitigated
36,602
18,056
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,314
1,563
0
500
19,148
16,771
0
11,866
7,282
54,276
0
L
Ah Puch
 
Ah Puch
8,032
462
0
3,684
13,305
6,131
0
6,492
6,813
62,675
0
W
Hera
14,822
5,438
0
3,561
10,800
4,576
90
3,614
6,922
76,968
0
L
Da Ji
M10stro
Da Ji
5,871
1,127
0
5,329
17,877
8,355
0
5,438
12,439
0
59,547
L
Neith
Redriki
Neith
7,219
2,738
0
6,733
10,324
4,010
0
1,960
8,364
0
81,801
W
Morgan Le Fay
Twon
Morgan Le Fay
14,026
2,590
0
2,239
8,198
4,308
110
4,190
4,000
75,954
0
W
Cupid
5,579
3,323
573
6,367
10,320
4,929
1,957
2,145
8,135
0
105,154
W
Nemesis
akidnamedlou
Nemesis
12,424
6,479
0
3,293
14,813
7,498
0
2,815
11,934
0
101,445
L
Cthulhu
jjmunk
Cthulhu
6,266
897
579
1,231
12,470
11,323
0
7,914
4,556
28,625
0
W
5,564
2,026
0
2,363
15,556
15,291
0
7,567
7,921
23,352
3,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
47,423
496
Minions Killed
632
0
Camps Cleared
0
1,527,869
Distance Traveled
1,691,980
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,238
485
122
7
0
278,069
1
L
Ah Puch
7,471
439
108
6
0
290,310
6
W
Hera
9,469
557
128
8
0
304,677
5
L
Da Ji
8,006
471
104
6
0
316,622
1
L
Neith
8,564
504
129
8
0
307,698
6
W
Morgan Le Fay
8,915
524
132
8
0
343,974
8
W
Cupid
10,016
589
182
11
0
302,025
3
W
Nemesis
10,466
616
151
9
0
421,945
1
L
Cthulhu
7,191
423
33
2
0
335,170
2
W
Maui
8,557
503
39
2
0
319,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role