Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond I
 
Cliodhna
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
BottomWithaBow
Anhur
Masters
Level 68
God Stats
4W - 2L
1,892 SR
Queue Stats
51W - 37L
2,745 MMR
Party 1
Sylvanus
Sylvanus
Masters
Gh9st
Sylvanus
Masters
Level 128
God Stats
24W - 8L
2,037 SR
Queue Stats
235W - 207L
2,710 MMR
Solo
Horus
Horus
Diamond I
JabDawGg
Horus
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
2,538 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 122
1,686 SR
2,199 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,624 SR
2,606 MMR
Gilgamesh
Gilgamesh
Masters
Grαve
Gilgamesh
Masters
Level 127
God Stats
12W - 15L
1,533 SR
Queue Stats
528W - 491L
3,169 MMR
Solo
Scylla
Scylla
Diamond II
HiTechSnake
Scylla
Diamond II
Level 160
God Stats
6W - 5L
1,613 SR
Queue Stats
115W - 95L
2,406 MMR
Solo
Charybdis
Charybdis
Diamond II
OrionJavier
Charybdis
Diamond II
Level 157
God Stats
0W - 5L
1,540 SR
Queue Stats
220W - 189L
2,615 MMR
Solo
Set
Set
Masters
TopMinionDamage
Set
Masters
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
133W - 133L
2,407 MMR
Solo
Geb
Geb
Diamond I
skinder2000
Geb
Diamond I
Level 157
God Stats
10W - 3L
1,711 SR
Queue Stats
177W - 154L
2,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 1 / 6
9,550
637
10,097
6,392
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
 
Cliodhna
14
3 / 3 / 6
8,717
581
7,504
11,994
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 5
9,090
606
12,912
14,564
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Gh9st
Sylvanus
14
0 / 3 / 0
8,867
591
3,078
8,953
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
JabDawGg
Horus
12
2 / 1 / 9
8,163
544
5,686
14,079
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Guan YuAtlasThorKhepri

VS

Bans
PeleVulcanNe ZhaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grαve
Gilgamesh
13
2 / 3 / 1
7,765
518
8,596
15,005
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
2 / 3 / 1
7,401
493
3,591
8,233
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
OrionJavier
Charybdis
11
1 / 4 / 1
6,726
448
6,969
11,554
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 1
8,494
566
8,160
9,930
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,628
442
6,088
13,376
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
8
9
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
6
8
W
Cliodhna
 
Cliodhna
3
3
6
2
W
5
1
5
7.5
W
Sylvanus
Gh9st
Sylvanus
0
3
0
0
L
Gilgamesh
Grαve
Gilgamesh
2
3
1
0.83
L
Scylla
2
3
1
0.83
W
Horus
JabDawGg
Horus
2
1
9
6.5
L
Charybdis
OrionJavier
Charybdis
1
4
1
0.38
L
3
2
1
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,277
Damage
33,404
55,982
Taken
58,098
28,347
Mitigated
21,712
21,530
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,097
1,420
0
480
6,392
2,340
100
1,697
4,647
79,928
0
W
Cliodhna
 
Cliodhna
7,504
679
0
4,047
11,994
4,598
0
1,460
10,483
0
67,632
W
12,912
7,803
0
7,715
14,564
5,111
0
2,452
12,060
0
70,978
W
Sylvanus
Gh9st
Sylvanus
3,078
590
390
1,969
8,953
5,835
786
0
8,617
55,689
13,412
L
Gilgamesh
Grαve
Gilgamesh
8,596
3,080
0
1,816
15,005
6,980
0
1,692
13,313
0
68,917
L
Scylla
3,591
1,005
0
962
8,233
2,388
0
2,941
5,292
50,010
0
W
Horus
JabDawGg
Horus
5,686
1,942
1,476
5,453
14,079
10,463
0
4,534
9,302
106
13,880
L
Charybdis
OrionJavier
Charybdis
6,969
4,223
0
3,843
11,554
2,434
0
426
11,128
0
40,026
L
8,160
3,303
0
3,348
9,930
4,895
0
3,825
6,105
0
68,289
L
6,088
873
0
4,104
13,376
5,015
0
4,209
9,167
28,844
2,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
37,014
495
Minions Killed
441
0
Camps Cleared
0
1,462,511
Distance Traveled
1,468,979
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,550
637
126
8
0
318,360
7
W
Cliodhna
8,717
581
104
7
0
309,256
5
W
Anhur
9,090
606
118
8
0
245,949
3
W
Sylvanus
8,867
591
134
9
0
262,259
4
L
Gilgamesh
7,765
518
103
7
0
338,954
3
L
Scylla
7,401
493
103
7
0
284,875
5
W
Horus
8,163
544
13
1
0
326,687
5
L
Charybdis
6,726
448
76
5
0
244,219
6
L
Set
8,494
566
128
9
0
292,019
3
L
Geb
6,628
442
31
2
0
308,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role