Player Matchup

Awilix
Awilix
CentralAct
Awilix
Level 128
God Stats
28W - 16L
1,339 SR
Queue Stats
67W - 63L
1,365 Elo+
Party 1
Neith
Neith
MonkEDInner
Neith
Level 16
God Stats
5W - 7L
1,243 SR
Queue Stats
55W - 54L
1,365 Elo+
Party 1
Chaac
Chaac
Nine_iota_002
Chaac
Level 157
God Stats
3W - 0L
1,540 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NobodyisGaming
Cthulhu
Level 120
God Stats
2W - 0L
1,607 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
SlickPerception
Baron Samedi
Level 146
God Stats
7W - 3L
1,618 SR
Queue Stats
42W - 35L
1,362 Elo+
Party 1
Team Averages
Level 113
1,469 SR
1,412 Elo+

VS

Team Averages
Level 62
1,429 SR
1,403 Elo+
Cupid
Cupid
 
Cupid
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ChrlnicleZ
Yu Huang
Level 43
God Stats
1W - 4L
1,501 SR
Queue Stats
200W - 214L
1,371 Elo+
Solo
Geb
Geb
RyanTheBoss325
Geb
Level 46
God Stats
0W - 2L
1,332 SR
Queue Stats
130W - 151L
1,466 Elo+
Solo
Maui
Maui
ThaMADTappa
Maui
Level 139
God Stats
0W - 5L
1,310 SR
Queue Stats
490W - 509L
1,421 Elo+
Solo
Izanami
Izanami
Xy TIDY
Izanami
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 78L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CentralAct
Awilix
16
7 / 0 / 3
9,204
614
8,373
10,964
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 3
6,287
419
3,344
8,907
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 3
9,667
644
11,432
8,912
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 4
8,240
549
7,185
9,264
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SlickPerception
Baron Samedi
15
2 / 0 / 1
8,376
558
4,444
8,847
4,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 2 / 0
6,725
448
2,133
8,548
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ChrlnicleZ
Yu Huang
12
0 / 2 / 0
7,124
475
4,095
6,450
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 4 / 1
6,592
439
3,412
13,498
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 0
6,027
402
3,463
13,907
7,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Xy TIDY
Izanami
11
2 / 4 / 0
6,942
463
6,329
9,052
4,091
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Awilix
CentralAct
Awilix
7
0
3
8.5
L
Yu Huang
ChrlnicleZ
Yu Huang
0
2
0
0
W
0
3
3
0.5
W
5
0
3
6.5
W
4
0
4
6
L
0
4
1
0.13
W
Baron Samedi
SlickPerception
Baron Samedi
2
0
1
2.5
L
0
6
0
0
L
Izanami
Xy TIDY
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
19,432
46,894
Taken
51,455
24,647
Mitigated
31,280
18,115
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,133
1,037
164
1,135
8,548
3,309
0
435
8,113
0
49,683
W
Awilix
CentralAct
Awilix
8,373
3,815
0
1,975
10,964
4,361
1,930
1,295
9,641
0
94,933
L
Yu Huang
ChrlnicleZ
Yu Huang
4,095
654
0
435
6,450
2,873
127
3,669
2,781
56,576
0
W
3,344
1,343
0
2,263
8,907
3,772
1,614
1,479
7,428
0
31,011
W
11,432
3,503
0
4,585
8,912
6,603
1,862
3,162
5,750
0
77,262
W
7,185
843
391
3,017
9,264
5,611
624
1,311
7,953
34,314
0
L
3,412
406
0
1,660
13,498
13,087
164
4,099
9,399
16,005
0
W
Baron Samedi
SlickPerception
Baron Samedi
4,444
554
0
5,884
8,847
4,300
347
3,495
5,152
64,341
0
L
3,463
1,234
0
1,375
13,907
7,920
0
525
13,382
34,066
0
L
Izanami
Xy TIDY
Izanami
6,329
4,408
0
2,380
9,052
4,091
1,113
2,901
6,151
0
60,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,774
Gold Earned
33,410
465
Minions Killed
384
0
Camps Cleared
0
1,485,855
Distance Traveled
1,324,802
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,725
448
92
6
0
280,300
4
W
Awilix
9,204
614
126
8
0
339,665
3
L
Yu Huang
7,124
475
115
8
0
265,037
6
W
Neith
6,287
419
41
3
0
280,269
3
W
Chaac
9,667
644
141
9
0
311,208
0
W
Cthulhu
8,240
549
61
4
0
297,336
6
L
Geb
6,592
439
26
2
0
292,686
3
W
Baron Samedi
8,376
558
96
6
0
257,377
3
L
Maui
6,027
402
45
3
0
237,272
3
L
Izanami
6,942
463
106
7
0
249,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role