Player Matchup

Shiva
Shiva
DalinarKhölin
Shiva
Level 147
God Stats
12W - 8L
1,605 SR
Queue Stats
378W - 378L
1,506 Elo+
Solo
Bacchus
Bacchus
L13-prokiba1
Bacchus
Level 121
God Stats
13W - 15L
1,444 SR
Queue Stats
218W - 214L
1,389 Elo+
Party 2
Skadi
Skadi
L8-GeroKing
Skadi
Level 98
God Stats
17W - 10L
1,609 SR
Queue Stats
119W - 105L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
MikeTk
Baron Samedi
Level 146
God Stats
4W - 0L
1,727 SR
Queue Stats
209W - 199L
1,627 Elo+
Solo
Merlin
Merlin
TomasCastellan20
Merlin
Level 129
God Stats
2W - 1L
1,615 SR
Queue Stats
298W - 336L
1,467 Elo+
Party 2
Team Averages
Level 128
1,600 SR
1,486 Elo+

VS

Team Averages
Level 124
1,504 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AndyBlack1
Maui
Level 147
God Stats
4W - 7L
1,469 SR
Queue Stats
187W - 167L
1,572 Elo+
Party 1
Arachne
Arachne
SheaCouleé
Arachne
Level 158
God Stats
26W - 30L
1,553 SR
Queue Stats
355W - 375L
1,461 Elo+
Solo
Bakasura
Bakasura
jok7s2000
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,672
569
14,277
16,118
8,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
L13-prokiba1
Bacchus
13
2 / 0 / 7
8,221
484
4,154
11,089
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 4
9,755
574
7,762
8,999
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
MikeTk
Baron Samedi
15
1 / 4 / 1
9,325
549
13,804
15,111
11,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 2 / 3
8,876
522
8,349
10,538
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 4 / 1
8,186
482
6,723
11,587
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
 
Persephone
12
0 / 2 / 3
7,998
470
7,094
9,864
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
6,858
403
5,031
12,991
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
SheaCouleé
Arachne
16
7 / 5 / 2
9,467
557
8,690
18,350
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
jok7s2000
Bakasura
16
2 / 1 / 2
9,340
549
10,049
18,394
13,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
9
9
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
L
Persephone
 
Persephone
0
2
3
0.75
L
0
3
1
0.17
W
8
3
3
3.17
W
Bacchus
L13-prokiba1
Bacchus
2
0
7
5.5
W
3
0
4
5
W
Baron Samedi
MikeTk
Baron Samedi
1
4
1
0.38
L
Arachne
SheaCouleé
Arachne
7
5
2
1.6
W
1
2
3
1.25
L
Bakasura
jok7s2000
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,346
Damage
37,587
61,855
Taken
71,186
39,964
Mitigated
40,411
15,557
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,723
3,650
0
3,192
11,587
4,729
237
959
10,628
0
82,526
L
Persephone
 
Persephone
7,094
90
0
585
9,864
3,918
0
4,420
5,442
59,047
0
L
5,031
1,176
0
2,001
12,991
10,393
250
3,107
9,884
20,605
2,517
W
14,277
4,891
180
2,544
16,118
8,608
0
2,286
13,832
0
82,984
W
Bacchus
L13-prokiba1
Bacchus
4,154
774
0
2,979
11,089
11,967
0
2,831
8,195
16,749
0
W
7,762
2,617
0
1,620
8,999
3,678
990
1,088
7,911
0
85,643
W
Baron Samedi
MikeTk
Baron Samedi
13,804
1,942
0
5,196
15,111
11,301
480
200
12,300
78,916
0
L
Arachne
SheaCouleé
Arachne
8,690
5,599
0
4,085
18,350
8,101
72
5,059
13,201
0
65,435
W
8,349
505
0
3,038
10,538
4,410
0
4,869
5,669
84,421
0
L
Bakasura
jok7s2000
Bakasura
10,049
6,446
0
8,185
18,394
13,270
0
11,853
5,723
0
55,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
41,849
602
Minions Killed
507
0
Camps Cleared
0
1,686,539
Distance Traveled
1,723,726
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,186
482
130
8
0
294,348
6
L
Persephone
7,998
470
98
6
0
347,587
6
L
Maui
6,858
403
33
2
0
321,124
3
W
Shiva
9,672
569
113
7
0
352,499
7
W
Bacchus
8,221
484
16
1
0
363,852
6
W
Skadi
9,755
574
153
9
0
354,548
6
W
Baron Samedi
9,325
549
152
9
0
288,751
6
L
Arachne
9,467
557
101
6
0
373,458
6
W
Merlin
8,876
522
168
10
0
326,889
7
L
Bakasura
9,340
549
145
9
0
387,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role