Player Matchup

Ravana
Ravana
AbueloLinus
Ravana
Level 142
God Stats
1W - 0L
1,701 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 1
Ishtar
Ishtar
DARKNAGE10
Ishtar
Level 155
God Stats
1W - 0L
1,609 SR
Queue Stats
55W - 57L
1,543 Elo+
Party 1
Ymir
Ymir
HailBreesus09
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,446 Elo+
Solo
Izanami
Izanami
Y4eM1K0
Izanami
Level 16
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 2L
1,389 Elo+
Party 1
Chang'e
Chang'e
adanriverdale
Chang'e
Level 27
God Stats
8W - 7L
1,622 SR
Queue Stats
76W - 84L
1,445 Elo+
Solo
Team Averages
Level 70
1,592 SR
1,477 Elo+

VS

Team Averages
Level 74
1,576 SR
1,568 Elo+
Ares
Ares
DuplexCart59521
Ares
Level 85
God Stats
2W - 2L
1,650 SR
Queue Stats
97W - 91L
1,587 Elo+
Solo
Maui
Maui
Gabthedon
Maui
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 107L
1,486 Elo+
Solo
Nu Wa
Nu Wa
POP_XP-BOOSTER
Nu Wa
Level 7
God Stats
9W - 13L
1,718 SR
Queue Stats
13W - 18L
1,663 Elo+
Solo
Hel
Hel
ThornedMocha
Hel
Level 126
God Stats
0W - 2L
1,516 SR
Queue Stats
100W - 85L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
YouGotBeaned
Baron Samedi
Level 9
God Stats
6W - 7L
1,494 SR
Queue Stats
18W - 14L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 1 / 6
12,282
819
13,795
9,381
5,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
DARKNAGE10
Ishtar
18
2 / 2 / 6
11,309
754
8,839
11,817
5,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 4 / 6
10,385
692
8,065
14,918
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Y4eM1K0
Izanami
18
4 / 0 / 6
11,292
753
20,257
11,915
5,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
19
6 / 3 / 3
11,988
799
15,859
17,456
8,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,604
640
8,354
22,701
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
16
0 / 4 / 9
10,210
681
6,495
21,009
26,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 0 / 0
7,895
526
737
0
0
18
6 / 5 / 2
10,987
732
17,704
16,929
8,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
YouGotBeaned
Baron Samedi
18
3 / 3 / 3
10,416
694
12,304
20,036
12,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
10
10
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
1
6
9
W
Ishtar
DARKNAGE10
Ishtar
2
2
6
2.5
L
1
7
6
0.57
L
Maui
0
4
9
1.13
W
1
4
6
1
L
0
0
0
0
L
6
5
2
1.4
W
Izanami
Y4eM1K0
Izanami
4
0
6
7
L
Baron Samedi
YouGotBeaned
Baron Samedi
3
3
3
1.5
W
Chang'e
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,815
Damage
45,594
65,487
Taken
80,675
36,536
Mitigated
67,330
16,127
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,795
4,677
0
2,267
9,381
5,959
2,120
6,270
3,111
0
38,181
W
Ishtar
DARKNAGE10
Ishtar
8,839
4,782
0
2,443
11,817
5,358
3,383
6,676
5,141
0
49,241
L
8,354
274
0
2,126
22,701
19,879
0
6,069
16,492
22,440
0
L
Maui
6,495
1,928
0
1,098
21,009
26,243
13
5,634
15,327
16,819
0
W
8,065
1,522
0
2,050
14,918
11,005
248
10,756
4,162
31,185
1,529
L
737
0
0
0
0
0
0
0
0
783
0
L
17,704
526
6,503
6,304
16,929
8,387
0
4,985
11,944
54,429
0
W
Izanami
Y4eM1K0
Izanami
20,257
16,752
0
2,114
11,915
5,687
1,268
10,823
1,092
0
46,509
L
Baron Samedi
YouGotBeaned
Baron Samedi
12,304
1,460
2,293
5,900
20,036
12,821
0
6,832
13,168
45,855
0
W
Chang'e
15,859
786
1,570
5,683
17,456
8,527
2,182
11,069
6,387
53,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
49,112
315
Minions Killed
198
0
Camps Cleared
0
1,467,745
Distance Traveled
1,049,751
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,282
819
67
4
0
313,020
1
W
Ishtar
11,309
754
74
5
0
283,050
4
L
Ares
9,604
640
25
2
0
248,439
2
L
Maui
10,210
681
26
2
0
247,552
0
W
Ymir
10,385
692
40
3
0
258,253
3
L
Nu Wa
7,895
526
0
0
0
7,476
0
L
Hel
10,987
732
81
5
0
284,226
0
W
Izanami
11,292
753
50
3
0
314,310
3
L
Baron Samedi
10,416
694
66
4
0
262,058
0
W
Chang'e
11,988
799
84
6
0
299,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role