Player Matchup

Terra
Terra
Deathintheshell1
Terra
Level 107
God Stats
1W - 4L
1,092 SR
Queue Stats
169W - 172L
1,535 Elo+
Party 1
King Arthur
King Arthur
Hunter_RWBY
King Arthur
Level 146
God Stats
2W - 4L
1,339 SR
Queue Stats
123W - 133L
1,529 Elo+
Solo
Camazotz
Camazotz
Neees
Camazotz
Level 131
God Stats
1W - 2L
1,547 SR
Queue Stats
146W - 168L
1,464 Elo+
Solo
Fenrir
Fenrir
TROY-_-D
Fenrir
Level 124
God Stats
6W - 5L
1,647 SR
Queue Stats
442W - 426L
1,506 Elo+
Party 1
Zeus
Zeus
Tengu l 058
Zeus
Level 138
God Stats
2W - 4L
1,346 SR
Queue Stats
299W - 302L
1,496 Elo+
Solo
Team Averages
Level 129
1,394 SR
1,506 Elo+

VS

Team Averages
Level 53
1,528 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Anu5Imploder
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,646 Elo+
Solo
Guan Yu
Guan Yu
Firelighter911
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,455 Elo+
Solo
Vulcan
Vulcan
Jcman541
Vulcan
Level 54
God Stats
5W - 1L
1,595 SR
Queue Stats
87W - 101L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Jonn THICCCC
Cthulhu
Level 64
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Lokai Gsd
Xing Tian
Level 99
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 42L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,962
640
7,245
22,723
23,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Hunter_RWBY
King Arthur
16
1 / 6 / 8
9,011
644
10,705
19,626
24,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Neees
Camazotz
17
6 / 6 / 1
9,570
684
15,079
26,528
17,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TROY-_-D
Fenrir
14
1 / 3 / 6
7,991
571
9,955
16,087
16,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 4
9,316
665
22,332
13,894
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anu5Imploder
Tsukuyomi
19
9 / 3 / 11
11,486
820
27,466
22,232
12,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 4 / 14
10,881
777
16,691
22,800
30,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Jcman541
Vulcan
18
3 / 2 / 12
10,723
766
24,436
12,949
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jonn THICCCC
Cthulhu
20
8 / 3 / 16
12,048
861
19,091
20,221
14,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Lokai Gsd
Xing Tian
16
0 / 2 / 14
10,114
722
3,665
17,677
19,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
11
Kills
26
26
Deaths
14
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anu5Imploder
Tsukuyomi
9
3
11
4.83
L
0
5
8
0.8
W
6
4
14
3.25
L
King Arthur
Hunter_RWBY
King Arthur
1
6
8
0.83
W
Vulcan
Jcman541
Vulcan
3
2
12
4.5
W
Cthulhu
Jonn THICCCC
Cthulhu
8
3
16
5.33
W
Xing Tian
Lokai Gsd
Xing Tian
0
2
14
3.5
L
Camazotz
Neees
Camazotz
6
6
1
1.08
L
Fenrir
TROY-_-D
Fenrir
1
3
6
1.33
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,316
Damage
91,349
98,858
Taken
95,879
91,246
Mitigated
84,621
36,452
Healing
44,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anu5Imploder
Tsukuyomi
27,466
8,026
1,669
6,447
22,232
12,369
1,918
6,802
15,389
0
43,732
L
7,245
612
8,078
8,027
22,723
23,533
0
9,671
12,627
12,455
0
W
16,691
2,900
8,258
7,135
22,800
30,838
463
7,207
15,445
111
21,839
L
King Arthur
Hunter_RWBY
King Arthur
10,705
1,638
1,219
1,091
19,626
24,654
0
9,006
10,278
0
26,359
W
Vulcan
Jcman541
Vulcan
24,436
9,289
1,863
2,759
12,949
7,627
2,239
3,017
9,656
48,090
0
W
Cthulhu
Jonn THICCCC
Cthulhu
19,091
688
5,744
5,703
20,221
14,179
1,043
6,136
13,276
34,101
0
W
Xing Tian
Lokai Gsd
Xing Tian
3,665
295
1,940
3,379
17,677
19,608
448
7,391
9,917
10,212
0
L
Camazotz
Neees
Camazotz
15,079
4,631
1,362
10,935
26,528
17,747
0
13,115
12,986
0
28,356
L
Fenrir
TROY-_-D
Fenrir
9,955
1,406
523
3,017
16,087
16,886
0
7,237
8,549
1,458
15,181
L
22,332
1,451
1,251
949
13,894
8,426
0
6,511
7,115
45,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
55,252
129
Minions Killed
143
0
Camps Cleared
0
1,142,542
Distance Traveled
1,350,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,486
820
30
2
0
277,605
0
L
Terra
8,962
640
12
1
0
214,731
0
W
Guan Yu
10,881
777
9
1
0
277,953
2
L
King Arthur
9,011
644
25
2
0
234,714
0
W
Vulcan
10,723
766
44
3
0
299,942
0
W
Cthulhu
12,048
861
43
3
0
242,869
0
W
Xing Tian
10,114
722
17
1
0
252,422
0
L
Camazotz
9,570
684
30
2
0
233,024
0
L
Fenrir
7,991
571
10
1
0
252,632
0
L
Zeus
9,316
665
52
4
0
207,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role