Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Lyonhappy29
Maui
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 103L
1,503 Elo+
Party 3
Medusa
Medusa
Rcx182
Medusa
Level 93
God Stats
1W - 2L
1,179 SR
Queue Stats
109W - 109L
1,387 Elo+
Party 3
Cliodhna
Cliodhna
YNotJusLeave
Cliodhna
Level 46
God Stats
32W - 22L
1,446 SR
Queue Stats
277W - 271L
1,484 Elo+
Party 1
Thanatos
Thanatos
tshot70
Thanatos
Level 116
God Stats
12W - 14L
1,463 SR
Queue Stats
200W - 225L
1,403 Elo+
Party 1
Team Averages
Level 111
1,418 SR
1,455 Elo+

VS

Team Averages
Level 46
1,478 SR
1,295 Elo+
Maui
Maui
ImToxicWhatever
Maui
Level 30
God Stats
2W - 1L
1,748 SR
Queue Stats
10W - 20L
1,256 Elo+
Solo
Thor
Thor
Kxa1iiz
Thor
Level 65
God Stats
1W - 3L
1,505 SR
Queue Stats
168W - 200L
1,367 Elo+
Party 2
Mulan
Mulan
Nairobi1234
Mulan
Level 66
God Stats
8W - 12L
1,546 SR
Queue Stats
26W - 41L
1,391 Elo+
Solo
Hades
Hades
The macabro5693
Hades
Level 63
God Stats
1W - 7L
1,093 SR
Queue Stats
185W - 226L
1,395 Elo+
Party 2
Neith
Neith
Xh3LaBrOK3X
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 2
9,746
609
13,069
10,203
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 6
8,068
504
4,818
11,907
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Rcx182
Medusa
13
2 / 2 / 2
7,478
467
10,544
11,186
4,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
YNotJusLeave
Cliodhna
15
2 / 1 / 3
8,828
552
10,568
10,569
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
tshot70
Thanatos
13
3 / 1 / 1
8,087
505
5,435
12,183
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,400
400
4,371
13,789
10,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
Kxa1iiz
Thor
12
1 / 3 / 2
7,625
477
5,326
16,372
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 1
8,185
512
7,437
12,488
7,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 0
7,681
480
9,001
12,525
6,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
7,329
458
5,639
8,144
2,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
6
6
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
L
0
2
4
1
L
Thor
Kxa1iiz
Thor
1
3
2
0.67
W
0
1
6
3
L
2
2
1
1.25
W
Medusa
Rcx182
Medusa
2
2
2
1.5
L
1
2
0
0.5
L
2
3
0
0.67
W
Cliodhna
YNotJusLeave
Cliodhna
2
1
3
3.5
W
Thanatos
tshot70
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
31,774
56,048
Taken
63,318
28,624
Mitigated
34,087
25,726
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,069
5,457
0
6,108
10,203
4,467
5,228
421
9,782
66,646
8,609
L
4,371
1,309
673
2,185
13,789
10,366
0
2,650
11,139
30,275
0
L
Thor
Kxa1iiz
Thor
5,326
933
0
995
16,372
6,510
0
2,852
13,520
0
61,185
W
4,818
1,215
2,399
3,019
11,907
9,307
192
3,505
8,402
30,900
10,863
L
7,437
639
0
4,785
12,488
7,507
0
7,011
5,477
0
54,514
W
Medusa
Rcx182
Medusa
10,544
5,594
0
3,162
11,186
4,513
696
1,593
9,593
0
58,566
L
9,001
564
226
6,405
12,525
6,832
0
1,865
10,660
61,152
0
L
5,639
1,914
0
713
8,144
2,872
796
290
7,854
0
40,804
W
Cliodhna
YNotJusLeave
Cliodhna
10,568
1,658
0
1,033
10,569
4,988
0
4,665
5,904
0
83,724
W
Thanatos
tshot70
Thanatos
5,435
593
0
10,005
12,183
5,349
344
3,188
8,995
23
39,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
37,220
464
Minions Killed
431
0
Camps Cleared
0
1,572,242
Distance Traveled
1,427,165
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,746
609
134
8
0
271,078
4
L
Maui
6,400
400
37
2
0
310,304
2
L
Thor
7,625
477
103
6
0
335,143
2
W
Maui
8,068
504
71
4
0
298,218
1
L
Mulan
8,185
512
105
7
0
250,981
2
W
Medusa
7,478
467
64
4
0
293,473
1
L
Hades
7,681
480
104
7
0
283,344
0
L
Neith
7,329
458
82
5
0
247,393
0
W
Cliodhna
8,828
552
126
8
0
361,949
10
W
Thanatos
8,087
505
69
4
0
347,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role