Player Matchup

Ares
Ares
Johnisms
Ares
Level 69
God Stats
0W - 3L
1,657 SR
Queue Stats
49W - 67L
1,442 Elo+
Party 1
Chernobog
Chernobog
Sh0rtSt0p2121
Chernobog
Level 140
God Stats
0W - 2L
1,596 SR
Queue Stats
61W - 69L
1,477 Elo+
Party 1
Skadi
Skadi
chazfilter
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,461 Elo+
Party 1
Raijin
Raijin
nvarcade
Raijin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,462 Elo+
Party 1
Neith
Neith
spiderpig1172
Neith
Level 42
God Stats
0W - 3L
1,557 SR
Queue Stats
12W - 36L
1,313 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,431 Elo+

VS

Team Averages
Level 113
1,564 SR
1,469 Elo+
Chiron
Chiron
Ed144Hz
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
PapaSmurphy26
Kukulkan
Level 87
God Stats
2W - 0L
1,708 SR
Queue Stats
52W - 58L
1,486 Elo+
Solo
He Bo
He Bo
PraiseMePls
He Bo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 190L
1,458 Elo+
Solo
Thor
Thor
PsychobillyTed
Thor
Level 156
God Stats
6W - 8L
1,550 SR
Queue Stats
253W - 246L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaneFalcon
Tsukuyomi
Level 151
God Stats
9W - 3L
1,561 SR
Queue Stats
194W - 180L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 7 / 6
12,490
625
10,929
30,957
56,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Sh0rtSt0p2121
Chernobog
20
3 / 5 / 14
12,775
639
20,213
21,456
13,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
20
9 / 6 / 7
15,014
751
30,135
21,412
14,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
nvarcade
Raijin
19
1 / 10 / 9
12,187
609
13,441
21,187
13,113
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 6 / 7
12,417
621
13,181
20,560
13,618
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ed144Hz
Chiron
20
8 / 1 / 13
14,345
717
17,605
11,311
6,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
PapaSmurphy26
Kukulkan
20
6 / 7 / 17
14,076
704
25,519
19,591
11,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 21
13,862
693
23,905
17,947
9,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 23
14,523
726
18,951
29,952
34,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ZaneFalcon
Tsukuyomi
20
7 / 5 / 19
13,771
689
21,549
28,651
16,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
20
Kills
34
34
Deaths
21
43
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ed144Hz
Chiron
8
1
13
14.5
L
Ares
3
7
6
0.86
W
Kukulkan
PapaSmurphy26
Kukulkan
6
7
17
2.07
W
7
5
21
3.5
W
6
3
23
5.83
L
Chernobog
Sh0rtSt0p2121
Chernobog
3
5
14
2
W
Tsukuyomi
ZaneFalcon
Tsukuyomi
7
5
19
3.3
L
Skadi
9
6
7
2.08
L
Raijin
nvarcade
Raijin
1
10
9
0.55
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,899
Damage
107,529
115,572
Taken
107,452
110,881
Mitigated
79,169
27,873
Healing
38,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ed144Hz
Chiron
17,605
4,641
4,302
3,528
11,311
6,305
3,800
1,946
9,365
0
44,163
L
Ares
10,929
0
917
3,731
30,957
56,405
486
11,657
19,300
15,662
0
W
Kukulkan
PapaSmurphy26
Kukulkan
25,519
1,602
1,895
2,274
19,591
11,828
1,854
4,699
14,892
47,053
0
W
23,905
889
1,649
662
17,947
9,222
1,272
5,020
12,927
46,188
0
W
18,951
2,440
6,510
9,817
29,952
34,818
1,007
7,487
22,465
0
37,674
L
Chernobog
Sh0rtSt0p2121
Chernobog
20,213
9,527
2,422
5,136
21,456
13,329
1,919
8,642
12,814
0
43,058
W
Tsukuyomi
ZaneFalcon
Tsukuyomi
21,549
4,001
846
7,423
28,651
16,996
98
5,218
23,433
0
41,171
L
Skadi
30,135
9,531
2,526
4,623
21,412
14,416
1,516
8,364
13,048
0
58,158
L
Raijin
nvarcade
Raijin
13,441
1,064
737
1,220
21,187
13,113
794
11,734
9,453
31,120
0
L
13,181
3,499
2,684
3,877
20,560
13,618
315
9,027
11,533
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,883
Gold Earned
70,577
197
Minions Killed
207
0
Camps Cleared
0
1,583,161
Distance Traveled
1,846,623
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,345
717
45
2
0
404,027
0
L
Ares
12,490
625
10
1
0
328,981
0
W
Kukulkan
14,076
704
58
3
0
352,778
3
W
He Bo
13,862
693
36
2
0
333,812
0
W
Thor
14,523
726
21
1
0
379,802
5
L
Chernobog
12,775
639
38
2
0
326,389
1
W
Tsukuyomi
13,771
689
47
2
0
376,204
1
L
Skadi
15,014
751
69
3
0
338,960
0
L
Raijin
12,187
609
45
2
0
266,548
1
L
Neith
12,417
621
35
2
0
322,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role