Player Matchup

Ao Kuang
Ao Kuang
Gods420Handz
Ao Kuang
Level 86
God Stats
0W - 4L
1,475 SR
Queue Stats
5W - 15L
1,281 Elo+
Solo
Merlin
Merlin
HackHallas
Merlin
Level 143
God Stats
12W - 8L
1,421 SR
Queue Stats
125W - 115L
1,458 Elo+
Solo
Chiron
Chiron
Kyle Eugene
Chiron
Level 136
God Stats
4W - 4L
1,366 SR
Queue Stats
103W - 104L
1,465 Elo+
Party 1
Atlas
Atlas
Revorge
Atlas
Level 78
God Stats
21W - 19L
1,519 SR
Queue Stats
42W - 44L
1,417 Elo+
Party 1
Tyr
Tyr
Unsure4life
Tyr
Level 147
God Stats
15W - 23L
1,455 SR
Queue Stats
933W - 911L
1,467 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,418 Elo+

VS

Team Averages
Level 126
1,542 SR
1,383 Elo+
Medusa
Medusa
CheetoFingers33
Medusa
Level 107
God Stats
6W - 8L
1,634 SR
Queue Stats
165W - 171L
1,434 Elo+
Solo
Vamana
Vamana
Gr3gXLI
Vamana
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 67L
1,187 Elo+
Solo
Hun Batz
Hun Batz
LemonDraco
Hun Batz
Level 130
God Stats
8W - 8L
1,442 SR
Queue Stats
183W - 185L
1,442 Elo+
Party 2
Discordia
Discordia
UrielFrancisco
Discordia
Level 129
God Stats
2W - 1L
1,757 SR
Queue Stats
269W - 271L
1,435 Elo+
Solo
Terra
Terra
skelatongang
Terra
Level 125
God Stats
3W - 5L
1,160 SR
Queue Stats
203W - 189L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gods420Handz
Ao Kuang
13
1 / 6 / 0
8,627
411
5,469
22,292
8,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
HackHallas
Merlin
15
0 / 4 / 2
8,939
426
7,982
13,795
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
0 / 3 / 0
9,115
434
7,125
14,141
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Revorge
Atlas
13
1 / 0 / 1
8,829
420
5,595
15,715
14,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 2 / 0
10,103
481
7,215
19,869
25,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 2
12,244
583
13,470
15,465
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Gr3gXLI
Vamana
20
4 / 0 / 2
13,367
637
14,741
10,625
11,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
LemonDraco
Hun Batz
19
6 / 0 / 1
12,551
598
6,582
14,678
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
UrielFrancisco
Discordia
18
0 / 1 / 4
12,198
581
11,340
9,140
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 6
10,686
509
8,910
25,703
22,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Ao Kuang
Gods420Handz
Ao Kuang
1
6
0
0.17
W
Vamana
Gr3gXLI
Vamana
4
0
2
5
L
Merlin
HackHallas
Merlin
0
4
2
0.25
L
Chiron
0
3
0
0
W
Hun Batz
LemonDraco
Hun Batz
6
0
1
6.5
L
Atlas
Revorge
Atlas
1
0
1
1.5
L
0
2
0
0
W
Discordia
UrielFrancisco
Discordia
0
1
4
2
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,386
Damage
55,043
85,812
Taken
75,611
60,672
Mitigated
52,872
35,796
Healing
36,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,470
5,887
0
8,803
15,465
7,016
3,495
2,734
12,731
0
111,471
L
Ao Kuang
Gods420Handz
Ao Kuang
5,469
2,133
0
10,367
22,292
8,875
405
2,946
19,346
56,812
0
W
Vamana
Gr3gXLI
Vamana
14,741
5,567
0
3,222
10,625
11,538
2,064
1,261
9,364
0
110,102
L
Merlin
HackHallas
Merlin
7,982
311
23
4,206
13,795
6,385
806
9,697
4,098
83,292
0
L
Chiron
7,125
2,828
598
2,850
14,141
5,470
1,244
2,068
12,073
0
80,244
W
Hun Batz
LemonDraco
Hun Batz
6,582
2,520
0
9,870
14,678
7,144
0
2,034
12,644
0
131,987
L
Atlas
Revorge
Atlas
5,595
1,994
2,634
3,927
15,715
14,233
340
4,407
11,308
32,207
0
L
7,215
913
0
11,191
19,869
25,709
43
42
19,827
70
87,696
W
Discordia
UrielFrancisco
Discordia
11,340
1,109
0
2,535
9,140
4,509
634
6,480
2,660
111,281
0
W
8,910
922
3,907
8,187
25,703
22,665
0
7,957
17,746
43,517
7,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
61,046
546
Minions Killed
751
0
Camps Cleared
0
1,859,089
Distance Traveled
2,167,906
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,244
583
157
7
0
400,909
8
L
Ao Kuang
8,627
411
89
4
0
369,567
7
W
Vamana
13,367
637
184
9
0
458,917
3
L
Merlin
8,939
426
129
6
0
371,575
8
L
Chiron
9,115
434
133
6
0
302,508
2
W
Hun Batz
12,551
598
171
8
0
452,851
5
L
Atlas
8,829
420
37
2
0
396,470
1
L
Tyr
10,103
481
158
8
0
418,969
2
W
Discordia
12,198
581
185
9
0
413,423
9
W
Terra
10,686
509
54
3
0
441,806
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role