Player Matchup

Kuzenbo
Kuzenbo
Thrawl98
Kuzenbo
Level 26
God Stats
55W - 41L
1,446 SR
Queue Stats
56W - 45L
1,381 Elo+
Party 1
Vamana
Vamana
WildKitty03
Vamana
Level 36
God Stats
39W - 17L
1,493 SR
Queue Stats
130W - 129L
1,309 Elo+
Party 1
Sol
Sol
vincejansen21
Sol
Level 89
God Stats
21W - 12L
1,482 SR
Queue Stats
160W - 172L
1,301 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,330 Elo+

VS

Team Averages
Level 48
1,402 SR
1,225 Elo+
Kukulkan
Kukulkan
D-Septika
Kukulkan
Level 45
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 2
Maui
Maui
charrue_binaire
Maui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,128 Elo+
Party 2
King Arthur
King Arthur
omgdive
King Arthur
Level 42
God Stats
1W - 4L
1,451 SR
Queue Stats
1W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Thrawl98
Kuzenbo
11
0 / 1 / 12
8,130
813
5,701
12,314
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
12
6 / 3 / 4
8,178
818
5,564
9,386
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 5
8,894
889
13,489
7,905
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D-Septika
Kukulkan
11
2 / 4 / 1
6,779
678
7,258
7,767
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,917
692
3,028
13,001
8,934
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
omgdive
King Arthur
9
1 / 6 / 2
6,715
672
3,635
12,083
10,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D-Septika
Kukulkan
2
4
1
0.63
W
Kuzenbo
Thrawl98
Kuzenbo
0
1
12
6
W
Vamana
6
3
4
2.67
L
1
3
2
0.67
L
King Arthur
omgdive
King Arthur
1
6
2
0.33
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
13,921
29,605
Taken
32,851
25,867
Mitigated
23,414
8,272
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D-Septika
Kukulkan
7,258
1,170
90
305
7,767
3,542
0
5,491
2,200
28,293
0
W
Kuzenbo
Thrawl98
Kuzenbo
5,701
2,839
0
1,188
12,314
16,454
157
4,026
8,288
9,603
0
W
Vamana
5,564
3,087
0
2,244
9,386
5,731
1,004
4,082
5,179
0
20,919
L
3,028
905
413
1,133
13,001
8,934
0
7,327
5,417
9,249
0
L
King Arthur
omgdive
King Arthur
3,635
487
244
408
12,083
10,938
0
5,189
6,647
335
13,517
W
13,489
5,141
0
4,840
7,905
3,682
1,924
2,789
5,116
45,596
4,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
20,411
127
Minions Killed
68
8
Camps Cleared
1
544,730
Distance Traveled
511,578
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,779
678
49
5
1
166,695
0
W
Kuzenbo
8,130
813
2
0
0
185,483
0
W
Vamana
8,178
818
34
3
3
179,127
0
L
Maui
6,917
692
6
1
0
180,399
2
L
King Arthur
6,715
672
13
1
0
164,484
0
W
Sol
8,894
889
91
9
5
180,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role