Player Matchup

Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bane713
Merlin
Level 160
God Stats
17W - 13L
1,540 SR
Queue Stats
177W - 181L
1,514 Elo+
Party 2
Medusa
Medusa
Glassyyt
Medusa
Level 39
God Stats
7W - 1L
1,752 SR
Queue Stats
87W - 71L
1,478 Elo+
Party 2
Team Averages
Level 120
1,598 SR
1,497 Elo+

VS

Team Averages
Level 100
1,490 SR
1,455 Elo+
Chiron
Chiron
Kyle Eugene
Chiron
Level 136
God Stats
2W - 4L
1,425 SR
Queue Stats
118W - 128L
1,528 Elo+
Party 1
Atlas
Atlas
Revorge
Atlas
Level 77
God Stats
140W - 158L
1,528 SR
Queue Stats
181W - 222L
1,471 Elo+
Party 1
Poseidon
Poseidon
mozquer
Poseidon
Level 88
God Stats
3W - 3L
1,517 SR
Queue Stats
213W - 301L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 0 / 12
8,783
732
3,935
11,979
11,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Bane713
Merlin
13
1 / 0 / 8
8,699
725
8,991
5,094
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Glassyyt
Medusa
16
12 / 0 / 1
10,453
871
17,482
8,678
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 3 / 0
7,199
600
7,174
11,021
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Revorge
Atlas
11
0 / 3 / 0
7,560
630
5,850
14,498
14,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
mozquer
Poseidon
11
0 / 7 / 0
7,241
603
6,547
10,669
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
12
6
W
Merlin
Bane713
Merlin
1
0
8
5
W
Medusa
Glassyyt
Medusa
12
0
1
12.5
L
Chiron
0
3
0
0
L
Atlas
Revorge
Atlas
0
3
0
0
L
Poseidon
mozquer
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
19,571
25,751
Taken
36,188
17,751
Mitigated
23,522
9,145
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,935
635
859
4,676
11,979
11,890
0
5,375
6,604
10,810
0
W
Merlin
Bane713
Merlin
8,991
320
0
1,507
5,094
2,209
1,073
2,616
2,478
38,130
0
W
Medusa
Glassyyt
Medusa
17,482
6,891
0
2,103
8,678
3,652
1,574
4,682
3,996
0
53,028
L
Chiron
7,174
2,078
1,059
1,427
11,021
4,821
114
3,791
7,230
0
22,864
L
Atlas
Revorge
Atlas
5,850
2,046
1,741
2,736
14,498
14,432
0
5,088
9,410
14,669
0
L
Poseidon
mozquer
Poseidon
6,547
1,106
0
190
10,669
4,269
175
4,176
6,493
29,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
22,000
145
Minions Killed
120
6
Camps Cleared
3
731,646
Distance Traveled
648,808
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,783
732
9
1
1
246,378
6
W
Merlin
8,699
725
71
6
4
226,836
2
W
Medusa
10,453
871
65
5
1
258,432
1
L
Chiron
7,199
600
49
4
1
229,108
3
L
Atlas
7,560
630
10
1
1
216,439
1
L
Poseidon
7,241
603
61
5
1
203,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role