Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
DrPacifist
Mulan
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 184L
2,194 MMR
Solo
Thanatos
Thanatos
Masters
Elnidas
Thanatos
Masters
Level 160
God Stats
10W - 9L
1,714 SR
Queue Stats
204W - 180L
2,290 MMR
Party 2
Thoth
Thoth
Masters
Hüblot
Thoth
Masters
Level 160
God Stats
4W - 3L
1,773 SR
Queue Stats
231W - 208L
2,520 MMR
Party 2
Anhur
Anhur
Diamond IV
OrbitalOverlap
Anhur
Diamond IV
Level 160
God Stats
16W - 17L
1,577 SR
Queue Stats
187W - 171L
2,188 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,613 SR
2,138 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,645 SR
2,154 MMR
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Atrа
Ares
Diamond IV
Level 160
God Stats
2W - 0L
1,907 SR
Queue Stats
52W - 20L
2,178 MMR
Party 1
Cernunnos
Cernunnos
Diamond I
DeathsStrikes
Cernunnos
Diamond I
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 50L
2,540 MMR
Party 3
Da Ji
Da Ji
Diamond IV
LightBlack14
Da Ji
Diamond IV
Level 148
God Stats
2W - 1L
1,581 SR
Queue Stats
59W - 37L
2,262 MMR
Party 1
Lancelot
Lancelot
Diamond II
Tyraumatized
Lancelot
Diamond II
Level 148
God Stats
6W - 5L
1,736 SR
Queue Stats
307W - 293L
2,291 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 1
9,231
486
10,484
21,152
23,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
13
2 / 7 / 1
8,029
423
9,279
20,670
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Elnidas
Thanatos
15
3 / 7 / 5
9,140
481
7,136
16,045
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Hüblot
Thoth
15
2 / 2 / 3
9,460
498
6,122
8,538
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
9,307
490
8,797
19,829
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaHadesAh Muzen CabUllr

VS

Bans
SusanoKaliAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 4 / 4
10,627
559
7,596
10,476
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Atrа
Ares
14
1 / 1 / 13
9,728
512
8,302
16,278
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DeathsStrikes
Cernunnos
19
4 / 2 / 4
12,277
646
15,728
17,119
6,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 1 / 4
12,178
641
16,843
12,234
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Tyraumatized
Lancelot
17
4 / 3 / 2
11,165
588
16,338
17,903
14,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
25
25
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
1
0.88
W
Agni
 
Agni
3
4
4
1.25
W
Ares
Atrа
Ares
1
1
13
7.5
W
Cernunnos
DeathsStrikes
Cernunnos
4
2
4
3
L
Mulan
2
7
1
0.36
L
Thanatos
Elnidas
Thanatos
3
7
5
0.79
L
Thoth
Hüblot
Thoth
2
2
3
1.75
W
13
1
4
15
L
1
5
2
0.4
W
Lancelot
Tyraumatized
Lancelot
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
64,807
86,234
Taken
74,010
52,718
Mitigated
44,096
31,708
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,484
4,942
0
7,632
21,152
23,461
0
3,173
16,828
0
65,365
W
Agni
 
Agni
7,596
954
0
1,629
10,476
3,859
0
3,510
6,966
94,652
0
W
Ares
Atrа
Ares
8,302
226
0
4,771
16,278
12,289
645
1,832
14,362
20,643
0
W
Cernunnos
DeathsStrikes
Cernunnos
15,728
7,196
0
8,917
17,119
6,416
1,041
515
16,604
0
124,200
L
Mulan
9,279
1,231
0
5,409
20,670
14,591
0
5,240
15,166
0
36,320
L
Thanatos
Elnidas
Thanatos
7,136
2,193
0
11,477
16,045
6,759
0
2,188
13,809
0
67,969
L
Thoth
Hüblot
Thoth
6,122
211
0
634
8,538
2,535
0
3,041
5,497
79,729
0
W
16,843
5,107
0
779
12,234
6,553
2,316
164
11,944
0
111,000
L
8,797
5,406
0
6,556
19,829
5,372
0
2,256
17,525
0
81,497
W
Lancelot
Tyraumatized
Lancelot
16,338
4,795
0
10,758
17,903
14,979
861
715
16,334
0
83,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
55,975
566
Minions Killed
672
0
Camps Cleared
0
1,802,608
Distance Traveled
1,944,078
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,231
486
113
6
0
384,196
5
W
Agni
10,627
559
148
8
0
359,481
8
W
Ares
9,728
512
23
1
0
389,802
7
W
Cernunnos
12,277
646
195
10
0
330,592
2
L
Mulan
8,029
423
45
2
0
354,196
3
L
Thanatos
9,140
481
113
6
0
383,214
4
L
Thoth
9,460
498
145
8
0
358,876
6
W
Da Ji
12,178
641
146
8
0
433,470
3
L
Anhur
9,307
490
150
8
0
322,126
5
W
Lancelot
11,165
588
160
8
0
430,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role