Player Matchup

Cthulhu
Cthulhu
BabyPlller4
Cthulhu
Level 139
God Stats
17W - 10L
1,632 SR
Queue Stats
220W - 187L
1,565 Elo+
Solo
Anhur
Anhur
Edit0rial
Anhur
Level 154
God Stats
2W - 0L
1,719 SR
Queue Stats
22W - 15L
1,571 Elo+
Party 1
Tyr
Tyr
HeyItsMeNox
Tyr
Level 159
God Stats
7W - 8L
1,293 SR
Queue Stats
249W - 239L
1,561 Elo+
Party 1
Maui
Maui
InfiniteCities
Maui
Level 139
God Stats
10W - 7L
1,540 SR
Queue Stats
185W - 161L
1,562 Elo+
Party 1
Pele
Pele
Riley_Readabook
Pele
Level 126
God Stats
5W - 10L
1,417 SR
Queue Stats
473W - 446L
1,565 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,565 Elo+

VS

Team Averages
Level 111
1,521 SR
1,534 Elo+
Chiron
Chiron
Duke_Nukem_lll
Chiron
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 88L
1,525 Elo+
Solo
Maui
Maui
KinkyMelon
Maui
Level 55
God Stats
5W - 2L
1,877 SR
Queue Stats
14W - 7L
1,522 Elo+
Party 2
Bakasura
Bakasura
LittelFae
Bakasura
Level 110
God Stats
0W - 2L
1,291 SR
Queue Stats
102W - 85L
1,540 Elo+
Solo
Janus
Janus
MojoZeus
Janus
Level 107
God Stats
0W - 3L
1,724 SR
Queue Stats
35W - 25L
1,538 Elo+
Party 2
Hel
Hel
PreachPasta
Hel
Level 141
God Stats
0W - 3L
1,213 SR
Queue Stats
395W - 412L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyPlller4
Cthulhu
20
13 / 4 / 8
20,184
594
27,334
41,351
30,940
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Edit0rial
Anhur
20
4 / 5 / 3
18,448
543
18,650
30,132
14,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 3 / 15
19,370
570
34,846
40,357
34,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 15
16,562
487
12,807
38,675
51,145
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 5 / 8
21,758
640
47,612
48,068
53,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
16,522
486
29,565
28,315
14,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 14
14,664
431
17,632
40,069
63,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
LittelFae
Bakasura
20
5 / 12 / 7
15,235
448
27,696
43,013
26,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
MojoZeus
Janus
20
0 / 10 / 10
13,335
392
23,709
24,865
13,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 13 / 8
14,757
434
18,976
36,189
34,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
42
Kills
20
20
Deaths
42
49
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BabyPlller4
Cthulhu
13
4
8
4.25
L
8
6
5
1.75
W
Anhur
Edit0rial
Anhur
4
5
3
1.1
W
8
3
15
5.17
W
2
3
15
3.17
L
2
1
14
9
L
Bakasura
LittelFae
Bakasura
5
12
7
0.71
L
Janus
MojoZeus
Janus
0
10
10
0.5
L
5
13
8
0.69
W
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,249
Damage
117,578
198,583
Taken
172,451
184,556
Mitigated
151,880
98,532
Healing
46,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BabyPlller4
Cthulhu
27,334
5,569
3,483
23,944
41,351
30,940
1,312
9,779
30,299
161,233
60,197
L
29,565
8,924
1,828
5,831
28,315
14,211
1,416
5,529
22,184
0
178,311
W
Anhur
Edit0rial
Anhur
18,650
7,728
0
11,982
30,132
14,536
10,793
7,010
22,772
0
202,842
W
34,846
3,151
0
22,723
40,357
34,671
0
15,258
24,599
45
168,913
W
12,807
992
4,873
9,765
38,675
51,145
638
15,154
23,016
45,751
0
L
17,632
3,463
6,812
8,398
40,069
63,191
0
11,441
26,782
49,030
0
L
Bakasura
LittelFae
Bakasura
27,696
17,669
0
4,293
43,013
26,296
0
9,439
33,196
0
123,673
L
Janus
MojoZeus
Janus
23,709
2,288
0
880
24,865
13,196
0
4,287
19,769
127,918
0
L
18,976
1,790
6,308
11,673
36,189
34,986
0
5,295
30,157
101,648
0
W
47,612
13,547
0
21,762
48,068
53,264
6,197
18,041
28,907
64
198,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,322
Gold Earned
74,513
1,030
Minions Killed
820
0
Camps Cleared
0
3,154,613
Distance Traveled
2,993,789
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,184
594
235
7
0
667,768
4
L
Chiron
16,522
486
210
6
0
608,689
3
W
Anhur
18,448
543
259
8
0
554,361
6
W
Tyr
19,370
570
216
6
0
706,593
5
W
Maui
16,562
487
54
2
0
664,323
8
L
Maui
14,664
431
73
2
0
659,424
3
L
Bakasura
15,235
448
173
5
0
592,789
1
L
Janus
13,335
392
191
6
0
604,632
3
L
Hel
14,757
434
173
5
0
528,255
8
W
Pele
21,758
640
266
8
0
561,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role