Player Matchup

Hercules
Hercules
Juanitadelabitas
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,507 Elo+
Party 1
Geb
Geb
Rabinder
Geb
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
48W - 43L
1,520 Elo+
Party 2
Hachiman
Hachiman
borkies
Hachiman
Level 106
God Stats
2W - 4L
1,248 SR
Queue Stats
217W - 208L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
lordofkaoss
Baba Yaga
Level 143
God Stats
3W - 0L
1,799 SR
Queue Stats
53W - 68L
1,459 Elo+
Party 1
Atlas
Atlas
rosikins
Atlas
Level 73
God Stats
4W - 0L
1,582 SR
Queue Stats
160W - 182L
1,466 Elo+
Party 2
Team Averages
Level 94
1,573 SR
1,486 Elo+

VS

Team Averages
Level 116
1,490 SR
1,473 Elo+
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Neojai1782
Medusa
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
164W - 188L
1,418 Elo+
Solo
King Arthur
King Arthur
YharDan
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ducky wuddle
Cthulhu
Level 79
God Stats
5W - 10L
1,435 SR
Queue Stats
507W - 548L
1,491 Elo+
Party 3
Tiamat
Tiamat
winkpiks90
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 182L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
10,241
732
8,744
21,789
28,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 5 / 15
9,616
687
6,349
19,356
25,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
borkies
Hachiman
20
15 / 2 / 10
12,429
888
28,215
16,788
11,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
lordofkaoss
Baba Yaga
19
6 / 1 / 19
11,362
812
17,127
13,122
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
rosikins
Atlas
18
4 / 1 / 18
11,232
802
11,821
13,892
18,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 8 / 6
9,789
699
14,482
20,903
17,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Neojai1782
Medusa
18
3 / 4 / 5
10,607
758
16,866
14,655
8,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
YharDan
King Arthur
15
2 / 5 / 2
8,862
633
8,008
14,299
12,350
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ducky wuddle
Cthulhu
17
2 / 5 / 6
9,562
683
16,692
19,156
19,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
winkpiks90
Tiamat
16
1 / 6 / 5
8,933
638
13,090
14,257
11,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
28
Kills
11
12
Deaths
28
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
8
6
0.75
W
2
3
17
3.5
L
Medusa
Neojai1782
Medusa
3
4
5
1.38
W
1
5
15
1.7
L
King Arthur
YharDan
King Arthur
2
5
2
0.6
W
Hachiman
borkies
Hachiman
15
2
10
10
L
Cthulhu
ducky wuddle
Cthulhu
2
5
6
1
W
Baba Yaga
lordofkaoss
Baba Yaga
6
1
19
15.5
W
Atlas
rosikins
Atlas
4
1
18
13
L
Tiamat
winkpiks90
Tiamat
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,256
Damage
69,138
84,947
Taken
83,270
93,284
Mitigated
69,198
30,835
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,482
4,673
1,206
3,833
20,903
17,342
319
9,200
11,703
0
26,000
W
8,744
3,235
2,074
5,610
21,789
28,531
331
7,215
14,574
0
13,701
L
Medusa
Neojai1782
Medusa
16,866
7,978
2,017
2,723
14,655
8,394
898
6,622
8,033
0
27,461
W
6,349
647
2,446
1,152
19,356
25,702
888
5,766
13,590
13,822
0
L
King Arthur
YharDan
King Arthur
8,008
1,042
0
445
14,299
12,350
44
4,482
9,817
0
17,627
W
Hachiman
borkies
Hachiman
28,215
13,442
2,662
4,629
16,788
11,386
3,470
5,611
11,177
0
61,237
L
Cthulhu
ducky wuddle
Cthulhu
16,692
602
2,079
2,098
19,156
19,745
106
8,857
10,299
30,697
0
W
Baba Yaga
lordofkaoss
Baba Yaga
17,127
1,284
4,077
5,054
13,122
8,917
2,235
5,254
7,868
36,061
0
W
Atlas
rosikins
Atlas
11,821
4,672
1,754
1,377
13,892
18,748
1,175
5,936
7,956
24,169
0
L
Tiamat
winkpiks90
Tiamat
13,090
1,418
93
1,564
14,257
11,367
0
6,136
8,121
23,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
47,753
159
Minions Killed
126
0
Camps Cleared
0
1,369,454
Distance Traveled
1,214,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,789
699
17
1
0
254,512
0
W
Hercules
10,241
732
21
2
0
265,849
0
L
Medusa
10,607
758
20
1
0
291,767
1
W
Geb
9,616
687
15
1
0
251,206
0
L
King Arthur
8,862
633
12
1
0
207,254
2
W
Hachiman
12,429
888
58
4
0
275,505
0
L
Cthulhu
9,562
683
43
3
0
256,885
0
W
Baba Yaga
11,362
812
41
3
0
288,478
0
W
Atlas
11,232
802
24
2
0
288,416
0
L
Tiamat
8,933
638
34
2
0
203,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role