Player Matchup

Xbalanque
Xbalanque
CREWZN
Xbalanque
Level 83
God Stats
6W - 3L
1,674 SR
Queue Stats
70W - 73L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Staishom
Sun Wukong
Level 116
God Stats
2W - 1L
1,358 SR
Queue Stats
122W - 133L
1,526 Elo+
Solo
Merlin
Merlin
bakoos
Merlin
Level 94
God Stats
7W - 6L
1,581 SR
Queue Stats
66W - 66L
1,571 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,553 Elo+

VS

Team Averages
Level 123
1,617 SR
1,554 Elo+
Sylvanus
Sylvanus
Dropdeadajay
Sylvanus
Level 89
God Stats
42W - 34L
1,599 SR
Queue Stats
560W - 521L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
Level 160
God Stats
10W - 8L
1,654 SR
Queue Stats
328W - 351L
1,521 Elo+
Party 1
Artemis
Artemis
SlyGuy19
Artemis
Level 120
God Stats
21W - 22L
1,598 SR
Queue Stats
518W - 455L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CREWZN
Xbalanque
20
7 / 8 / 12
23,420
710
53,716
39,538
17,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Staishom
Sun Wukong
20
4 / 10 / 6
20,079
608
28,172
50,136
64,282
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
bakoos
Merlin
20
9 / 10 / 7
23,818
722
54,136
36,710
18,279
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dropdeadajay
Sylvanus
20
3 / 3 / 18
21,452
650
20,142
52,032
96,626
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
20
11 / 13 / 10
21,893
663
44,605
48,153
22,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SlyGuy19
Artemis
20
14 / 4 / 10
23,830
722
42,668
49,231
28,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
20
Kills
28
28
Deaths
20
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CREWZN
Xbalanque
7
8
12
1.63
L
Sylvanus
Dropdeadajay
Sylvanus
3
3
18
4
L
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
11
13
10
1.23
L
Artemis
SlyGuy19
Artemis
14
4
10
4.75
W
Sun Wukong
Staishom
Sun Wukong
4
10
6
0.7
W
Merlin
bakoos
Merlin
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,024
Damage
107,415
126,384
Taken
149,416
100,101
Mitigated
147,477
13,756
Healing
43,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CREWZN
Xbalanque
53,716
14,332
0
1,747
39,538
17,540
1,629
24,762
14,231
0
135,269
L
Sylvanus
Dropdeadajay
Sylvanus
20,142
4,699
9,628
17,615
52,032
96,626
1,175
18,481
33,551
58,690
11,053
L
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
44,605
5,013
0
12,913
48,153
22,634
1,721
12,140
36,013
106,964
0
L
Artemis
SlyGuy19
Artemis
42,668
12,195
0
3,686
49,231
28,217
0
23,830
25,401
0
128,140
W
Sun Wukong
Staishom
Sun Wukong
28,172
3,311
0
10,195
50,136
64,282
645
23,525
25,988
0
86,010
W
Merlin
bakoos
Merlin
54,136
1,514
0
1,814
36,710
18,279
74
13,971
22,381
162,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,317
Gold Earned
67,175
407
Minions Killed
330
13
Camps Cleared
11
1,587,055
Distance Traveled
1,506,301
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
23,420
710
140
4
5
574,430
0
L
Sylvanus
21,452
650
87
3
3
494,134
13
L
Morgan Le Fay
21,893
663
126
4
3
448,676
5
L
Artemis
23,830
722
117
4
5
563,491
4
W
Sun Wukong
20,079
608
69
2
3
494,706
8
W
Merlin
23,818
722
198
6
5
517,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role