Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Conrad00
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,394 Elo+
Party 3
Arachne
Arachne
Horusuta
Arachne
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,587 Elo+
Party 1
King Arthur
King Arthur
MasterRoshe
King Arthur
Level 64
God Stats
23W - 23L
1,476 SR
Queue Stats
91W - 90L
1,377 Elo+
Solo
Neith
Neith
xXNancyGilXx
Neith
Level 105
God Stats
4W - 1L
1,578 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 1
Team Averages
Level 70
1,511 SR
1,464 Elo+

VS

Team Averages
Level 41
1,658 SR
1,464 Elo+
Scylla
Scylla
 
Scylla
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AWD20g
Thor
Level 49
God Stats
22W - 19L
1,702 SR
Queue Stats
300W - 339L
1,257 Elo+
Solo
Hercules
Hercules
VidinhaLoca
Hercules
Level 31
God Stats
5W - 1L
1,718 SR
Queue Stats
10W - 12L
1,586 Elo+
Party 2
Bellona
Bellona
agentfrosty24
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danvrau
Ah Muzen Cab
Level 27
God Stats
4W - 6L
1,871 SR
Queue Stats
5W - 7L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 4
9,180
612
4,216
4,691
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Conrad00
Cabrakan
10
0 / 3 / 2
6,651
443
3,101
11,973
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Horusuta
Arachne
13
7 / 0 / 0
8,358
557
6,240
12,510
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
MasterRoshe
King Arthur
12
0 / 1 / 3
7,346
490
7,954
12,869
13,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 3 / 5
7,350
490
10,370
7,124
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 2
5,565
371
1,147
5,479
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
AWD20g
Thor
8
0 / 5 / 0
5,738
383
2,293
10,887
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
VidinhaLoca
Hercules
10
2 / 1 / 4
7,160
477
6,457
12,132
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
11
1 / 2 / 0
6,580
439
6,622
12,824
12,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
danvrau
Ah Muzen Cab
10
4 / 3 / 2
6,737
449
7,423
8,283
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Scylla
 
Scylla
0
4
2
0.25
L
Thor
AWD20g
Thor
0
5
0
0
W
Cabrakan
Conrad00
Cabrakan
0
3
2
0.33
W
Arachne
Horusuta
Arachne
7
0
0
7
W
King Arthur
MasterRoshe
King Arthur
0
1
3
1.5
L
Hercules
VidinhaLoca
Hercules
2
1
4
4
L
Bellona
1
2
0
0.5
L
Ah Muzen Cab
danvrau
Ah Muzen Cab
4
3
2
1.67
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
23,942
49,167
Taken
49,605
34,573
Mitigated
33,074
6,726
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,216
1,787
0
387
4,691
1,927
891
442
4,249
80,072
0
L
Scylla
 
Scylla
1,147
85
0
1,150
5,479
1,353
0
1,835
3,644
18,334
0
L
Thor
AWD20g
Thor
2,293
789
0
1,836
10,887
3,626
0
653
10,234
0
27,034
W
Cabrakan
Conrad00
Cabrakan
3,101
828
0
765
11,973
11,522
108
391
11,582
17,781
0
W
Arachne
Horusuta
Arachne
6,240
4,919
0
2,078
12,510
5,184
0
278
12,232
0
58,107
W
King Arthur
MasterRoshe
King Arthur
7,954
1,132
0
1,770
12,869
13,242
0
0
12,869
0
44,519
L
Hercules
VidinhaLoca
Hercules
6,457
2,792
159
4,158
12,132
13,149
0
2,368
9,764
0
21,589
L
Bellona
6,622
2,752
0
3,953
12,824
12,128
0
1,012
11,812
0
36,632
L
Ah Muzen Cab
danvrau
Ah Muzen Cab
7,423
3,523
0
775
8,283
2,818
0
1,505
6,778
0
41,629
W
10,370
3,692
0
1,726
7,124
2,698
1,079
36
7,088
56
45,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
31,780
427
Minions Killed
234
0
Camps Cleared
0
1,424,053
Distance Traveled
1,161,578
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,180
612
153
10
0
278,062
4
L
Scylla
5,565
371
26
2
0
134,207
2
L
Thor
5,738
383
46
3
0
273,001
0
W
Cabrakan
6,651
443
29
2
0
247,693
1
W
Arachne
8,358
557
97
6
0
356,172
3
W
King Arthur
7,346
490
55
4
0
275,673
0
L
Hercules
7,160
477
40
3
0
280,202
2
L
Bellona
6,580
439
71
5
0
227,065
1
L
Ah Muzen Cab
6,737
449
51
3
0
247,103
2
W
Neith
7,350
490
93
6
0
266,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role