Player Matchup

Fenrir
Fenrir
Diamond III
Dr Rush King
Fenrir
Diamond III
Level 159
God Stats
2W - 4L
1,431 SR
Queue Stats
211W - 202L
2,239 MMR
Solo
Poseidon
Poseidon
Diamond II
Frags9996758
Poseidon
Diamond II
Level 160
God Stats
20W - 9L
1,887 SR
Queue Stats
485W - 476L
2,342 MMR
Solo
Tyr
Tyr
Diamond V
I Love Oreo1593
Tyr
Diamond V
Level 147
God Stats
0W - 3L
1,461 SR
Queue Stats
179W - 174L
2,071 MMR
Solo
Chernobog
Chernobog
Diamond V
SIlentR4mpage
Chernobog
Diamond V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
2,095 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Tanman567
Kuzenbo
Diamond V
Level 159
God Stats
3W - 4L
1,653 SR
Queue Stats
466W - 463L
2,087 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,586 SR
2,167 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,589 SR
2,065 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
BigGreenLeaf67
Yemoja
Diamond III
Level 153
God Stats
29W - 20L
1,658 SR
Queue Stats
329W - 303L
2,265 MMR
Party 1
Chiron
Chiron
Platinum I
blakeworlwide__
Chiron
Platinum I
Level 110
God Stats
2W - 0L
1,627 SR
Queue Stats
72W - 56L
2,133 MMR
Solo
Ravana
Ravana
Platinum I
braggestgull
Ravana
Platinum I
Level 137
God Stats
4W - 2L
1,555 SR
Queue Stats
98W - 77L
1,945 MMR
Solo
Guan Yu
Guan Yu
Diamond I
slashface19
Guan Yu
Diamond I
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
97W - 76L
2,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 6 / 3
10,069
458
10,654
25,554
10,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Frags9996758
Poseidon
17
4 / 4 / 4
11,294
513
12,931
14,071
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 5
9,829
447
8,477
23,233
19,949
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
SIlentR4mpage
Chernobog
15
1 / 9 / 3
9,667
439
8,114
17,687
5,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Tanman567
Kuzenbo
14
1 / 5 / 3
9,802
446
5,961
24,392
37,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoArachneAwilix

VS

Bans
AtlasLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 3 / 12
12,886
586
18,350
14,737
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 16
11,647
529
5,846
25,990
25,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 1 / 8
14,854
675
27,517
20,713
10,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
18
6 / 3 / 11
12,506
568
12,228
12,521
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
slashface19
Guan Yu
17
3 / 1 / 9
12,565
571
17,532
16,482
23,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
10
Kills
29
29
Deaths
10
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
12
4
W
0
2
16
4
L
Fenrir
3
6
3
0.75
L
Poseidon
Frags9996758
Poseidon
4
4
4
1.5
L
1
5
5
0.7
L
Chernobog
SIlentR4mpage
Chernobog
1
9
3
0.28
L
Kuzenbo
Tanman567
Kuzenbo
1
5
3
0.5
W
14
1
8
18
W
Ravana
6
3
11
3.83
W
Guan Yu
slashface19
Guan Yu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
81,473
104,937
Taken
90,443
79,421
Mitigated
73,334
18,011
Healing
47,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,350
1,102
0
1,148
14,737
6,750
2,802
4,932
9,805
103,749
0
W
5,846
1,290
9,430
8,783
25,990
25,455
738
4,960
20,721
24,454
2,133
L
Fenrir
10,654
2,761
0
4,227
25,554
10,575
1,086
6,879
18,383
0
89,329
L
Poseidon
Frags9996758
Poseidon
12,931
2,090
0
2,666
14,071
5,190
0
3,357
10,390
90,192
0
L
8,477
1,290
0
6,271
23,233
19,949
0
5,070
17,224
0
65,732
L
Chernobog
SIlentR4mpage
Chernobog
8,114
4,522
0
3,042
17,687
5,915
1,846
4,170
13,423
0
77,159
L
Kuzenbo
Tanman567
Kuzenbo
5,961
1,927
0
1,805
24,392
37,792
0
4,474
19,862
31,900
1,139
W
27,517
13,675
1,122
10,986
20,713
10,926
5,195
5,647
15,066
0
153,320
W
Ravana
12,228
4,157
0
3,852
12,521
7,193
1,008
2,437
10,084
0
113,445
W
Guan Yu
slashface19
Guan Yu
17,532
2,624
2,903
9,045
16,482
23,010
598
2,584
13,650
0
90,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
64,458
566
Minions Killed
648
0
Camps Cleared
0
2,026,356
Distance Traveled
2,261,777
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,886
586
145
7
0
442,960
6
W
Yemoja
11,647
529
39
2
0
424,172
4
L
Fenrir
10,069
458
117
5
0
383,141
4
L
Poseidon
11,294
513
147
7
0
427,499
9
L
Tyr
9,829
447
125
6
0
407,184
4
L
Chernobog
9,667
439
127
6
0
386,771
4
L
Kuzenbo
9,802
446
50
2
0
421,761
2
W
Chiron
14,854
675
194
9
0
411,279
2
W
Ravana
12,506
568
126
6
0
513,210
7
W
Guan Yu
12,565
571
144
7
0
470,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role