Player Matchup

Xbalanque
Xbalanque
Doncho101
Xbalanque
Level 106
God Stats
38W - 34L
1,560 SR
Queue Stats
405W - 403L
1,541 Elo+
Party 1
Pele
Pele
JefeDLuffy
Pele
Level 104
God Stats
21W - 46L
1,418 SR
Queue Stats
294W - 353L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
Squarecheif1738
Ratatoskr
Level 67
God Stats
2W - 1L
1,685 SR
Queue Stats
31W - 31L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StarLord201
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
13W - 12L
1,617 Elo+
Solo
Maui
Maui
envy_frosty1
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,504 Elo+
Party 2
Team Averages
Level 87
1,583 SR
1,522 Elo+

VS

Team Averages
Level 116
1,487 SR
1,454 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Brian_APX
Baron Samedi
Level 119
God Stats
11W - 6L
1,543 SR
Queue Stats
128W - 158L
1,439 Elo+
Party 3
Maui
Maui
GatUchiha
Maui
Level 122
God Stats
6W - 10L
1,143 SR
Queue Stats
220W - 240L
1,425 Elo+
Solo
Kukulkan
Kukulkan
IslandSickness
Kukulkan
Level 88
God Stats
208W - 205L
1,533 SR
Queue Stats
1,174W - 1,244L
1,461 Elo+
Solo
Pele
Pele
brandysan
Pele
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
33W - 33L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doncho101
Xbalanque
9
0 / 0 / 0
4,910
982
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
4,910
982
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
Squarecheif1738
Ratatoskr
10
0 / 2 / 0
5,692
1,138
3,826
10,455
5,732
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
StarLord201
Morgan Le Fay
9
0 / 0 / 0
5,058
1,012
198
2,173
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,372
1,074
1,374
5,813
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

440

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 0 / 0
5,755
1,151
3,516
1,780
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Brian_APX
Baron Samedi
10
0 / 0 / 2
5,475
1,095
4,064
709
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
0 / 0 / 2
5,949
1,190
823
2,127
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
10
1 / 0 / 1
5,568
1,114
2,751
1,209
512
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
10
0 / 0 / 2
5,564
1,113
4,367
2,716
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
2
2
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
W
Baron Samedi
Brian_APX
Baron Samedi
0
0
2
1
L
Xbalanque
Doncho101
Xbalanque
0
0
0
0
W
Maui
0
0
2
1
W
Kukulkan
1
0
1
1.5
L
0
0
0
0
L
Ratatoskr
Squarecheif1738
Ratatoskr
0
2
0
0
L
Morgan Le Fay
StarLord201
Morgan Le Fay
0
0
0
0
W
Pele
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,398
Damage
15,521
18,441
Taken
8,541
9,757
Mitigated
4,441
2,776
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,516
666
0
279
1,780
615
0
76
1,704
13,110
0
W
Baron Samedi
Brian_APX
Baron Samedi
4,064
455
723
284
709
591
0
0
709
14,962
0
L
Xbalanque
Doncho101
Xbalanque
0
0
0
0
0
0
0
0
0
0
363
W
Maui
823
200
0
771
2,127
1,434
0
398
1,729
6,454
0
W
Kukulkan
2,751
397
0
0
1,209
512
0
357
852
9,077
0
L
0
0
0
0
0
0
0
0
0
0
169
L
Ratatoskr
Squarecheif1738
Ratatoskr
3,826
999
187
2,256
10,455
5,732
0
5,833
4,622
0
13,217
L
Morgan Le Fay
StarLord201
Morgan Le Fay
198
36
0
40
2,173
905
0
1,491
682
5,125
0
W
Pele
4,367
1,589
0
1,036
2,716
1,289
0
701
2,015
0
15,210
L
1,374
155
0
293
5,813
3,120
0
3,830
1,983
9,662
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
28,311
51
Minions Killed
93
3
Camps Cleared
9
241,087
Distance Traveled
479,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,755
1,151
24
5
5
97,435
1
W
Baron Samedi
5,475
1,095
19
4
0
90,553
0
L
Xbalanque
4,910
982
2
0
2
9,432
0
W
Maui
5,949
1,190
14
3
1
103,091
0
W
Kukulkan
5,568
1,114
21
4
0
83,157
0
L
Pele
4,910
982
0
0
0
10,294
0
L
Ratatoskr
5,692
1,138
17
3
1
98,530
0
L
Morgan Le Fay
5,058
1,012
11
2
0
31,256
1
W
Pele
5,564
1,113
15
3
3
104,815
0
L
Maui
5,372
1,074
21
4
0
91,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role