Player Matchup

Maui
Maui
Europa55
Maui
Level 129
God Stats
4W - 4L
1,449 SR
Queue Stats
259W - 246L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
grunnkillers
Ao Kuang
Level 107
God Stats
24W - 16L
1,484 SR
Queue Stats
329W - 329L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
snorrie007
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,648 Elo+
Party 1
Team Averages
Level 119
1,478 SR
1,590 Elo+

VS

Team Averages
Level 145
1,615 SR
1,680 Elo+
Guan Yu
Guan Yu
DamnAtronach
Guan Yu
Level 148
God Stats
2W - 2L
1,681 SR
Queue Stats
45W - 33L
1,680 Elo+
Party 2
Maui
Maui
GeonAureon
Maui
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 33L
1,680 Elo+
Party 2
Zhong Kui
Zhong Kui
SrInugami
Zhong Kui
Level 141
God Stats
10W - 5L
1,663 SR
Queue Stats
45W - 33L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
1 / 3 / 11
12,850
612
10,783
24,013
29,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
grunnkillers
Ao Kuang
19
7 / 2 / 5
15,544
740
24,532
33,878
37,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
snorrie007
Cernunnos
20
5 / 2 / 8
14,941
711
41,019
19,681
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DamnAtronach
Guan Yu
16
2 / 6 / 4
12,751
607
16,131
33,859
39,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 6
12,647
602
8,590
28,630
40,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
SrInugami
Zhong Kui
19
4 / 5 / 1
14,196
676
26,869
24,390
17,161
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
7
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DamnAtronach
Guan Yu
2
6
4
0.67
W
Maui
1
3
11
2.17
L
0
2
6
1.5
L
Zhong Kui
SrInugami
Zhong Kui
4
5
1
0.9
W
Ao Kuang
grunnkillers
Ao Kuang
7
2
5
4.75
W
Cernunnos
snorrie007
Cernunnos
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,334
Damage
51,590
77,572
Taken
86,879
77,727
Mitigated
97,079
26,447
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DamnAtronach
Guan Yu
16,131
1,893
5,877
7,421
33,859
39,888
283
13,536
20,323
0
37,010
W
Maui
10,783
2,679
0
2,609
24,013
29,587
361
8,648
13,797
26,840
0
L
8,590
1,683
1,062
1,263
28,630
40,030
84
9,491
19,139
27,278
0
L
Zhong Kui
SrInugami
Zhong Kui
26,869
5,159
0
5,148
24,390
17,161
2,721
12,650
11,740
81,132
0
W
Ao Kuang
grunnkillers
Ao Kuang
24,532
7,994
1,646
13,744
33,878
37,821
1,252
16,735
16,816
74,489
0
W
Cernunnos
snorrie007
Cernunnos
41,019
17,900
0
8,448
19,681
10,319
1,308
10,848
8,667
0
126,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
39,594
248
Minions Killed
209
10
Camps Cleared
8
1,159,623
Distance Traveled
1,171,541
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,751
607
38
2
2
424,266
4
W
Maui
12,850
612
27
1
0
394,808
5
L
Maui
12,647
602
18
1
0
407,185
0
L
Zhong Kui
14,196
676
153
7
6
340,090
3
W
Ao Kuang
15,544
740
76
4
6
397,546
4
W
Cernunnos
14,941
711
145
7
4
367,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role